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            Protracker V2.3A   June '92
            ----------------

       (C) 1992 Mushroom Studios
     This program is Public Domain


              Written by:
        Peter "CRAYON" Hanning


 USE CURSOR LEFT/RIGHT TO SELECT TOPIC,
 AND UP/DOWN TO READ ABOUT THAT TOPIC.
 PRESS ESC OR HELP TO EXIT HELPSCREEN.

<-- GENERAL      DOWN     MAINSCREEN -->
^02:E0,01,03,08

 Hi there music lovers!

 Here comes PT2.3A, a new version of
 Protracker, the best tracker around!

 There has been several new changes this
 time to enhance Protracker even more!
 Read more about it in the Readme! file.
 Don't hesitate to contact us if you
 can't get it working, if there's some-
 thing you can't figure out or if you
 find any bugs.


<-- GENERAL    UP/DOWN    MAINSCREEN -->
^03:E0,02,04,08
 Some technical info:

   Sourcecode: 440k / 25000 lines
 Main Program: 200k
     GFX data: 80k (packed)

 Something you'd like in the next
 version of Protracker? Have you
 found any bugs? Anyway, write to:

       Mushroom Studios/Noxious
       Vinterstigen 12
       14440 Ronninge
       Sweden
         (No games, please!)
<-- GENERAL    UP/DOWN    MAINSCREEN -->
^04:E0,03,00,08
 Mushroom Studios are:

 Peter "CRAYON" Hanning (Code,Music)
 Anders "DOLPHIN" Ramsay(Music,Organize)
 Daniel "KNOTIS" Sindahl(Code)

 Greetings to: All members of Noxious
   Tritoon/Alpha Flight - Matrix/LSD
  Devistator/EOC1999 - T.G.L./Aliens
   Spirou/Visual Design - Alex Kunz
 Sun/Dreamdealers - Deltabar Dilonardo
     Markus Jentsch - Tal/Majic12
 Sebastien Rose - Toni Maenpaa

       This space is for rent
<-- GENERAL       UP      MAINSCREEN -->
^08:01,00,09,18
              MAINSCREEN
              ----------
 ## PLAY ##
 Will play the song from the current
 position in the song. The pointer
 turns yellow, just to show you what's
 going on.

 ## PATTERN ##
 Will play the current pattern which
 is shown at the bottom of the screen.
 The pointer turns yellow here as well.
 Holding down the right button while
 pressing play,pattern or record will
 play from the current patternposition.
<-- PROTRACKER     DOWN    DISK OP.1 -->
^09:01,08,0A,18
 ## EDIT ##
 Will put you in edit mode. The pointer
 turns blue, and you can enter notes
 and numbers from the keyboard. Use
 the arrowkeys to move up/down and
 left/right in the pattern. Entering
 a note or a number will cause the
 pattern to jump one or more slots
 down.

 ## RECORD ##
 Will put you in edit mode, but also
 play the current pattern or song. You
 can select this in the Edit Options
 menu. While the pattern or song is
<-- PROTRACKER   UP/DOWN   DISK OP.1 -->
^0A:01,09,0B,18
 playing, you can type in notes and
 numbers from the keyboard, and they
 will appear in the pattern as it
 scrolls. The notes and numbers will
 also be quantized to the nearest slot,
 so that keeping a steady rhythm is no
 problem. The pointer will turn blue
 here as well as in the the normal edit
 mode.

 ## STOP ##
 Will stop playing of songs and patt-
 erns, recording, and will turn edit
 mode off.

<-- PROTRACKER   UP/DOWN   DISK OP.1 -->
^0B:01,0A,0C,18
 ## CLEAR ##
 Will first ask you what you want to
 clear. You can clear either all, song
 or samples.Patternnames are cleared
 together with the song.

 ## EDIT OP. ##
 Will exchange the Spectrum Analyzer
 with the Edit Menu(s). Pressing more
 than one time will browse through the
 edit op. screens.

 ## DISK OP. ##
 Will go to the File Requester.

<-- PROTRACKER   UP/DOWN   DISK OP.1 -->
^0C:01,0B,0D,18
 ## PLST ##
 Will go to the PLST screen.

 ## PSET-ED ##
 Will go to the preset editor.

 ## SETUP ##
 Will go to the Setup Screen.

 ## SAMPLER ##
 Will go to the Sampler screen.

 ## 1, 2, 3 and 4 ##
 Represent the audiochannels of your
 amiga. When lit, that channel is on.
<-- PROTRACKER   UP/DOWN   DISK OP.1 -->
^0D:01,0C,0E,18
 When not lit, the channel is muted and
 the notes in that track will not be
 played.Holding the right mousebutton
 will solo the desired channel.

 ## TEMPO ##
 The tempo gadget on the status bar is
 for setting the CIA speed, if CIA
 timing is used. The gadget will be
 updated every time you set the speed
 using the F command (if CIA that is).

 ## I(NSERT) ##
 Insert a position into your song.

<-- PROTRACKER   UP/DOWN   DISK OP.1 -->
^0E:01,0D,0F,18
 ## D(ELETE) ##
 Delete a position from your song.

 ## POS ##
 Defines your position in the songtable.
 Pressing POS wil put you in the
 Position-Editor.

 ## PATTERN ##
 Defines which pattern will be played at
 a specific position.

 ## LENGTH ## (SONG)
 Defines the length of the song.

<-- PROTRACKER   UP/DOWN   DISK OP.1 -->
^0F:01,0E,10,18
 ## FINETUNE ##
 Tune your untuned samples to match the
 others.
     0 436.4 hz    -1 432.1 hz
     1 439.0 hz    -2 429.6 hz
     2 441.6 hz    -3 426.3 hz
     3 445.1 hz    -4 423.1 hz
     4 447.8 hz    -5 419.9 hz
     5 451.5 hz    -6 416.7 hz
     6 455.2 hz    -7 414.4 hz
     7 457.0 hz    -8 412.0 hz

 ## SAMPLE ##
 Choose sample. You can use up to 31, or
 hex $1F samples in a song. Pressing
<-- PROTRACKER   UP/DOWN   DISK OP.1 -->
^10:01,0F,11,18
 both mousebuttons at the same time will
 set the samplenumber to zero. You can
 then record the pattern with sample 0
 to prevent Protracker from setting the
 volume each time you play a new note.

