; Gimme that Old Time Religion CloseSound(); OpenSound(); SetVoiceAccent(1,90,64,S_NORMAL,0); SetVoiceQueueSize(1,716); SetVoiceEnvelope(1,1,1); SetVoiceAccent(1,90,64,S_NORMAL,0); SetVoiceNote(1,D2,16,0); SetVoiceNote(1,D2,16,0); SetVoiceNote(1,E2,8,0); SetVoiceNote(1,G2,4,0); SetVoiceNote(1,G2,8,1); SetVoiceNote(1,G2,16,0); SetVoiceNote(1,E2,8,0); SetVoiceNote(1,D2,8,0); SetVoiceNote(1,D2,16,0); SetVoiceNote(1,D2,16,0); SetVoiceNote(1,E2,8,0); SetVoiceNote(1,A2,4,0); SetVoiceNote(1,A2,8,1); SetVoiceNote(1,A2,16,0); SetVoiceNote(1,F#2,8,0); SetVoiceNote(1,D2,8,0); SetVoiceNote(1,D2,16,0); SetVoiceNote(1,D2,16,0); SetVoiceNote(1,G2,8,0); SetVoiceNote(1,B2,4,0); SetVoiceNote(1,B2,8,1); SetVoiceNote(1,B2,16,0); SetVoiceNote(1,A2,8,0); SetVoiceNote(1,G2,4,0); SetVoiceNote(1,G2,8,0); SetVoiceNote(1,E2,16,0); SetVoiceNote(1,G2,16,0); SetVoiceNote(1,G2,4,0); SetVoiceNote(1,A2,8,0); SetVoiceNote(1,G2,4,0); SetVoiceNote(1,D2,16,0); SetVoiceNote(1,D2,16,0); SetVoiceNote(1,E2,8,0); SetVoiceNote(1,G2,4,0); SetVoiceNote(1,G2,8,1); SetVoiceNote(1,G2,16,0); SetVoiceNote(1,E2,8,0); SetVoiceNote(1,D2,8,0); SetVoiceNote(1,D2,16,0); SetVoiceNote(1,D2,16,0); SetVoiceNote(1,E2,8,0); SetVoiceNote(1,A2,4,0); SetVoiceNote(1,A2,8,1); SetVoiceNote(1,A2,16,0); SetVoiceNote(1,F#2,8,0); SetVoiceNote(1,D2,8,0); SetVoiceNote(1,D2,16,0); SetVoiceNote(1,D2,8,0); SetVoiceNote(1,G2,16,0); SetVoiceNote(1,B2,4,0); SetVoiceNote(1,B2,8,1); SetVoiceNote(1,B2,16,0); SetVoiceNote(1,A2,8,0); SetVoiceNote(1,G2,4,0); SetVoiceNote(1,G2,8,0); SetVoiceNote(1,E2,16,0); SetVoiceNote(1,G2,16,0); SetVoiceNote(1,G2,4,0); SetVoiceNote(1,A2,8,0); SetVoiceNote(1,G2,4,0); StartSound()