
                     HENRIETTA's BOOK of SPELLS


                           PARENT/TEACHER
                                GUIDE












                             Scetlander

               Copyright  (c)  Scetlander Limited 1990
             Based on an original program by T R Tulloch


^                             Contents

Welcome
Why educational software?
Keeping ahead
Good practice ... some suggestions
Terminology
Before you start - README
About the program
  Parent/Teacher Section
National Curriculum
The story so far...
Getting started
Making a working copy
Customising the program
Quitting the program
Helpline
About Scetlander
Conditions of Licence


^                       HENRIETTA's BOOK of SPELLS

WELCOME to HENRIETTA's BOOK of SPELLS and to the world of computer
assisted learning.
  If this is your first program from Scetlander, we suggest you take a
few minutes to study these notes.  They will help you get the very
best from your computer and software.  If you are an experienced user,
you may prefer to skip what follows and start at Terminology.


                      Why educational software?

Parents often ask about the ideal time to introduce children to
educational software.  Many have been impressed at how easily their
youngsters took to using exciting games on a computer.  While these
can play a useful role in developing keyboard skills and co-
ordination, for example, most are very restricted in their educational
value and are of little or no assistance in helping with school work.
  Nevertheless, the best educational software need not be dull. 
Indeed, if such programs are to maintain the user's interest for long
periods of time, they must provide constantly changing problems at
just the right levels of difficulty to gently stretch - but not strain
- the student's abilities.
  Scetlander programs can bring otherwise boring exercises and
lessons to life.  They command attention, yet never lose patience.
They challenge students of all abilities - from the most academically
gifted to those with severe learning difficulties.  And by using
special keyboards and switches, almost no-one is too young or too
disabled to benefit from the magic of our computer assisted learning
programs.
  For younger children particularly, colourful animations, sound
effects and a game element can often add to the motivation.  And with
regular practice, results will improve.

                         Keeping ahead

Research has shown that children who are ahead in the early years of
their schooling are likely to remain ahead throughout their academic
careers.

  Early access to a computer can, undoubtedly, provide a significant,
added advantage.  It is an extremely powerful tool which can be used
with great effect right across the curriculum.

  It is, however, never too late to start!  HENRIETTA's BOOK of SPELLS
improves everyone's language ability.
  Try it yourself!  It's effective and it's fun.


^                         Good practice ...
                                          ... some suggestions

Your computer is both a valuable and vulnerable piece of equipment.
It is sensible to keep food and drink well away from it.  Clean the
disc heads occasionally in accordance with the manufacturer's
instructions.
  Scetlander software is supplied on discs and cassettes which are
extremely reliable.  In certain circumstances however, they may be
affected by static electricity and stray magnetic fields.  Seek advice
if static appears to be a problem.
  Always keep discs and cassettes well away from magnets and devices
which contain them (such as electric motors and loudspeakers).  When
not being used, place discs and cassettes in their sleeves and boxes
to protect them.  Do not leave them lying about.

                        Terminology

We use bold letters inside chevron brackets < > for single keys such
as <Space> and <Enter>.

  <Enter> refers to the keys marked <, Enter or Return.

  A hyphen means that you press two keys together:  ie, <Ctrl-T> means
"while holding down <Ctrl>, press and release <T>".

  <Ctrl> refers to the keys marked Ctrl or Control.


                      Before you start - README

Every Scetlander program supplied on disc has a README file which may
contain tips, suggestions, ideas and information on changes etc made
after the documentation was printed.  Please refer to your QUICK-START
GUIDE for details before loading the program.


^                         About the program

HENRIETTA's BOOK of SPELLS helps improve spelling and language skills.
By generating a continual supply of randomly generated questions, it
provides varied and stimulating practice with words for a wide range
of abilities.  It can be used extremely effectively by English
speaking students learning other languages and also by those for whom
English is a second or foreign language.

  A major feature of the program is the extensive Parent/Teacher
Section which enables easy adjustment to suit every user.  We strongly
advise careful study of this section (accessed from the Control
Screen) to ensure a comfortable starting point for each student. 