 ## LENGTH ## (SAMPLE)
 The Length gadgets are simply used for
 setting the length of the sample. A
 sample can be up to 64k, or $fffe long.
 You can add workspace behind the sample
 by increasing the length and letting go
 of the button. PT will ask if you are
 sure, and if you are, allocate more
 memory for the sample.
<-- PROTRACKER   UP/DOWN   DISK OP.1 -->
^11:01,10,12,18
 ## VOLUME ##
 Use this to set the volume the current
 sample will be played with.

 ## REPEAT ##
 Here you set the start of the sample-
 loop.

 ## REPLEN ##
 Here you set the length of the sample-
 loop.

 ## PATTERNNUMBER GADGET ##
 To the middle left of the screen is a
 box with a number in it. The number is
<-- PROTRACKER   UP/DOWN   DISK OP.1 -->
^12:01,11,13,18
 the current pattern number. Click on it
 to type in a new number. When in type-
 in mode, use return,ESC or right mouse-
 button to exit. This should also work
 on most other such gadgets.

 ## A(BOUT) ##
 This one you'll have to experience for
 yourself.

 ## LOAD ## (sample)
 Will simply try to load the current
 samplename. Use this when you've fucked
 up in the sample editor, and have
 destroyed a sample.
<-- PROTRACKER   UP/DOWN   DISK OP.1 -->
^13:01,12,00,18
 Pressing both the left and right button
 on the arrow-gadgets will speed them up
 a bit. All numbergadgets except Fine-
 tune&Sample allows you to click in the
 gadget and type in the desired value.
 Holding the right mousebutton while
 pressing them will zero the value.
 The main screen has some indicators on
 the left side of the song- and sample-
 name textgadgets.The indicators are as
 follows:
 M S M 0-9 (Metronome ON, Split ON
            Multi ON, Editskip)
 I 0-9     (AutoInsert ON, AutoInsert
            Macro)
<-- PROTRACKER     UP      DISK OP.1 -->
^18:08,00,19,20
               DISK OP.1
               ---------
 ## PATH ##
 The paths for songs, modules, samples,
 tracks and patterns can now be changed,
 and they can be up to 31 characters
 long. To change path, click on load
 song/module/sample/track/pattern or the
 arrow indicating what path you're at.

 ## FREE (DISKSPACE) ##
 Free diskspace can be shown in hex or
 decimal. Select this on the setup
 screen. Click on "free" to get free
 diskspace without re-reading the dir.
<-- MAINSCREEN    DOWN     DISK OP.2 -->
^19:08,18,1A,20
 ## FORMAT DISKá##
 Will format a disk in df0:

 ## RENAME FILE ##
 Will dir the current directory. Select
 a filename, and you will be able to
 edit the name.

 ## DELETE FILE ##
 Will dir the current directory. Select
 a file, and it will be deleted from the
 disk.

 ## PACK ##
 When on, Protracker will pack songs
<-- MAINSCREEN   UP/DOWN   DISK OP.2 -->
^1A:08,19,1B,20
 before saving. Modules will be Power-
 Packed and .pp will be added to the
 filename.

 ## LOAD SONG ##
 Will dir the songs path. Select a song,
 and it will be loaded and decrunched if
 crunched.

 ## SAVE SONG ##
 Will pack the song if pack is on, then
 save it to the current songs path.
 Remember to enter a name for your song,
 otherwise PT will not save!

<-- MAINSCREEN   UP/DOWN   DISK OP.2 -->
^1B:08,1A,1C,20
 ## LOAD MODULE ##
 Will dir the modules path. Select a
 module, and it will be loaded. Power-
 packed modules will be decrunched.

 ## SAVE MODULE ##
 Will crunch(Powerpacker) the module if
 pack is on,then save it to the current
 modules path. Holding the right mouse-
 button will save as an executable file
 in the current directory.

 ## LOAD SAMPLE ##
 Will dir the sample path. Select a
 sample, and it will be loaded to the
<-- MAINSCREEN   UP/DOWN   DISK OP.2 -->
^1C:08,1B,1D,20
 current sample. IFF headers will be
 chopped off and loops loaded, if any.
 Powerpacked samples will be loaded and
 decrunched.

 ## SAVE SAMPLE ##
 Will save the current sample as RAW,
 IFF or PAK(Powerpacked). Select this
 in the "Save" gadget to the right of
 "Load Sample". IFF loops will be saved
 too(Not with PAK in this version).

 ## DIR-BROWSE BUTTON ##
 By pressing this button you can browse
 through various preset paths, so that
<-- MAINSCREEN   UP/DOWN   DISK OP.2 -->
^1D:08,1C,1E,20
 you won't have to enter them over and
 over again.Holding right mousebutton
 will show all paths in the filewindow.

 ## PATH INDICATOR ##
 Click to change paths without reading
 dir.

 ## 2 ##
 Goto Disk Op.2

 ## T(OP) ##
 Will put you at the top of the file-
 list.Holding the right mousebutton will
 put you at the previous character in
<-- MAINSCREEN   UP/DOWN   DISK OP.2 -->
^1E:08,1D,00,20
 the file-list.Try it out!

 ## B(OTTOM) ##
 Will put you at the bottom of the file-
 list.Holding the right mousebutton will
 put you at the next character in the
 file-list.

 Holding shift while pressing a key will
 put you in the list at the chosen
 position. This works in the PLST and
 Preset-Ed screens as well.



<-- MAINSCREEN      UP     DISK OP.2 -->
^20:18,00,21,28
               DISK OP.2
               ---------
 Disk op.2 has alot in common with disk
 op.1 but with a few additional features

 ## LOAD TRACK ##
 Will dir the track path.Select a track,
 and it will be loaded to the cursor
 position or to the trackbuffer,
 depending on the MODE choice.

 ## SAVE TRACK ##
 Will save the track from the cursor
 position or from the trackbuffer.

<-- DISK OP.1        DOWN       PLST -->
^21:18,20,22,28
 ## LOAD PATTERN ##
 Will dir the pattern path. Select a
 pattern, and it will be loaded to the
 cursor position or to the patternbuffer

 ## SAVE PATTERN ##
 Will save the pattern from the cursor
 position or from the patternbuffer.

 ## MODE ##
 Determines if the track/pattern will
 load/save to/from the buffer or the
 cursor position.


<-- DISK OP.1      UP/DOWN      PLST -->
^22:18,21,00,28
 ## 1 ##
 Goto Disk Op.1


 AutoDir - If you set the autodir toggle
 on the setup screen to on, Protracker
 will automatically dir the current path
 when you enter the disk op. screen and
 after you've saved/renamed/deleted
 something.

