Free Music for the Mind!

"Flight" by GooRoo, BarryE, Maelcum, Floss,              DATE: [04/18/95]
B00MER, and Leviathan

This is Kosmic's first demo, which placed third at NAiD '95.  The demo
needs 8 megs of RAM and a soundcard to run.  The reason it needs 8 megs
is I preload most of the graphics and tables at the beginning of the demo.
This eats up a lot of memory but it allows for fewer pauses between each
section.  Since the demo is closely timed to the music I didn't want any
pauses.  I guess Maelcum will have to make a new directory for kosmic
demos now :)

1 Maelcum ............. Founder/Musician/Art.... moddan@vlad.bowker.com
2 I.Q. ................ Musician ............... rkn@phoenix.oulu.fi
3 the Hacker .......... Musician ............... krisgale@cyberspace.org
4 Phoen¡x ............. Musician ............... vossa@rpi.edu
5 Berky ............... Coder/PR/Design......... bergquis@cs.uwp.edu
6 Diablo .............. Public Relations .... bms7@aruba.nysaes.cornell.edu
7 Balrog .............. Musician ............... balrog@biko.llc.org
8 Basehead ............ Musician ............... ssn@pcnet.com
9 Maral ............... Musician ............... maral@werple.mira.net.au
1o Krystall ............ Musician ............... krystall@biko.llc.org
11 Lurch ............... Musician ............... pzaferio@ultrix.ramapo.edu
12 Khyron .............. Musician ............... khyron@iglou.com
13 Nemesis ............. Musician ............... nemesis@crl.com
14 Mental Floss ........ Musician ............... andrewm@io.org
15 Piromaniak .......... Musician ............... kfc@satelnet.com
16 Statix .............. Coder .................. kimba@it.com.au
17 GooRoo .............. Coder/Musician ......... chris.egerter@homebase.com
18 Floss ............... Musician ............... norg@cyberspace.com
19 Lord Pegasus ........ Musician ............... lpegasus@netcom.com
2o Sophisto ............ Artist/Musician ........ sloomis@club.ncdl.com
21 Ink ................. Artist/Musician ........ ?
22 B00MER .............. Musician/ANSI .......... caveman@crl.com
23 Leviathan ........... Musician ............... d2@mcs.com
24 Zab ................. Coder .................. zab@teleport.com

The program contained in this archive is Copyright 1995 Egerter Software,
All Rights Reserved. Unauthorized use of this demo, which includes selling
this demo on a CD-ROM software collection disk or any other profit-making
venture is prohibited.  Right is hereby granted to freely distribute this
archive *in original form only* via electronic networks, distribution via
electronic bulletin-board system or any other non-commercial means of
duplication between computer systems.
Please Copy Our Floppies

If you wish to include this production on a CD-ROM disc or have an inquiry
about the WordUp Graphics Toolkit (WGT), contact us via email or postal
mail as instructed below.

email: Chris.Egerter@homebase.com
post:  Egerter Software
94 Andover Drive
London Ontario, N6J 3X2 CANADA
IRC: /msg GooRoo etc  (usually on #coders and #trax)
FTP: x2ftp.oulu.fi pub/msdos/programming/wgt
Maillists:

WGT-list: Discussion about the WGT libraries and game and graphics
programming in general.

Email barry.egerter@softnet.com for info

If you wish to include other Kosmic productions on a CD-ROM disc,
contact us via email or postal mail as instructed below.

email: dan@bowker.com
post:  Kosmic c/o Area 51 Records
553 Thoreau Terrace
Union, NJ 07083-9044 USA
IRC: /msg Maelcum etc
WWW: http://kosmic.wit.com/~kosmic/
http://ftp.luth.se/pub/misc2/kosmic/www/ *currently down*
FTP: kosmic.wit.com /kosmic/songs/
ftp.luth.se /pub/misc2/kosmic *currently down*
Maillists:

klf-list: Binaries mailing list, read-only. mailer must be able to handle
60k+ messages. all releases sent UUENCODED.

