; ; AI Conditional FSM for team 1 ; DefineEndCondTree(0) { ; ; Conditional State #1 ; DefineCondState() { DefineCondition(0 0 0 50 "") { CritHaveCredits(200000) } } ; ; Conditional State #2 ; DefineCondState() { DefineCondition(3 0 0 50 "") { CritTimer(500) } DefineCondition(0 0 0 50 "") { CritHaveCredits(200000) } TriggerMessage(gvt3aol5) } ; ; Conditional State #2 ; DefineCondState() { DefineCondition(0 0 0 50 "") { CritTimer(50) } DefineCondition(0 0 0 50 "") { CritHaveCredits(200000) } } }