 AutoExit - When this toggle is on Pro-
 tracker will exit from disk op. when
 loading a song/module/track or pattern.

<-- DISK OP.1        UP         PLST -->
^28:20,00,29,50
                 PLST
                 ----
 The PLST is fairly simple to use.
 Listed here are all the samples in your
 Presetlist and their lengths.Just click
 on a name, and Protracker will ask for
 a disk called ST-01 through to ST-FF.
 Insert it, and the chosen sample will
 be loaded to the current sample dis-
 played at the left of the screen. Use
 the up/down arrow keys to move up and
 down in the PresetList. If you press
 shift or the right mousebutton,the PLST
 will move 10 presets at a time.

<-- DISK OP.2     DOWN     PRESET ED -->
^29:20,28,2A,50
 At the top the PLST shows the total
 number of samples from the selected
 sounddisks.There are some PLST gadgets:

 ## CLEAR ##
 Will clear all the sounddisk names you
 have entered, and display the whole
 PresetList.

 ## MOUNTL(IST) ##
 Will search your drives for disks
 called ST-**, and put the names into
 the ST-__ gadgets. ST-00 will not be
 mounted.

<-- DISK OP.2   UP/DOWN    PRESET ED -->
^2A:20,29,2B,50
 ## ST-__ ##
 There are three ST-__ gadgets where you
 can enter the numbers of the sounddisks
 you want to display in the PLST. Only
 the presets from the selected sound-
 disks will be shown. If you clear all
 gadgets (by pressing return or right
 mousebutton), or press "Clear",the PLST
 will revert to show all presets.

 ## T(OP) ##
 Will put you at the top of the preset-
 list.Holding the right mousebutton will
 put you at the previous character in
 the preset-list.
<-- DISK OP.2   UP/DOWN    PRESET ED -->
^2B:20,2A,00,50
 ## B(OTTOM) ##
 Will put you at the bottom of the
 preset-list.Holding the right mouse-
 button will put you at the next
 character in the preset-list.

 ## EXIT ##
 There are 2 exitgadgets in this version
 I didn't know what to change the other
 exitgadget to.

 Holding shift while pressing a key will
 put you in the list at the chosen
 position. This works in the DiskOp and
 Preset-Ed screens as well.
<-- DISK OP.2      UP      PRESET ED -->
^30:28,00,31,40
               PRESET ED
               ---------
 The preset editor is used for sorting
 and catalogueing your samples. All
 samples for use with Protracker should
 be on disks called "ST-01" to "ST-FF".
 When adding a disk to the presetlist,
 only these disks are recognized.

 Harddisk owners may want to add a
 directory. e.g. You've got a directory
 called "Supersamples", and you want to
 use the samples on PT... Simple. Assign
 "Supersamples" to ST-13 or whatever. In
 the box with "Disk:" and ST-__ in it,
<-- PLST          DOWN       SAMPLER -->
^31:28,30,32,40
 enter ST-13.Now type "DHX:supersamples"
 in the path box and press "add path".

 The path will be added as ST-13 in your
 presetlist, so everytime you need a
 sample from ST-13, it will be loaded
 from "Supersamples" instead. Simple?

 Editing
 --------
 To edit a preset, simply click on it.
 Use the arrowkeys to move left/right.
 When moving up and down in the preset-
 list, use shift or the right mouse-
 button to speed it up a bit.
<-- PLST        UP/DOWN      SAMPLER -->
^32:28,31,33,40
 ## ADD PATH ##
 Will add the current path to the
 presetlist.Infofiles will not be added.
 Samplenames can only be 15 chars long.

 ## INSERT PRESET ##
 Will create a new preset.Enter the data
 for the sample, and it will be added to
 the presetlist.

 ## DELETE PRESET ##
 Will delete the wanted preset from the
 presetlist.


<-- PLST        UP/DOWN      SAMPLER -->
^33:28,32,34,40
 ## DELETE DISK ##
 Will delete the disknumber set in the
 "Disk:" box.

 ## PATH ##
 This is where you enter the path to be
 added from. It can be up to 31
 characters long.

 ## DISK ##
 This is the disk (or HD-dir) that's
 being added from (or deleted).

 ## PRESETS ##
 This is the current number of presets
<-- PLST        UP/DOWN      SAMPLER -->
^34:28,33,35,40
 in the presetlist.

 ## CLEAR PLST ##
 Will clear all the presets.

 ## LOAD PLST ##
 Will load the presetlist from a file
 called "PLST". This file should be
 placed in the PTdir (See setup2).

 ## SAVE PLST ###
 Will save the presetlist as a file
 called "PLST" to the current PTdir.


<-- PLST        UP/DOWN      SAMPLER -->
^35:28,34,36,40
 ## PRINT PLST ##
 Will print the presetlist to the
 current print path, shown on the
 setup-screen.

 ## PLST ##
 Will go to the PLST-screen!

 ## T(OP) ##
 Will put you at the top of the preset-
 list.Holding the right mousebutton will
 put you at the previous character in
 the preset-list.


<-- PLST        UP/DOWN      SAMPLER -->
^36:28,35,00,40
 ## B(OTTOM) ##
 Will put you at the bottom of the
 preset-list.Holding the right mouse-
 button will put you at the next
 character in the preset-list.

 Holding shift while pressing a key will
 put you in the list at the chosen
 position. This works in the PLST and
 DiskOp screens as well.





<-- PLST          UP         SAMPLER -->
^40:30,00,41,50
               SAMPLER
               -------
 Editing
 -------
 When editing a sample, use the mouse to
 set the cursorline and to mark ranges.

 ## WAVEFORM ##
 Will play the full sample with loops.

 ## DISPLAY ##
 Will play the part of the sample being
 shown on screen.


<-- PRESET ED      DOWN      SETUP 1 -->
^41:30,40,42,50
 ## RANGE ##
 Will play the marked range.

 ## STOP ##
 Will stop all playing of samples.

 ## SHOW RANGE ##
 Will magnify the current range and
 display it.

 ## SHOW ALL ##
 Will display the whole sample.

 ## BEG ##
 Will put the cursorline at the begin-
<-- PRESET ED    UP/DOWN     SETUP 1 -->
^42:30,41,43,50
 ning of the sample.