klf-talk: Discussion list, free-to-air. talk with members of the group and
other music people.

to post: mail to klf-talk@oliver.sun.ac.za

to subscribe: mail listserver@oliver.sun.ac.za with a message body of
subscribe klf-list Your Real Name
subscribe klf-talk Your Real Name

to unsubscribe: mail to the same with a message body of
unsubscribe <listname>

Name                   Sysop           Number        Modem

· U n i t e d   S t a t e s ·
WHQ Area 51 ................ Taz ............. +1·6o9·737·798o 288oo v34
Realm of Insanity ...... ? ............... +1·2o3·568·15o2 144oo v32
Synthetic Amusement! ... musicman ........ +1·41o·795·8526 144oo v32
Siege Sinister ServSynd. Malaclypse ...... +1·41o·747·oo95 144oo v32
The Cattle Kingdom ..... Wiz ............. +1·414·377·3129 144oo v32
Vektor ................. Phantazma ....... +1·6o2·892·6379 144oo v32
The Hierarchy BBS ...... Black Magik ..... +1·619·945·7417 144oo v32
Metro Holografix ....... The Finn ........ +1·619·277·9o16 144oo HST
Sushi Bar (Node 1) ..... Sushi X ......... +1·619·438·o114 288oo v(all)
(Node 2) ....................... +1·619·438·2879 144oo v32
The Whammy Bar ......... Guitar .......... +1·7o8·941·7551 288oo VFast
GROUND ZER0 ............ Nemesis ......... +1·803·855·9848 216oo
The Eighth Note ........ Domino .......... +1·81o·656·8519 144oo v32
Manic Depression ....... Roach Clip ...... +1·818·44o·o166 192oo vterbo
Chasm of Doom .......... Black Knight .... +1·9o4·668·6745 144oo v32
The Main Frame BBS ..... Hit Me .......... +1·914·557·3567 144oo v32
The Mach 5 BBS ......... Speed Racer ..... +1·319·355·7336 144oo v32
The Giftep Zone ........ Amaranth ........ +1·209·322·0712 288oo v34
Disembodied Voices .F.Sacrilege & Cardiac. +1·718·279·2766 288oo v34
cONNECT 3Oo .............Overflow ........ +1·4o7·774·8541 144oo v32

· C a n a d a ·
HQ WOW!(c) ................ Jaydee .......... +1·418·285·4838 144oo v32
Beats Per Minute ....... Terminator X .... +1·418·66o·8137 144oo v32
ModemLand(tm) .......... Hiro P .......... +1·3o6·652·4359 144oo v32
Rash Reflections ....... Coluche ......... +1·514·635·4o43 144oo v32
Digital Dimensions BBS . NutCracker ...... +1·6o4·533·372o 144oo v32
Westwood One Info Net .. Purple Haze ..... +1·6o4·944·o356 144oo v32
The Asylum ............. Wonko The Sane .. +1·613·831·1372 144oo v32
Force Works ............ Rainmaker ....... +1·9o5·881·4290 144oo v32

· A u s t r a l i a / N e w   Z e a l a n d ·
HQ Liquid Metal ........... Chuck Biscuits ..  +61·7·2o1·5242 288oo VFast
Mindflux ............... Force Format ....  +61·2·416·2513 288oo v34
KaOTiC ViSiONS ......... earwax ..........  +61·9·4o9·8157 192oo Zyxel
Absolute Zero .......... Statix ..........  +61·9·246·1107 144oo v32
Silicon Tattoo Node 1 .. Lawnmower Man ...  +64·9·626·5622 16.8k/14.4k
Node 2 ....................  +64·9·626·5614 16.8k/14.4k

· B e l g i u m ·
The Sound Cave ......... NeON & GeSTaPo .. +32-89-65-83-92 192oo
The Sonic System ....... The Orme ........ +32-34-48-21-73 168oo Dual
Digital Fuse ........... Dr. Vibe ........ +32-2-757-07-76 288oo v34USR

