; Human readable SET file for Vocal-Eyes version 2.2
; Created by Set2text Version 1.5
; Created from C:\VE\DLITE.SET
; Set file last modified on 03/03/1994 at 20:26.12
; Menu 1 - Screen
Screen_Voice = On
Screen_Rate = 7
Screen_Pitch = 3
Screen_Tone = I
Screen_Volume = 9
; Menu 1.6 - Punctuation
Screen_Textual = On
Screen_Math = On
Screen_Miscelaneous = On
Screen_Space = Off
Screen_Control = Describe
Screen_Enhanced = Off
;
Numbers = Off
Capitalization_Alert = Off
Format_Alert = Off
; Menu 1.10 - Visual Tracking
Visual_Tracking = Off
Visual_Tracking_Attribute = Black on White
;
Repeat_Filter = Ignore
Repeat_Value = 3
Blank_Lines = Off
Signal_Cursor_Pos = Off
Attribute_Changes = On
Auto_Box_Read = On
Screen_Activity_Tone = On
Port_Intercept = Off
Bios_TTY_Intercept = Intercept
;
; Menu 2 - Keyboard
Key_Voice = On
Key_Rate = 9
Key_Pitch = 9
Key_Tone = K
Key_Volume = 9
; Menu 2.6 - Punctuation
Key_Textual = On
Key_Math = On
Key_Miscelaneous = On
Key_Space = On
Key_Control = Off
Key_Enhanced = Off
;
; Menu 2.7 - Special Keys
Function_Keys = Off
Toggle_Keys = On
Cursor_Movement = Off
Key_Enhancements = Off
Escape_Key = Off
Enter_Key = Off
;
Capitals = Pitch
Key_Click = On
Interruptability = All keys
Word_Mode = Off
;
; Menu 3 - Hot Keys
Prior_Char = Control-B
Char = Control-C
Next_Char = Control-D
Prior_Word = Control-V
Word = Control-W
Next_Word = Control-Y
Prior_Line = Control-K
Line = Control-L
Next_Line = Control-M
Prior_Sent = Control-R
Sent = Control-S
Next_Sent = Control-T
Prior_para = Control-O
Para = Control-P
Next_para = Undefined
Top_Cursor = Undefined
Cursor_Bot = Alt-J
Left_Cursor = Undefined
Cursor_Right = Undefined
Window0 = Alt-0
Window1 = Alt-1
Window2 = Alt-2
Window3 = Alt-3
Window4 = Alt-4
Window5 = Alt-5
Window6 = Alt-6
Window7 = Alt-7
Window8 = Alt-8
Window9 = Alt-9
Any_Window = Alt-Q
Read_Box = Alt-V
Read_to_End = Undefined
Normal = Alt-N
Reverse = Alt-R
Blinking = Alt-B
Underline = Alt-U
Highlighted = Alt-H
Attrib/ASCII = Alt-A
User_Attrib = Alt-F8
Field_Data = Undefined
Field_Name = Undefined
Any_Line = Alt-L
Spell_Word = Alt-S
Forward_Sent = Undefined
Back_Sent = Undefined
Forward_Para = Undefined
Back_Para = Undefined
Read_Bar = Control-J
Time/Date = F4
Address = Control-A
Silence = Undefined
Review = Undefined
VE_Cursor = Gray_-
Menu = Control-\
Bypass = Control-N
Attr_On/Off = Alt-O
Hyper_On/Off = Control-H
Bar_Toggle = Control-U
Load_RAM_Set = Control-]
Select_Win = Control-[
Macro_Toggle = Undefined
Block_Write = Alt-W
;
; Menu 4 - Cursoring
Key#01 = LEFT                    Char_After                                      
Key#02 = Control-LEFT            Word                                            
Key#03 = RIGHT                   Char_After                                      
Key#04 = Control-RIGHT           Word                                            
Key#05 = UP                      Line                                            
Key#06 = Control-UP                                                              
Key#07 = DOWN                    Line                                            
Key#08 = Control-DOWN                                                            
Key#09 = HOME                    Char_After                                      
Key#10 = Control-HOME            Char_After                                      