 ## END ##
 Will put the cursorline at the end of
 the sample.

 ## SWAP BUFF(ER) ##
 The swap the current sample with the
 copy-buffer.

 ## ZOOM OUT ##
 Will show double the range you are dis-
 playing.


<-- PRESET ED    UP/DOWN     SETUP 1 -->
^43:30,42,44,50
 ## RANGE ALL ##
 Will range the part of the sample being
 displayed on screen.

 ## CUT ##
 Will cut away the part of the sample
 that's marked.

 ## COPY ##
 Will copy the marked range to the copy-
 buffer.

 ## PASTE ##
 Will paste the copy-buffer into the
 current sample.
<-- PRESET ED    UP/DOWN     SETUP 1 -->
^44:30,43,45,50
 The volume box
 --------------
 Set the "FROM" and "TO" volume
 percentages by using the sliders, or
 just type in any number you please
 (from 0 to 200) in the percentage boxes
 to the right.

 ## NORMALIZE ##
 Will find the highest volume settings
 possible (without clipping).

 ## CANCELá##
 Will exit the volume box.

<-- PRESET ED    UP/DOWN     SETUP 1 -->
^45:30,44,46,50
 ## \ ##
 Will set the percentages 100%-0%

 ## / ##
 Will set the percentages 0%-100%

 ## - ##
 Will set the percentages 100%-100%

 ## RAMP ##
 Will ramp (calculate) the volume!

 ## TUNETONE ##
 Will create a sinus sound, which you
 can tune your samples after. See
<-- PRESET ED    UP/DOWN     SETUP 1 -->
^46:30,45,47,50
 setup 2 help for details.

 ## SAMPLE ##
 Will first enter the monitor screen.
 Now click right button to sample, left
 to exit.The pointer will be green when
 waiting for diskactivity to stop.

 ## NOTE ##
 This is the note to sample on. Range is
 C-1 to B-3.

 ## RESAMPLE ##
 Here's a step-by-step explanation:
 1. Turn on the tuning tone.
<-- PRESET ED    UP/DOWN     SETUP 1 -->
^47:30,46,48,50
 2. Use the keyboard to find what note
    it is. Use finetune if needed.
 3. Enter the note in the "Note:" box to
    the right.
 4. Press resample!

 ## NOTE ##
 This is what note to resample to.

 ## DISP(LAY) ##
 This is the length of the part of the
 sample being shown on screen.

 ## LOOP ON/OFF ##
 This is for turning loops on/off
<-- PRESET ED    UP/DOWN     SETUP 1 -->
^48:30,47,00,50
 without having to fiddle with the
 repeat and replen gadgets.

 ## EXIT ##
 Exits the sampler screen.










<-- PRESET ED       UP       SETUP 1 -->
^50:40,00,51,60
                SETUP 1
                -------
 The setup screens were provided so that
 PT users could set up their own
 personal environment. We hope we have
 satisfied most of you. You've got 8
 on/off toggles,a split keyboard editor,
 a color palette and lots more. Choose
 what you want, and use "Save Config" to
 save your environment. On the next
 screen is a list of what will be saved
 in the config file.



<-- SAMPLER        DOWN      SETUP 2 -->
^51:40,50,52,60
 This will be saved in the config file:
 --------------------------------------
 Songs/Modules/Samples/Tracks/Patterns
 and Print paths&savemode, Colors,
 Keyrepeat, The 24 On/Off toggles, Split
 Keyboard data, Keyrepeat, Accidental,
 The eight external dos commands, Max
 PLST entries, Multikey channeltable,
 Effectmacros,CIA/VB timing,Tempo&Speed
 DMA wait and Tunetone+Volume.
 You can have up to 256 different config
 files. They will be saved as
 "PT.config-00", "PT.config-01" and so
 on. Set the confignumber in the
 "cnfig" box.
<-- SAMPLER      UP/DOWN     SETUP 2 -->
^52:40,51,53,60
 ## LOAD CONFIG ##
 Will load the selected config file.

 ## SAVE CONFIG ##
 Will save the selected config file.

 ## RESET ALL ##
 Will set the original PT defaults and
 colors.

 ## MULTI ##
 This table is used with the multi
 keyboard option.The four numbers repre-
 sent what channel each channel will
 jump to next. 1-2, 2-3, 3-4 and so on.
<-- SAMPLER      UP/DOWN     SETUP 2 -->
^53:40,52,54,60
 ## THE DOT ##
 The gadget with a dot and a textline
 can be used to execute dos commands.
 Each of the 8 commands can be up to 31
 letters long. Pressing the dot will
 browse through the commands. Holding
 the right button and pressing it will
 execute the command. Note that PT needs
 the command "run" to execute the other
 commands.This is because of commodore's
 stupid programming of the dos library
 function "execute". Type "endcli" to go
 back to Protracker.


<-- SAMPLER      UP/DOWN     SETUP 2 -->
^54:40,53,55,60
 ## THE COLOR PALETTE ##
 The color palette is simple to use.
 Just select a color, and use the R,
 G and B sliders to set the color.

 ## UNDO ##
 Will put back the latest change.

 ## CANCEL ##
 Will set the config colors.

 ## DEF(AULT) ##
 Will set the original ST colors.


<-- SAMPLER      UP/DOWN     SETUP 2 -->
^55:40,54,56,60
 ## SPLIT ##
 You can set 4 splits on the keyboard,
 each with it's own sample, splitpoint
 and transpose. Just type in a sample
 number and select the key to split at
 by pressing the appropriate one. The
 transpose note for each split is the
 first note in that split-range. Notes
 below the first split will be played
 with the current sample. Split is great
 for recording drums, or for playing
 untuned samples in tune (use together
 with finetune).


<-- SAMPLER      UP/DOWN     SETUP 2 -->
^56:40,55,57,60
 ## CLEAR ##
 Will clear the splits.

 ## KEYREP(EAT) ##
 The first number is the keyrepeat delay
 and the second is the speed.

 ## ACCIDENTAL ##
 Simple enough, accidental allows you to
 select sharp (#) or flat (í) notes.
 This will not be saved with the song!

 ## PRINT SONG ##
 Will print the song to the path shown
 below the "Print Song" gadget.The print
<-- SAMPLER      UP/DOWN     SETUP 2 -->
^57:40,56,58,60
 path can be 31 chars long.

