SOUND BLASTER PRO LATEST INFORMATION ==================================== This file contains information not available during the printing of the manual. Please read all the sections before you proceed with any installation procedure. This file contains the following sections: 1. MIDI files 2. Creative WaveStudio 3. Creative Soundo'LE 4. Talking Scheduler 5. READDRV Utility 6. Manual Errata 7. Acknowledgement 1. MIDI FILES The MIDI files in the subdirectory \PLAYMIDI are created to support the MIDI MAPPER and they comply fully to the Multimedia PC rules. When you use MMJBOX in WINDOWS 3.1 to play these files, make sure that your MIDI MAPPER is set to either the SBP2 EXT FM or SBP2 BASIC FM. Using it with SBP2 ALL FM will cause the song to sound "cluttered". For the PLAYMIDI.EXE program, you have to use the /FMT switch when you play these MIDI files. For example: PLAYMIDI Midifile /FMT:Extended or PLAYMIDI Midifile /FMT:Basic. Refer to the manual for more information on MIDI file format and MIDI Mapper. 2. CREATIVE WAVESTUDIO Version 1.0 ----------- a. Playback capabilities - WaveStudio loads wave files into memory for editing. By default, it plays back the wave file directly from your disk drive for efficiency reasons. When you edit a file, in order to play back the changes that you have made, WaveStudio will play it back from memory. For smaller wave files, this is not a problem. However, you may experience "jerky" playback of large wave files. This applies if you are using Windows in Enhanced Mode and are using virtual memory (utilizing the Windows swapfile). To eliminate this, save your changes and then playback; WaveStudio will play back from disk and you will not hear the interruptions. b. Virtual memory - If you are using Windows in Enhanced Mode, we suggest that you use a permanent swap file for your virtual memory. This can be configured using the 386 Enhanced applet in the Windows Control Panel. c. Insufficient memory - If you do not have sufficient memory to load a wave file into memory for editing, WaveStudio will not display the waveform and you will not be able to perform any editing on the wave. However you can still play back the wave file. 3. CREATIVE SOUNDO'LE Creative Soundo'LE uses the hard disk as the working space. Recording and playback are done directly to your hard disk. 4. TALKING SCHEDULER a. Making appointments Appointments can only be made on a 1 day time-slot. For example, you cannot make an appointment that begins at 11 pm and ends at 1 am. 5. READDRV UTILITY A utility READDRV.EXE is provided with this software package. This utility identifies the versions of Creative drivers. The entry format for READDRV is: READDRV [/H | /?] [Driver Path] where /H or /? - Displays a Help screen Driver Path - Specifies the path containing the Creative Drivers. If this parameter is not specified, the current path is assumed. READDRV checks for the existence of any command line parameters. If a directory is specified, this utility will attempt to scan the directory and read the drivers. If no path is specified, the current directory will be scanned and the drivers read (If any). If no drivers exist in this directory, the program will read SOUND environment and search the DRV directory specified in the SOUND environment. 6. MANUAL ERRATA User Reference Manual Pg. 3-3 "\SBPRO\VEDIT2 sub-directory" should read "\SBPRO\VOCUTIL sub-directory". Pg. 5-3 Ignore the utility VSR. Pg. 5-4, "/Bxx" should read "/B:xx". Pg. 5-5 Pg. 5-5 "/Sxx" should read "/S:xx". Pg. 5-5 "/Txx" should read "/T:xx". Pg. 5-6 "[/C:xx] [/R:xx] [/S:xx] [/L:xx]" should read "[/Cxx] [/Rxx] [/Sxx] [/Lxx]". Pg. 5-6 "/C:xx" should read "/Cxx". Pg. 5-8 Ignore the /M option. Pg. 7-8 All the "/OUT" should read "/START". Pg. 7-9 All the "/PLAY" should read "/START". Pg. 7-10 Pg. 8-13 "...can be one of the following:" should read "...can be voice, line, CD, music and master". Getting Started Pg. 3 "TEST-SBC" should read "TEST-SBP". 7. ACKNOWLEDGEMENT This version of SBP2FM.DRV is from Voyetra Technologies. ********* End of README *********