Key#11 = END                     Char_After                                      
Key#12 = Control-END             Char_After                                      
Key#13 = PGUP                    Current_Window                                  
Key#14 = Control-PGUP            Char_After                                      
Key#15 = PGDN                    Current_Window                                  
Key#16 = Control-PGDN            Char_After                                      
Key#17 = TAB                     Cursor_Position                                 
Key#18 = Shift-TAB               Cursor_Position                                 
Key#19 = DELETE                  Char_After                                      
Key#20 = Control-DELETE          Char_After                                      
Key#21 = BACKSPACE               Prior_Char_Before                               
Key#22 = Control-BACKSPACE                                                       
Key#23 = ENTER                                                                   
Key#24 = Alt-T                   Current_Window                                  
Key#25 = Undefined                                                               
Key#26 = Undefined                                                               
Key#27 = Undefined                                                               
Key#28 = Undefined                                                               
Key#29 = Undefined                                                               
Key#30 = Undefined                                                               
Key#31 = Undefined                                                               
Key#32 = Undefined                                                               
Key#33 = Undefined                                                               
Key#34 = Undefined                                                               
Key#35 = Undefined                                                               
Key#36 = Undefined                                                               
Key#37 = Undefined                                                               
Key#38 = Undefined                                                               
Key#39 = Undefined                                                               
Key#40 = Undefined                                                               
Key#41 = Undefined                                                               
Key#42 = Undefined                                                               
Key#43 = Undefined                                                               
Key#44 = Undefined                                                               
Key#45 = Undefined                                                               
Key#46 = Undefined                                                               
;
; Menu 5 - General
All_Voice = On
Hot_Keys = On
Cursor_Keys = On
; Menu 5.4 - Cursor Tracking
Cursor_Type = Physical/Hardware
Use_Light_Bar_as_Cursor = No
Light_Bar_Status = Normal
Bar_Track_Specified_Read = To first enhanced character
Bar_Track_Normal_Read = All bars
Specified_Enhanced_ASCII_Character = 0
ASCII_Character = 0
Cursor_Attribute = Anything on Anything
;
Character_Dictionary = On