 ## SPLIT ON/OFF ##
 Toggles between normal and split key-
 board.

 ## FILTER ON/OFF ##
 Toggles the audiofilter / PowerLED.
 (Not available on all Amigas)

 ## TRANS(POSE)DEL(ETE) ON/OFF ##
 When on, notes transposed out of range
 will be deleted.


<-- SAMPLER      UP/DOWN     SETUP 2 -->
^58:40,57,59,60
 ## SHOWDEC(IMAL) ##
 When on, Freemem, Tunemem, and file-
 lengths will be shown in decimal.

 ## AUTODIR ON/OFF ##
 When on, Protracker dirs the current
 directory path automatically.

 ## AUTOEXIT ON/OFF ##
 When on, Protracker will automatically
 exit from the file requester when
 loading a song,module,track or pattern.

 ## MOD. ONLY ON/OFF ##
 When on, Protracker will only show
<-- SAMPLER      UP/DOWN     SETUP 2 -->
^59:40,58,00,60
 modules beginning with "mod.".

 ## MIDI ON/OFF ##
 Enables midi input (see midi help).

 ## 2 ##
 Will enter SETUP 2.








<-- SAMPLER         UP       SETUP 2 -->
^60:50,00,61,70
                SETUP 2
                -------
 ## TIMING ##
 We included this so that American users
 also could enjoy Protracker, and
 wouldn't have to use sonix or any other
 terrible music program...

 You can choose between CIA or Vblank
 timing. Vblank is the timing-method
 soundtrackers have been using since the
 dawn of time, while CIA is a much
 better and accurate timing with the
 tempo measured in beats per minute.
 Using Vblank on NTSC amigas will cause
<-- SETUP 1         DOWN        MIDI -->
^61:50,60,62,70
 the song to play 20% faster. With CIA,
 there's no difference.

 ## TEMPO ##
 This is where you set your default CIA
 timing tempo. Range: 32-255.

 ## SPEED ##
 This is where you set your default
 Vblank timing speed. Range: 01-FF.

 ## COPPER EDITOR ##
 The copper editor is for altering the
 colors of the VU-meters and the
 spectrum analyzer to your own liking.
<-- SETUP 1       UP/DOWN       MIDI -->
^62:50,61,63,70
 Select a color by clicking somewhere
 within the coppered stripe. Now use the
 R, G and B sliders to alter the color.

 ## SPREAD ##
 Will create an even gradient between
 the current color and the one you click
 on next.

 ## ARROWS ##
 Will rotate the whole copper stripe in
 the Y-axis (up/down).

 ## UNDO, CANCEL and DEF(AULT) ##
 Will work just like in the palette in
<-- SETUP 1       UP/DOWN       MIDI -->
^63:50,62,64,70
 SETUP 1.

 ## MODS ##
 This is where you set your default
 modules path.

 ## SONGS ##
 This is where you set your default
 songs path.

 ## SAMPL(ES) ##
 This is where you set your default
 sample path.


<-- SETUP 1       UP/DOWN       MIDI -->
^64:50,63,65,70
 ## PTDIR ##
 This is the path for the helpfile, the
 PLST and the PT configfile(s).

 ## MAX PLST ##
 This is the maximum number of presets
 in your presetlist.

 ## DMA WAIT ##
 Use this on fast amigas to slow down
 the DMA enough to not miss any notes.
 If you set a too low value, you will
 miss some of the low notes! If you set
 a too high value, everything will be
 slowed down. 300 or a little less is ok
<-- SETUP 1       UP/DOWN       MIDI -->
^65:50,64,66,70
 on a normal A500 7.09 MHz (PAL). 900
 (approx.) is ok on an A3000 running at
 25Mhz.

 ## TUNING TONE ##
 The tuning tone is for use with the
 sample editor. The note is what note
 to play the tuning tone at, and the
 number is the volume.

 ## COUNT IN ##
 Doesn't work..YET..sorry...

 ## <- DEFAULT ##
 Will put back the default for every-
<-- SETUP 1       UP/DOWN       MIDI -->
^66:50,65,67,70
 thing in the middle column.

 ## OVERRIDE ##
 When on, PT will ignore any paths or
 disknames when loading a song or
 module. All the samples will be loaded
 from the current sample path.

 ## NOSAMPLES ##
 When on, PT won't load the samples when
 loading a song or module.

 ## BLANKZERO ##
 When on, PT won't show the first zero
 in the samplenumber.
<-- SETUP 1       UP/DOWN       MIDI -->
^67:50,66,68,70
 ## SHOW DIRS ##
 When on, directories will be shown in
 Disk Op.

 ## SHOW PUBL(IC) ##
 When on, PT will show all free memory,
 not just chip-mem.

 ## CUT TO BUFF(ER) ##
 When on, all samples cut in the sample
 editor will to put in the copy-buffer.

 ## LOAD LOOP ##
 When on, PT will load loops from IFF-
 samples.
<-- SETUP 1       UP/DOWN       MIDI -->
^68:50,67,69,70
 ## SYS(TEM) REQ(UESTS) ##
 allows you to turn the requests on/off

 ## 1 ##
 Will enter SETUP 1.

 ## SALVAGE ##
 doesn't work yet.

 ## 100 PATTERNS ##
 with this on, you will be able to have
 100 patterns.

 ## SAVE ICONS ##
 When on, PT will save an icon together
<-- SETUP 1       UP/DOWN       MIDI -->
^69:50,68,6A,70
 with the module.

 ## LOAD (PATTERN)NAMES ##
 When on, PT will try to load the
 patternnames with the module.

 ## SAVE (PATTERN)NAMES ##
 When on, PT will save patternnames
 with the module.

 ## LOAD PLST ##
 When on, PT loads PLST when starting.

 ## SCREEN ADJUST ##
 When on, PT will scroll the screen 16
<-- SETUP 1       UP/DOWN       MIDI -->
^6A:50,69,00,70
 pixels to the left.

 ## SAMPLEPAK ##
 allows you to pack samples as IFF or
 RAW.

 You can now have modules with 100
 patterns. If you save a module with
 more than 64 patterns then M.K. in
 the moduleheader will be changed to
 M!K!




<-- SETUP 1         UP          MIDI -->
^70:60,00,00,78
                 MIDI
                 ----
 Midi routines in Protracker 2.3 are
 still very limited. Midi in should work
 ok, though. To activate midi, you'll
 have to turn it on on the setup1
 screen. Use the three upper octaves on
 your synthesizer to play notes. Some
 keys in the lowest octave can be used
 to play/stop/record etc.