· F r a n c e ·
HQ A.C.E. ................. Gandalf ......... +33·1·45887548  144oo v32

· G e r m a n y ·
HQ Nightlife .............. Ragman .......... +49·6134·56256  288oo ?
" Node 2  .............. Ragman .......... +49·6134·52486  288oo ?
Last Resort ............ VegA ............ +49·2234·8o1715 288oo V.FC

· I s r a e l ·
HQ Bloody Cow ............. CowMan .......... +972-3-672-6871 144oo v32

· I t a l y ·
HQ Revenge Of Shadow ...... D.J. Skyjump .. +39-(0)-464-421890 192oo Zyxel
Side Effects ........... Killer Loop ... +39-(75)-572-5175  144oo v32

· M a l a y s i a ·
HQ StarFire ............ Flame (Patrick Chin) +6-03-691-4450 192oo v32terbo
Data Alchemy ........... ///NeuroToxin\\\  +60-3-718-5003 192oo v32terbo

· N e t h e r l a n d s ·
HQ The Supreme Court N1.... Steel ........... +31 165o 5185o  144oo v32
Node 2 ..................... +31 165o 67577  288oo V.FC
Ultimate Force HQ ...... Mark de Groot ... +31·3o·287842   288oo V.FC
Powerplay .............. Delany .......... +31·38·549959   192oo Zyxel
Sunlite BBS ............ NightHawk ....... +31·4254·2949   288oo V.FC

· R u s s i a ·
ViCE SQUAD ............. Drunkie ......... +7·o95·963·1693 144oo v32
-Note board hours for ViCE SQUAD are 00:00-09:00 (GMT+3)-

· S c a n d i n a v i a ·
HQ Weather Experience ..... copter .......... +358·o·8o92383  288oo v34

· S i n g a p o r e ·
1st Software House BBS . Dragon Head .....   +o65·294·7173 144oo v32
Node Two ........... Dragon Head .....   +o65·295·3296 144oo v32

· S w i t z e r l a n d ·
Blue Water BBS ......... Thorax .......... +41·81·947·4232 168oo Zyxel

· U n i t e d   K i n g d o m ·
PRiMaL DiSoRDeR ........ TuNG$TEN ........ +44·o·1628·74179 144oo v32

* If you are missing from the distro list or your board is down but
listed, etc... contact klfdistro@vlad.bowker.com with corrections.

Some interesting facts about the demo:

3D objects:

F15      - 504 points, 879 faces (gouraud texture mapped)
Red Mask - 488 points, 806 faces (gouraud) + phong palette
Human    - 965 points, 1630 faces (gouraud) + phong palette

Source code:

7819 lines of C (Watcom C/C++ 10.0)
175 lines of asm - Most of the low level routines were already taken care
of by WGT 5.0 and DSIK 2.0.  I can't say enough about
these products.

Approximate time to complete the demo:

2.5 weeks

Interactive Parts:

If you tap a key during the first voxel part you can use the following keys:

Arrows - Move
W      - Increase altitude
S      - Decrease altitude

During the vector spaceship approaching the earth:
Arrow  - Move camera
PGUP   - Raise camera
PGDN   - Lower camera
CTRL while the above keys will rotate the ship around each axis

If you tap a key during the second voxel part (with spaceship) you can use
the following keys:

Arrows - Move
W      - Increase altitude
S      - Decrease altitude
+      - increase movement speed
-      - decrease movement speed
R      - Rotate camera around the ship
F      - Rotate camera in opposite direction
UP     - Thrust ship forward
DOWN   - Thrust ship backward
CTRL and UP   - Zoom into ship
CTRL and DOWN - Zoom away from ship
PGUP   - Raise camera
PGDN   - Lower camera

During the seagull credit sequence:
F1     - Low ground detail
F2     - Medium ground detail
F3     - High ground detail