Key_Label_Dictionary = On
Review_Window = Full_screen
Bell_Position = 70
Hyperactive_Status = Off
ASCII_Field_Name_Separator = 0
Fast_Review = Either Alt
Sound_effects = Internal speaker
Sound_Duration = 60
Cursor_Delay = 12
Trigger_Delay = 8
Route_Write_Delay = 2
Hyperactive_Check_Delay = 6
Revector_Check = Off
;
; Miscelaneous - Not on any Menu
Current_Window = 0
User_Attribute = Anything on Not_black
Up_Down_Speak = Line
VE_Cursor_Status = Off
VE_Cursor_Column_pos = 1
VE_Cursor_Line_pos = 1
;
; Window Characteristics
Window#0_Status = Speak
Window#0_Left = 1
Window#0_Top = 1
Window#0_Right = 80
Window#0_Bottom = 25
Window#0_Attribute = Anything on Anything
Window#0_Chain_Read = None
Window#0_Speak_Spell = No
Window#0_Light_Bar_Status = Auto
Window#0_Light_Bar_Attribute = Black on White
Window#0_Cursor_Column_Pos = 2
Window#0_Cursor_Line_Pos = 27
; Window#0 Float Characteristics
Window#0_Float_Left_Pos = Constant
Window#0_Float_Left_Val = 1
Window#0_Float_Top_Pos = Constant
Window#0_Float_Top_Val = 1
Window#0_Float_Right_pos = Constant
Window#0_Float_Right_Val = 80
Window#0_Float_Bottom_Pos = Constant
Window#0_Float_Bottom_Val = 25
Window#1_Status = Neutral
Window#1_Left = 1
Window#1_Top = 1
Window#1_Right = 80
Window#1_Bottom = 25
Window#1_Attribute = Anything on Anything
Window#1_Chain_Read = None
Window#1_Speak_Spell = No
Window#1_Light_Bar_Status = Off
Window#1_Light_Bar_Attribute = Anything on Not_black
Window#1_Cursor_Column_Pos = 1
Window#1_Cursor_Line_Pos = 1
; Window#1 Float Characteristics
Window#1_Float_Left_Pos = Constant
Window#1_Float_Left_Val = 1
Window#1_Float_Top_Pos = Constant
Window#1_Float_Top_Val = 1
Window#1_Float_Right_pos = Constant
Window#1_Float_Right_Val = 80
Window#1_Float_Bottom_Pos = Constant
Window#1_Float_Bottom_Val = 25
Window#2_Status = Neutral
Window#2_Left = 1
Window#2_Top = 1
Window#2_Right = 80
Window#2_Bottom = 25
Window#2_Attribute = Anything on Anything
Window#2_Chain_Read = None
Window#2_Speak_Spell = No
Window#2_Light_Bar_Status = Off
Window#2_Light_Bar_Attribute = Anything on Not_black
Window#2_Cursor_Column_Pos = 1
Window#2_Cursor_Line_Pos = 1
; Window#2 Float Characteristics
Window#2_Float_Left_Pos = Constant
Window#2_Float_Left_Val = 1
Window#2_Float_Top_Pos = Constant
Window#2_Float_Top_Val = 1
Window#2_Float_Right_pos = Constant
Window#2_Float_Right_Val = 80
Window#2_Float_Bottom_Pos = Constant
Window#2_Float_Bottom_Val = 25
Window#3_Status = Neutral
Window#3_Left = 1
Window#3_Top = 2
Window#3_Right = 80
Window#3_Bottom = 2
Window#3_Attribute = Anything on Anything
Window#3_Chain_Read = None
Window#3_Speak_Spell = No
Window#3_Light_Bar_Status = Off
Window#3_Light_Bar_Attribute = Anything on Not_black
Window#3_Cursor_Column_Pos = 1
Window#3_Cursor_Line_Pos = 1
; Window#3 Float Characteristics
Window#3_Float_Left_Pos = Constant
Window#3_Float_Left_Val = 1
Window#3_Float_Top_Pos = Constant
Window#3_Float_Top_Val = 1
Window#3_Float_Right_pos = Constant
Window#3_Float_Right_Val = 80
Window#3_Float_Bottom_Pos = Constant
Window#3_Float_Bottom_Val = 25
Window#4_Status = Neutral
Window#4_Left = 1
Window#4_Top = 4
Window#4_Right = 80
Window#4_Bottom = 23
Window#4_Attribute = White on Blue
Window#4_Chain_Read = None
Window#4_Speak_Spell = No
Window#4_Light_Bar_Status = Off
Window#4_Light_Bar_Attribute = Anything on Not_black
Window#4_Cursor_Column_Pos = 1