 We might fix better midi support in
 later versions of Protracker, but so
 far, this is uncertain... Read the
 PT.ReadMe! file for more info.
<-- SETUP 2    NOWHERE   POSITION-ED -->
^78:70,00,79,80
            POSITION-EDITOR
            ---------------
 Press 'POS' on the mainscreen to get to
 the Position-Editor. All the gadgets
 should be well known, pressing the big
 gadget at the top will stop the song.
 Keyboard input works too,Left Alt,Left
 Amiga,space and the cursor up/down
 arrows.You can use the Position,pattern
 and length gadgets on the main screen,
 or click in the list to alter the
 current pattern or to enter a name to
 each pattern if you'd like to. The
 Patternnames will be loaded/saved if
 you have the corresponding toggles ON
<-- MIDI        DOWN        EDIT OP. -->
^79:70,78,7A,80
 (load names,save names). The files will
 have the mod. exchanged to mod! just to
 distuingish them from the real modules.
 The patternnames will be cleared if you
 choose clear song or clear all.Another
 way is to click on each name you'd like
 to clear and then press the right mouse
 button. Patternplay works a little
 different from in the mainscreen.The
 pattern shown on the edit-row(the
 current position) will be played
 instead of the pattern currently shown
 in the notedatawindow.

 HEY! The patternnames has no effect on
<-- MIDI      UP/DOWN       EDIT OP. -->
^7A:70,79,00,80
 the module, they are just to remind
 the musician of the contents of the
 patterns, eg. you can name the first
 three patterns to INTRO just to remind
 yourself that those three patterns are
 the intro to your tune!









<-- MIDI          UP        EDIT OP. -->
^80:78,00,81,98
               EDIT OP.
               --------
 The edit op. screens were just a handy
 way for us to implement all the new
 functions we had thought of. There are
 three screens, and you can browse
 through them by pressing the edit op.
 gadget more than once, or select one by
 clicking on the numbers 1-3.

 To exit edit op., click on the gadget
 labeled "E" or press ESC.



<-- POSITION-ED   DOWN   CHORD MAKER -->
^81:78,80,82,98
 Edit op. Screen 1:

 ## TRANSPOSING ##

 What is transposing ?

 Transposing lets you shift the pitch of
 the notes up or down. E.g. Change a C-3
 to a C#3.

 In comparison to other trackers,
 Protracker lets you transpose in just
 about every way you can imagine.You can
 transpose either the current sample or
 all the samples in a track or pattern.
<-- POSITION-ED UP/DOWN  CHORD MAKER -->
^82:78,81,83,98
 To the right of the title bar is a
 small box with the letter "S" or "A".

 S - Only the current sample will be
     transposed.
 A - All the samples from $00-$1F will
     be transposed.

 To toggle between the two, click on the
 edit op. title bar.

 If the setup toggle "TransDel" is on,
 all the notes transposed out of range
 (C-1 to B-3) will be deleted. If not,
 they will not be transposed.
<-- POSITION-ED UP/DOWN  CHORD MAKER -->
^83:78,82,84,98
 Edit op. screen 2: (Record)

 ## RECORD ##
 PATT - Record current pattern only.
 SONG - When recording, PT will move
        through the patterns in the
        song, just like normal play.

 ## QUANTIZE ##
 Will move the notes you record to every
 n'th slot. Entering 00 will turn off
 the quantizing, and the notes you play
 will always be inserted at the pattern-
 position you are at. Entering 01 will
 quantize the notes the the nearest slot
<-- POSITION-ED UP/DOWN  CHORD MAKER -->
^84:78,83,85,98
 according to the speed. i.e. if you
 play a note after the first half has
 been played, it will be quantized to
 the slot below. Entering a value like
 8 will quantize to every 8th note, and
 so on. Got that?

 ## METRO(NOME) ##
 The first number is the speed of the
 metronome,and the second is the channel
 to play it on. The Sample used for
 metronomes is always sample $1F. Load
 your own favourite metronome sample.The
 metronome will always be played at C-3,
 but you can still change the volume and
<-- POSITION-ED UP/DOWN  CHORD MAKER -->
^85:78,84,86,98
 loop values. To turn off the metronome,
 just set the speed or channel to 00.
 V2.3: The metronome has a master toggle
 ALT+M.

 ## KEYS ##
 When MULTI, PT will jump to another
 channel after you play a note on the
 keyboard. This makes it possible to
 play two or more notes at the same time
 (very useful with midi). On the setup
 screen you can choose what channel to
 jump to after playing a note.


<-- POSITION-ED UP/DOWN  CHORD MAKER -->
^86:78,85,87,98
 Edit Op. screen 2: (Samples)

 To the right of the title bar is a
 small box with the letter "T", "P" or
 "S".

 T - Copy & Exchange apply to current
     track only.
 P - Copy & Exchange will affect the
     whole pattern.
 S - Copy & Exchange will apply to the
     real samples in memory.

 To toggle between the two, click on the
 edit op. title bar.
<-- POSITION-ED UP/DOWN  CHORD MAKER -->
^87:78,86,88,98
 ## DELETE ##
 Will delete all notes with the current
 sample in current track or whole
 pattern.

 ## KILL ##
 Will kill the current sample. That is,
 remove it from memory and reset all
 sample settings. It will not be deleted
 from the track or pattern. You can also
 use the period (.) key on the numeric
 keyboard to invoke this function.

 ## EXCHGE (EXCHANGE) ##
 Will exchange the samplenumber shown in
<-- POSITION-ED UP/DOWN  CHORD MAKER -->
^88:78,87,89,98
 the "FROM" gadget with the samplenumber
 in the "TO" gadget and vice versa. "T"
 or "P" selects track or pattern. "S"
 exchanges the samples.

 ## MOVE ##
 Will move the samplenumber shown in the
 "FROM" gadget to the samplenumber in
 the "TO" gadget.


 Edit Op. screen 3: (Sample Editor)

 To the right of the title bar is a
 small box with the letter "H" or "C".
<-- POSITION-ED UP/DOWN  CHORD MAKER -->
^89:78,88,8A,98
 H - Will halve the volume when mixing
     and echoing to avoid clipping.
 C - Will not halve the volume. The
     sample may be clipped.

 To toggle between the two, click on the
 edit op. title bar.

 ## MIX ##
 Will mix one sample with another. PT
 asks you which two samples to be mixed,
 and where to put the result.

 Holding the right button and pressing
 mix will mix the current sample with
<-- POSITION-ED UP/DOWN  CHORD MAKER -->
^8A:78,89,8B,98
 itself. You can offset the sample by
 setting a position in the "pos" gadget.
 If you set "mod" to a non-zero value,
 the sample will also be modulated.

