                       Adventure Solutions
     This is the first all-encompassing compilation of solutions to
various text adventures that I know of.  I have downloaded all of
these from gmd, in the /if-archive/unprocessed/solutions, a couple
from /if-archive/solutions, and everything from /if-
archive/infocom/invisiclues and infocom/solutions.  (or is that
hints?)  Anyway, with about 260 different walkthroughs (some games
have several for one game, why I retained them is explained below)
I think this is about the biggest collection of solutions out
there, and you should never need to look any further than this huge
library to find a hint to any game.

Although almost all games included here are commercial, a few have
been included that are shareware or freeware.  If a solution or
walkthrough comes in a game package, (i.e. when you download it it
already has a walkthrough) it is not eligible to appear in this
hints collection.

Note on hints from Jacob Gunness.  Although (see readme.jg) all of
the hints are for Amiga or C64, many of the games (especially from
Infocom) also have IBM versions, and probably Apple II and maybe
even Mac versions, so these solutions are not totally useless. 
Also, the view utility I use to read these files, (it's old, but it
still works, comes with VE, but not WE as that is for Windows)
splits these files.  Apparently, in my conversion from Unix text
formatting to DOS, I messed up the lines somehow in the process. 
So, either type them, type >prn them, or use 4DOS list to look at
them.  If any one can fix the C64/Amiga text formatting so it comes
out right, by all means do so and please let me know how it can be
done.

I take no credit whatsoever for making these hints available,
zipping or compiling them or anything.  All I did is bundle them
together.  Thanks to the users of if-archive for going through the
troubles of making these available to the masses.  If you want to
reach if-archive, go to ftp://ftp.gmd.de/if-archive, or
ftp://ftp.io.org/pub/mirrors/if-archive.  There is a mirror on
wuarchive, but that site is so often full I never use that mirror,
and io is probably faster anyway.

If you have any complaints about this hints collection or any
additions, or if you would like a hint that you wrote removed,
please let me know by sending email to baechler@crl.com or Netmail
to Tony Baechler, 1:202/1333.

Why did I retain several walkthroughs for one game?  For one thing because
I was lazy and did not feel like going through 260 files removing dupes.
For another, it is a good idea to have alternate solutions available, so if
you get mysteriously killed when using one solution you can go back and use
a different one to see where the problem is.  Trust me, when playing Hitch
Hiker's Guide to the Galaxy, I ended up using two walkthroughs a few times.