Window#4_Cursor_Line_Pos = 4
; Window#4 Float Characteristics
Window#4_Float_Left_Pos = Constant
Window#4_Float_Left_Val = 1
Window#4_Float_Top_Pos = Constant
Window#4_Float_Top_Val = 1
Window#4_Float_Right_pos = Constant
Window#4_Float_Right_Val = 80
Window#4_Float_Bottom_Pos = Constant
Window#4_Float_Bottom_Val = 25
Window#5_Status = Neutral
Window#5_Left = 1
Window#5_Top = 1
Window#5_Right = 80
Window#5_Bottom = 25
Window#5_Attribute = Anything on Anything
Window#5_Chain_Read = None
Window#5_Speak_Spell = No
Window#5_Light_Bar_Status = Off
Window#5_Light_Bar_Attribute = Anything on Not_black
Window#5_Cursor_Column_Pos = 1
Window#5_Cursor_Line_Pos = 1
; Window#5 Float Characteristics
Window#5_Float_Left_Pos = Constant
Window#5_Float_Left_Val = 1
Window#5_Float_Top_Pos = Constant
Window#5_Float_Top_Val = 1
Window#5_Float_Right_pos = Constant
Window#5_Float_Right_Val = 80
Window#5_Float_Bottom_Pos = Constant
Window#5_Float_Bottom_Val = 25
Window#6_Status = Neutral
Window#6_Left = 1
Window#6_Top = 1
Window#6_Right = 80
Window#6_Bottom = 25
Window#6_Attribute = Anything on Anything
Window#6_Chain_Read = None
Window#6_Speak_Spell = No
Window#6_Light_Bar_Status = Off
Window#6_Light_Bar_Attribute = Anything on Not_black
Window#6_Cursor_Column_Pos = 1
Window#6_Cursor_Line_Pos = 1
; Window#6 Float Characteristics
Window#6_Float_Left_Pos = Constant
Window#6_Float_Left_Val = 1
Window#6_Float_Top_Pos = Constant
Window#6_Float_Top_Val = 1
Window#6_Float_Right_pos = Constant
Window#6_Float_Right_Val = 80
Window#6_Float_Bottom_Pos = Constant
Window#6_Float_Bottom_Val = 25
Window#7_Status = Neutral
Window#7_Left = 1
Window#7_Top = 9
Window#7_Right = 79
Window#7_Bottom = 23
Window#7_Attribute = Anything on Anything
Window#7_Chain_Read = None
Window#7_Speak_Spell = No
Window#7_Light_Bar_Status = Off
Window#7_Light_Bar_Attribute = Anything on Not_black
Window#7_Cursor_Column_Pos = 1
Window#7_Cursor_Line_Pos = 9
; Window#7 Float Characteristics
Window#7_Float_Left_Pos = Constant
Window#7_Float_Left_Val = 1
Window#7_Float_Top_Pos = Constant
Window#7_Float_Top_Val = 1
Window#7_Float_Right_pos = Constant
Window#7_Float_Right_Val = 80
Window#7_Float_Bottom_Pos = Constant
Window#7_Float_Bottom_Val = 25
Window#8_Status = Neutral
Window#8_Left = 1
Window#8_Top = 1
Window#8_Right = 80
Window#8_Bottom = 25
Window#8_Attribute = Anything on Anything
Window#8_Chain_Read = None
Window#8_Speak_Spell = No
Window#8_Light_Bar_Status = Off
Window#8_Light_Bar_Attribute = Anything on Not_black
Window#8_Cursor_Column_Pos = 1
Window#8_Cursor_Line_Pos = 1
; Window#8 Float Characteristics
Window#8_Float_Left_Pos = Constant
Window#8_Float_Left_Val = 1
Window#8_Float_Top_Pos = Constant
Window#8_Float_Top_Val = 1
Window#8_Float_Right_pos = Constant
Window#8_Float_Right_Val = 80
Window#8_Float_Bottom_Pos = Constant
Window#8_Float_Bottom_Val = 25
Window#9_Status = Neutral
Window#9_Left = 1
Window#9_Top = 24
Window#9_Right = 80
Window#9_Bottom = 25
Window#9_Attribute = Anything on Anything
Window#9_Chain_Read = None
Window#9_Speak_Spell = No
Window#9_Light_Bar_Status = Off
Window#9_Light_Bar_Attribute = Anything on Not_black
Window#9_Cursor_Column_Pos = 1
Window#9_Cursor_Line_Pos = 1
; Window#9 Float Characteristics
Window#9_Float_Left_Pos = Constant
Window#9_Float_Left_Val = 1
Window#9_Float_Top_Pos = Constant