 ## ECHO ##
 Will create a echo effect on the
 current sample. Use "pos" to set the
 delay time of the echo.If you want more
 room to echo in, just turn up the
 length of the sample.

 ## BOOST ##
 Will turn up the treble of the sample.
 Use this on hi-hats and snares!
<-- POSITION-ED UP/DOWN  CHORD MAKER -->
^8B:78,8A,8C,98
 ## FILTER ##
 Will Delta-filter the sample. Use this
 on noisy basses.

 ## X-FADE ##
 Will crossfade the sample (mix with
 itself, backwards). Handy for looping
 samples that are hard to loop.

 ## BACKWD (Backwards) ##
 Will turn the sample backwards!

 ## UPSAMPLE ##
 Will remove every second byte of the
 sample, halving the length and shifting
<-- POSITION-ED UP/DOWN  CHORD MAKER -->
^8C:78,8B,8D,98
 the pitch one octave up.

 ## DOWNSAMPLE ##
 Will double every byte of the sample,
 doubling the length, and shifting the
 pitch one octave down.If you downsample
 samples longer than $7FFE,you will lose
 the end of them.

 ## POS ##
 This is just an offset in the sample,
 used for a lot of things.This one has a
 numbergadget as well.Holding the right
 mousebutton while pressing the number-
 gadget will zero the value.
<-- POSITION-ED UP/DOWN  CHORD MAKER -->
^8D:78,8C,8E,98
 ## MOD ##
 This is used for modulation.Press "MOD"
 to modulate the current sample. Holding
 the right button while pressing the
 numbergadget will zero the value.

 ## CUTBEG(INNING) ##
 Will chop the number of bytes set in
 the "POS" gadget off the beginning of
 the sample.

 ## FU (Fade Up) ##
 Will fade the volume from 0 to 100%.Use
 "POS" to select where in the sample to
 fade up to.
<-- POSITION-ED UP/DOWN  CHORD MAKER -->
^8E:78,8D,8F,98
 ## FD (Fade Down) ##
 Will fade the volume from 100 to 0%.Use
 "POS" to select where in the sample to
 fade down from.

 ## VOL ##
 With this you can change the "real"
 volume of the sample. Just set a
 percentage and press "VOL".VOL has a
 numbergadget.Holding the right button
 while pressing it will set the value to
 100%.

 ## CHORD ##
 Will put you in the Chord-maker.
<-- POSITION-ED UP/DOWN  CHORD MAKER -->
^8F:78,8E,00,98
 Edit Op.3 is now intended to be used
 with the new sample-editor. If a range
 is marked, some of the functions apply
 to the range only. If there's no range
 marked, the functions will affect the
 whole sample. You may also set "POS" by
 clicking on the sample and setting the
 cursor-line.







<-- POSITION-ED    UP    CHORD MAKER -->
^98:80,00,99,A8
              Chord-maker
              -----------
 ## Chord ##
 Will make the chord, using the current
 sample and the notes chosen, and the
 chord will be put in the current
 sample or a free sample,depending on
 your choice (see below)

 ## Reset ##
 will reset the notes and the length

 ## Undo ##
 will undo the last change.
 (apart from multiple arrow up/down)
<-- EDIT OP.   DOWN  EFFECT COMMANDS -->
^99:80,98,9A,A8
 ## Length ##
 will set the length to the maximum
 value, depending on the length of the
 original sample and the notes you
 choose.This will ofcourse set the ':'
 after the 4 lengthdigits (see below)
 Holding the right mousebutton will set
 the length to the minimum depending on
 the notes chosen. '.' will be shown
 after the 4 digits. Mixing with the
 minimum length will make the sample as
 long as the shortest sample of the 4
 resampled notes.


<-- EDIT OP. UP/DOWN EFFECT COMMANDS -->
^9A:80,99,9B,A8
 ## Major ##
 will set a major chord, depending on
 the basenote.

 ## Minor ##
 will set a minor chord, depending on
 the basenote.

 ## Sus-4 ##
 will set a sus-4 chord, depending on
 the basenote

 ## Length string gadget ##
 will wait for you to enter a new
 length (not greater than the maxlength
<-- EDIT OP. UP/DOWN EFFECT COMMANDS -->
^9B:80,9A,9C,A8
 If you want a longer sample then add
 more space after the mix has been done.)
 The ':' after the 4 digits shows that
 the samplelength is set to its maximum!

 ## Major7 ##
 will set a major7 chord, depending on
 the basenote.

 ## Minor7 ##
 will set a minor7 chord, depending on
 the basenote.

 ## Major6 ##
 will set a major6 chord, depending on
<-- EDIT OP. UP/DOWN EFFECT COMMANDS -->
^9C:80,9B,9D,A8
 the basenote.

 ## Minor6 ##
 will set a minor6 chord, depending on
 the basenote.

 ## 4 notegadgets ##
 The upper one is the basenote.If you
 press a gadget,PT will wait for you to
 press a note.Holding the right mouse-
 button will reset the note.

 ## 4 Up/Down gadgets ##
 will add/sub 1 halfnote from the
 current note.Holding right button will
<-- EDIT OP. UP/DOWN EFFECT COMMANDS -->
^9D:80,9C,9E,A8
 add/sub 1 octave.You can reset the
 note by adding past B-3.

 ## The 4 rightmost gadgets ##
 works just like the edit op gadgets.
 1,2,3 takes you to the corresponding
 edit option, and E exits

 ## The statusline ##
 pressing the upper line will toggle
 between New or Old sample: If N, then
 PT will search for an free sample to
 put the result. If O, then PT will put
 the result on the current sample,
 overwriting the original sample.
<-- EDIT OP. UP/DOWN EFFECT COMMANDS -->
^9E:80,9D,9F,A8
 Note1!
 ------
 This version of PT resets repeat and
 replen. PT also puts a '!' last in the
 samplename to show you that this is a
 chord sample.The '!' is for you to see
 where the destination-sample has gone,
 it has nothing to do with the program.
 You can take the '!' away and rename
 the sample to ...-major, ...-minor etc
 for instance.