  The program has five exercises, each with three skill levels and a
choice of words from five to nine letters.  You can also set the
program to focus exclusively on any one of the five exercises.  A
clever help system provides assistance when required. 

  An initial supply of over 2500 words in two word lists may be used
as supplied or edited to suit individual requirements.  You can even
replace any or all words with those of a foreign language.  (See
Customising the program.)
  A comprehensive results monitoring facility may be switched on or
off to enable a student's progress to be recorded.  It can also be
used to check the work done by up to ten different students after each
has completed a set of exercises.  Results may be printed for future
reference.

  Exercises are linked to an absorbing storyline featuring Henrietta,
Hopeless Henry, Cedric the Skeleton and Morgana the Morbid.  The
computer monitors progress automatically and the level of challenge
can be adjusted (up or down) after each set of exercises has been
completed.
 
  Although there is no time limit to complete each exercise, a clock
on each screen shows the actual time taken plus penalty time for clues
requested.  Three separate high score tables (one for each skill
level), enable friends or colleagues to join in the challenge.  This
adds to the fun (low time = high score; high time = low score).

  We suggest this program be set up initially by an adult to ensure
that the user understands exactly what needs to be done.  Some gentle
guidance can be greatly appreciated at first.  Once the principles are
understood, you will be amazed how little has to be done and how long
the program will hold attention.  The generous supply of randomly
generated problems guarantees boredom-free practice.  The results will
speak for themselves.


^                        National Curriculum

The program deals with several important aspects of the National
Curriculum.  It will help with reading, spelling and familiarity with
a wide range of words.

  If you edit either or both word lists and insert foreign words, the
program can then be used for foreign language work in a most
enjoyable and challenging manner.  Set up in this way, it is
particularly suitable for older children and adults.

  Use the program with small groups (children and/or adults) and it
can become a focal point for animated debate.  This helps develop
essential social skills such as communication, understanding and co-
operation.  Encourage the use of reference books, especially
dictionaries and encyclopedias.

  Remember:  Off-computer activities can be just as important as use
of the program itself.

                        The story so far ...

Henrietta and Hopeless Henry were recently married.  But alas, their
happiness is short-lived.  You see, Henry attracts trouble like a
magnet attracts pins.  While out for a stroll, he stumbles upon Castle
Spellalot, home of Morgana the Morbid, an evil and nasty witch.  She
simply hates happy people!  So to make Henry miserable, she turns him
into a frolicking, fat frog!  Only Henrietta (with a little help from
you) can save him from a life of leaping, swimming and croaking.

  To undo Morgana's evil work, find the magic letters which make the
magic word (something in Morgana's garden).  Only then can you reverse
the spell and return Henry to his normal, handsome self.

  But remember:  Morgana the Morbid will take advantage of any
mistakes you make.
You have been warned!


^
                           Getting started

An important feature of HENRIETTA's BOOK of SPELLS is the ease with
which it may be configured to suit any user.  If you wish to customise
the program now, go to the Parent/Teacher Section via the Control
Screen.  You can then view and alter a wide range of parameters by
following on-screen instructions.  Help is available at every stage,
if required.

  If you wish to try the program initially using the defaults set by
us, follow these instructions:

1  After loading the program (see QUICK-START GUIDE), press <Space>
   until you reach the screen which outlines your task and asks your
   name.
2  Type your name then press <Enter>.
3  Select starting level; type a number from 5 (relatively easy) to 9
   (relatively difficult) then press <Enter>.  The first page of the
   book will open.
4  Select one of the five exercises by pressing <Space> or the "up"
   and "down" cursor keys, then press <Enter>.
5  Follow on-screen instructions.  If you require clues or help,
   press <F1> when it is displayed.  Try to answer each question but
   don't worry if you get some wrong.  After three incorrect
   attempts, the correct answer is always given.  Press <Space> and
   the next question appears.
6  As you complete each exercise successfully, you will be rewarded
   with a magic letter.  Find all five magic letters and then perform
   one final task before Henry is transformed from frog to man.
7  Your session finishes either when you complete this final task or
   when you use <Esc> to return to the screen referred to in step 1
   above.
8  If you have scored highly enough, your name and results will
   appear automatically on the High Score Table.
9  With Record results set at YES, your performance may be reviewed. 
   (See Parent/Teacher Section.)