Window#9_Float_Top_Val = 1
Window#9_Float_Right_pos = Constant
Window#9_Float_Right_Val = 80
Window#9_Float_Bottom_Pos = Constant
Window#9_Float_Bottom_Val = 25
;
; Extended Window Characteristics
Window#10_Left = 1
Window#10_Top = 1
Window#10_Right = 80
Window#10_Bottom = 25
Window#11_Left = 1
Window#11_Top = 1
Window#11_Right = 80
Window#11_Bottom = 25
Window#12_Left = 1
Window#12_Top = 1
Window#12_Right = 80
Window#12_Bottom = 25
Window#13_Left = 1
Window#13_Top = 1
Window#13_Right = 80
Window#13_Bottom = 25
Window#14_Left = 1
Window#14_Top = 1
Window#14_Right = 80
Window#14_Bottom = 25
Window#15_Left = 1
Window#15_Top = 1
Window#15_Right = 80
Window#15_Bottom = 25
Window#16_Left = 1
Window#16_Top = 1
Window#16_Right = 80
Window#16_Bottom = 25
Window#17_Left = 1
Window#17_Top = 1
Window#17_Right = 80
Window#17_Bottom = 25
Window#18_Left = 1
Window#18_Top = 1
Window#18_Right = 80
Window#18_Bottom = 25
Window#19_Left = 1
Window#19_Top = 1
Window#19_Right = 80
Window#19_Bottom = 25
Window#20_Left = 1
Window#20_Top = 1
Window#20_Right = 80
Window#20_Bottom = 25
Window#21_Left = 1
Window#21_Top = 1
Window#21_Right = 80
Window#21_Bottom = 25
Window#22_Left = 1
Window#22_Top = 1
Window#22_Right = 80
Window#22_Bottom = 25
Window#23_Left = 1
Window#23_Top = 1
Window#23_Right = 80
Window#23_Bottom = 25
Window#24_Left = 1
Window#24_Top = 1
Window#24_Right = 80
Window#24_Bottom = 25
Window#25_Left = 1
Window#25_Top = 1
Window#25_Right = 80
Window#25_Bottom = 25
Window#26_Left = 1
Window#26_Top = 1
Window#26_Right = 80
Window#26_Bottom = 25
Window#27_Left = 1
Window#27_Top = 1
Window#27_Right = 80
Window#27_Bottom = 25
Window#28_Left = 1
Window#28_Top = 1
Window#28_Right = 80
Window#28_Bottom = 25
Window#29_Left = 1
Window#29_Top = 1
Window#29_Right = 80
Window#29_Bottom = 25
Window#30_Left = 1
Window#30_Top = 1
Window#30_Right = 80
Window#30_Bottom = 25
Window#31_Left = 1
Window#31_Top = 1
Window#31_Right = 80
Window#31_Bottom = 25
Window#32_Left = 1
Window#32_Top = 1
Window#32_Right = 80
Window#32_Bottom = 25
Window#33_Left = 1
Window#33_Top = 1
Window#33_Right = 80
Window#33_Bottom = 25
Window#34_Left = 1
Window#34_Top = 1
Window#34_Right = 80
Window#34_Bottom = 25
Window#35_Left = 1
Window#35_Top = 1
Window#35_Right = 80
Window#35_Bottom = 25
Window#36_Left = 1
Window#36_Top = 1
Window#36_Right = 80
Window#36_Bottom = 25
Window#37_Left = 1
Window#37_Top = 1
Window#37_Right = 80
Window#37_Bottom = 25
Window#38_Left = 1
Window#38_Top = 1
Window#38_Right = 80
Window#38_Bottom = 25
Window#39_Left = 1
Window#39_Top = 1
Window#39_Right = 80
Window#39_Bottom = 25
Window#40_Left = 1
Window#40_Top = 1
Window#40_Right = 80
Window#40_Bottom = 25
Window#41_Left = 1
Window#41_Top = 1
Window#41_Right = 80
Window#41_Bottom = 25
Window#42_Left = 1
Window#42_Top = 1
Window#42_Right = 80
Window#42_Bottom = 25
Window#43_Left = 1
Window#43_Top = 1
Window#43_Right = 80
Window#43_Bottom = 25
Window#44_Left = 1
Window#44_Top = 1
Window#44_Right = 80
Window#44_Bottom = 25
Window#45_Left = 1
Window#45_Top = 1
Window#45_Right = 80
Window#45_Bottom = 25
Window#46_Left = 1
Window#46_Top = 1
Window#46_Right = 80
Window#46_Bottom = 25
Window#47_Left = 1
Window#47_Top = 1
Window#47_Right = 80
Window#47_Bottom = 25
Window#48_Left = 1
Window#48_Top = 1
Window#48_Right = 80
Window#48_Bottom = 25
Window#49_Left = 1
