Parameter Data

Miscellaneous Data
Turn length: 10 minutes
Maximum units per hex: 4 	Maximum units on road: 2
Air attack factors: 20/30 	Air defend factor: 10
Assault combat modification: 1
Smoke height: 20 meters

Movement Costs
Non-truck Terrain Costs:
Clear : 2 	Forest : 15 	Marsh : 8 	Building : 2 	Village : 1 	City : 1 	Sand : 2
Truck Terrain Costs:
Clear : 4 	Forest : 15 	Marsh : 0 	Building : 4 	Village : 2 	City : 1 	Sand : 4
Non-truck Hex Side Costs:
Road : 1 	Rail : 2 	Stream : 2 	Bocage : 4 	Dune : 1 	Uphill : 1
Truck Hex Side Costs:
Road : 1 	Rail : 2 	Stream : 4 	Bocage : 8 	Dune : 1 	Uphill : 2

Combat Factors
Combat Results Table
Roll	1	2	3	4	5	6	7	8	9	10
1:4	D	-	-	-	-	-	-	-	-	-
1:3	D	D	-	-	-	-	-	-	-	-
1:2	D	D	D	-	-	-	-	-	-	-
1:1	M	D	D	D	-	-	-	-	-	-
3:2	X	M	D	D	D	-	-	-	-	-
2:1	X	X	M	M	D	D	-	-	-	-
3:1	X	X	X	M	M	D	D	-	-	-
4:1	X	X	X	X	M	M	D	D	-	-
6:1	X	X	X	X	X	M	M	D	D	-

Terrain Modifications
Terrain Combat Effects
Clear: 0 	Forest : -1 	Marsh : 0 	Building : -3 	Village : -3 	City : -3 	Sand : 0
Bocage : -2 	Dune : -1
Improved : -1 	Fort : 20
Maximum modification: -4
Terrain Elevation (meters)
Forest : 20 	Marsh : 0 	Building : 15 	Village : 10 	City : 20