NOTES:
1  You can return to the Control Screen at any time by repeatedly
   pressing <Esc>.
2  Resetting your high score tables is usually unnecessary.  However,
   should you wish to do this, locate the file named scores.dat.
   This contains the data relevant to each of the three high score
   tables.  To reset them (all or none), delete or rename the file.
   When you use your program, it will create a new (empty) file
   automatically as and when it is required.

^                        Making a working copy

Your HENRIETTA's BOOK of SPELLS DEMO DISC is not copy protected.  You can
make as many copies as you wish and give or sell them to others.
However, copyright and all other rights in this program remain with
Scetlander Ltd.


                       Customising the program

You can configure this program very easily to suit any user.  Do this
via the Parent/Teacher Section (accessed from the Control Screen).

  When replacing a word list with foreign words, we suggest you
experiment by changing the small list first.  Remember, as long as you
retain the original word lists from your master disc, you can copy
(these lists) back on to your working disc at any time.  This would
restore it to the original English version supplied.  Copy the
generated foreign word lists to a data disc for possible, future use. 
The relevant file names for the two lists are: MINWORDS.DAT and
MAXWORDS.DAT.  Note that the magic words list is stored in the
MINWORDS.DAT file but must be edited separately (see Parent/Teacher
Section). 


                        Quitting the program

1.  Return to the Scetlander title page by using <Esc>.
2.  Type  <Shift-Q>.  You will exit the program and return to DOS.


                              Helpline

If you encounter a problem with this program, please do not hesitate
to contact our Customer Service Department.  You can write, 'phone, or
fax.  Whichever method you choose, we promise a prompt and helpful
response.

                   About Scetlander

Scetlander was formed in early 1986 as an innovative partnership
between education and industry.  It has become one of the fastest growing
companies producing and publishing quality software for education
and training.
  All our programs are created in close collaboration with leading
educationalists and many have been translated into other languages.
They are used throughout the world by children and adults of all ages
and abilities.
  Our reputation for quality and after-sales support is your guarantee
of complete satisfaction.

^                       DEMO DISCS - Conditions of Licence
Your can make as many copies of your HENRIETTA's BOOK of SPELLS DEMO DISC
as you wish and give or sell them to others.  The following conditions
shall apply.

We, Scetlander Limited retain proprietary rights in the content of all
discs/cassettes ("the Software") and its documentation which is licensed to
you on the following conditions:

1    Use of this Software (or a copy thereof) by you or any other party
     confirms acceptance of these Conditions.
2    You are permitted to make any number of copies of the Software and
     also to store the Software on a hard disc if you have one.
3    You may use the Software (or any copy thereof) for public library,
     club or commercial purposes.
4    Alterations to and versions of the Software (or any copy thereof)
     and/or its documentation may not be made without our prior written
     consent.
5    You may only lend or dispose of the Software (or any copy thereof)
     with its documentation to another party only if that party agrees to
     be bound by these Conditions.

All rights reserved.  Except as specified above, no part of the Software or
its documentation may be reproduced, stored on a retrieval system or
transmitted in any form or by any means, electronic, mechanical, photocopying,
recording or otherwise without our prior written permission.

If you are in any doubt whatsoever regarding these Conditions, please contact
us for advice since a breach could result in a criminal as well as a civil
offence being committed.

                               Published by:
                             Scetlander Limited
                74 Victoria Crescent Road, Glasgow G12 9JN, UK
                  Tel:  041-357 1659  Fax:  041-357 5034
                      A subsidiary of Scotlander plc

REF: BOSDEMO.PC2              29 September 1990