Window#49_Top = 1
Window#49_Right = 80
Window#49_Bottom = 25
;
; Hyperactive Window Characteristics
Window#A_Status = Off
Window#A_Left = 1
Window#A_Top = 1
Window#A_Right = 80
Window#A_Bottom = 25
Window#A_Interrupt = Yes
Window#A_Trigger = Any_Change
Window#A_First_Command = Speak_Window A
Window#A_Second_Command = Undefined
Window#A_Third_Command = Undefined
Window#B_Status = Off
Window#B_Left = 1
Window#B_Top = 1
Window#B_Right = 80
Window#B_Bottom = 25
Window#B_Interrupt = Yes
Window#B_Trigger = Any_Change
Window#B_First_Command = Speak_Window B
Window#B_Second_Command = Undefined
Window#B_Third_Command = Undefined
Window#C_Status = Hyperactive
Window#C_Left = 1
Window#C_Top = 9
Window#C_Right = 80
Window#C_Bottom = 9
Window#C_Interrupt = No
Window#C_Trigger = Any_Change
Window#C_First_Command = Speak_Window C
Window#C_Second_Command = Undefined
Window#C_Third_Command = Undefined
Window#D_Status = Off
Window#D_Left = 1
Window#D_Top = 1
Window#D_Right = 80
Window#D_Bottom = 25
Window#D_Interrupt = Yes
Window#D_Trigger = Any_Change
Window#D_First_Command = Speak_Window D
Window#D_Second_Command = Undefined
Window#D_Third_Command = Undefined
Window#E_Status = Off
Window#E_Left = 1
Window#E_Top = 1
Window#E_Right = 80
Window#E_Bottom = 25
Window#E_Interrupt = Yes
Window#E_Trigger = Any_Change
Window#E_First_Command = Speak_Window E
Window#E_Second_Command = Undefined
Window#E_Third_Command = Undefined
Window#F_Status = Off
Window#F_Left = 1
Window#F_Top = 1
Window#F_Right = 80
Window#F_Bottom = 25
Window#F_Interrupt = Yes
Window#F_Trigger = Any_Change
Window#F_First_Command = Speak_Window F
Window#F_Second_Command = Undefined
Window#F_Third_Command = Undefined
Window#G_Status = Off
Window#G_Left = 1
Window#G_Top = 1
Window#G_Right = 80
Window#G_Bottom = 25
Window#G_Interrupt = Yes
Window#G_Trigger = Any_Change
Window#G_First_Command = Speak_Window G
Window#G_Second_Command = Undefined
Window#G_Third_Command = Undefined
Window#H_Status = Off
Window#H_Left = 1
Window#H_Top = 1
Window#H_Right = 80
Window#H_Bottom = 25
Window#H_Interrupt = Yes
Window#H_Trigger = Any_Change
Window#H_First_Command = Speak_Window H
Window#H_Second_Command = Undefined
Window#H_Third_Command = Undefined
Window#I_Status = Off
Window#I_Left = 1
Window#I_Top = 1
Window#I_Right = 80
Window#I_Bottom = 25
Window#I_Interrupt = Yes
Window#I_Trigger = Any_Change
Window#I_First_Command = Speak_Window I
Window#I_Second_Command = Undefined
Window#I_Third_Command = Undefined
Window#J_Status = Off
Window#J_Left = 1
Window#J_Top = 1
Window#J_Right = 80
Window#J_Bottom = 25
Window#J_Interrupt = Yes
Window#J_Trigger = Any_Change
Window#J_First_Command = Speak_Window J
Window#J_Second_Command = Undefined
Window#J_Third_Command = Undefined
;
; Place Markers
Marker#0_Column_Position = 1
Marker#0_Line_Position = 1
Marker#1_Column_Position = 49
Marker#1_Line_Position = 6
Marker#2_Column_Position = 1
Marker#2_Line_Position = 1
Marker#3_Column_Position = 1
Marker#3_Line_Position = 1
Marker#4_Column_Position = 1
Marker#4_Line_Position = 1
Marker#5_Column_Position = 1
Marker#5_Line_Position = 1
Marker#6_Column_Position = 1
Marker#6_Line_Position = 1
Marker#7_Column_Position = 1
Marker#7_Line_Position = 1
Marker#8_Column_Position = 1
Marker#8_Line_Position = 1
Marker#9_Column_Position = 1
Marker#9_Line_Position = 1
;
; *** END OF FILE ***