 Note2!
 ------
 The chosen option on the statusline in
<-- EDIT OP. UP/DOWN EFFECT COMMANDS -->
^9F:80,9E,00,A8
 edit op. 3 ,H(alve) or C(lip) will
 affect the chord resampling and mixing













<-- EDIT OP.    UP   EFFECT COMMANDS -->
^A8:98,00,A9,D0
           EFFECT COMMANDS
           ---------------

 Effect commands on Protracker should
 be compatible with all other trackers.

 0 - None/Arpeggio      8 - * NOT USED *
 1 - Portamento Up      9 - SampleOffset
 2 - Portamento Down    A - VolumeSlide
 3 - TonePortamento     B - PositionJump
 4 - Vibrato            C - Set Volume
 5 - ToneP + VolSlide   D - PatternBreak
 6 - Vibra + VolSlide   E - Misc. Cmds
 7 - Tremolo            F - Set Speed

<-- CHORD MAKER    DOWN     KEYBOARD -->
^A9:98,A8,AA,D0
              E - COMMANDS
              ------------

 The E command has been altered to
 contain more commands than one.

 E0- Filter On/Off      E8- * NOT USED *
 E1- Fineslide Up       E9- Retrig Note
 E2- Fineslide Down     EA- FineVol Up
 E3- Glissando Control  EB- FineVol Down
 E4- Vibrato Control    EC- NoteCut
 E5- Set Finetune       ED- NoteDelay
 E6- Patternloop        EE- PatternDelay
 E7- Tremolo Control    EF- Invert Loop

<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^AA:98,A9,AB,D0
 Cmd 0. Arpeggio [Range:$0-$F/$0-$F]
 -----------------------------------
 Usage: $0 + 1st halfnote add
           + 2nd halfnote add

 Arpeggio is used to simulate chords.
 This is done by rapidly changing the
 pitch between 3(or 2) different notes.
 It sounds very noisy and grainy on
 most samples, but ok on monotone ones.

 Example: C-300047  C-major chord:
           (C+E+G  or C+4+7 halfnotes)
          C-300037  C-minor chord:
           (C+D#+G or C+3+7 halfnotes)
<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^AB:98,AA,AC,D0
 Cmd 1. Portamento up [Speed:$00-$FF]
 ------------------------------------
 Usage: $1 + portamento speed
 Portamento up will simply slide the
 sample pitch up. You can NOT slide
 higher than B-3! (Period 113)

 Example: C-300103  1 is the command,
            3 is the portamentospeed.
 NOTE: The portamento will be called as
 many times as the speed of the song.
 This means that you'll sometimes have
 trouble sliding accuratly. If you
 change the speed without changing the
 sliderates, it will sound bad...
<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^AC:98,AB,AD,D0
 Cmd 2. Portamento down [Speed:$00-FF]
 -------------------------------------
 Usage: $2 + portamento speed

 Just like command 1, except that this
 one slides the pitch down instead.
 (Adds to the period).

 You can NOT slide lower than C-1!
 (Period 856)

 Example: C-300203  2 is the command,
            3 is the portamentospeed.


<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^AD:98,AC,AE,D0
 Cmd 3. Tone-portamento [Speed:$00-$FF]
 --------------------------------------
 Usage: Dest-note + $3 + slidespeed

 This command will automatically slide
 from the old note to the new.
 You don't have to worry about which
 direction to slide, you need only set
 the slide speed. To keep on sliding,
 just select the command $3 + 00.

 Example: A-200000  First play a note.
          C-300305  C-3 is the note to
              slide to, 3 the command,
              and 5 the speed.
<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^AE:98,AD,AF,D0
 Cmd 4. Vibrato [Rate:$0-$F,Dpth:$0-$F]
 --------------------------------------
 Usage: $4 + vibratorate + vibratodepth

 Example: C-300481  4 is the command,
       8 is the speed of the vibrato,
   and 1 is the depth of the vibrato.

 To keep on vibrating, just select
 the command $4 + 00. To change the
 vibrato, you can alter the rate,
 depth or both. Use command E4- to
 change the vibrato-waveform.


<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^AF:98,AE,B0,D0
 Cmd 5. ToneP + Volsl [Spd:$0-$F/$0-$F]
 --------------------------------------
 Usage: $5 + upspeed + downspeed

 This command will continue the current
 toneportamento and slide the volume
 at the same time.Compatible with NT2.0.

 Example: C-300503  3 is the speed to
                turn the volume down.

          C-300540  4 is the speed to
                         slide it up.


<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^B0:98,AF,B1,D0
 Cmd 6. Vibra + Volsl [Spd:$0-$F/$0-$F]
 --------------------------------------
 Usage: $6 + upspeed + downspeed

 This command will continue the current
 vibrato and slide the volume at the
 same time. Compatible with NT 2.0.

 Example: C-300605  5 is the speed to
                turn the volume down.

          C-300640  4 is the speed to
                         slide it up.


<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^B1:98,B0,B2,D0
 Cmd 7. Tremolo [Rate:$0-$F,Dpth:$0-$F]
 --------------------------------------
 Usage: $7 + tremolorate + tremolodepth

 Tremolo vibrates the volume.

 Example: C-300794  7 is the command,
       9 is the speed of the tremolo,
   and 4 is the depth of the tremolo.

 To keep on tremoling, just select
 the command $7 + 00. To change the
 tremolo, you can alter the rate,
 depth or both. Use command E7- to
 change the tremolo-waveform.
<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^B2:98,B1,B3,D0
 Cmd 9. Set SampleOffset [Offs:$00-$FF]
 --------------------------------------
 Usage: $9 + Sampleoffset

 This command will play from a chosen
 position in the sample, and not from
 the beginning. The two numbers equal
 the two first numbers in the length
 of the sample. Handy for speech-
 samples.

 Example: C-300923  Play sample from
                       offset $2300.


<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^B3:98,B2,B4,D0
 Cmd A. Volumeslide [Speed:$0-$F/$0-$F]
 --------------------------------------
 Usage: $A + upspeed + downspeed

 Example: C-300A05  5 is the speed to
                turn the volume down.

          C-300A40  4 is the speed to
                         slide it up.

 NOTE: The slide will be called as
 many times as the speed of the song.
 The slower the song, the more the
 volume will be changed on each note.

<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^B4:98,B3,B5,D0
 Cmd B. Position-jump [Pos:$00-$7F]
 ----------------------------------
 Usage: $B + position to continue at

 Example: C-300B01  B is the command,
                 1 is the position to
                 restart the song at.

 This command will also perform a
 pattern-break (see 2 pages below).

 You can use this command instead of
 restart as on Noisetracker, but you
 must enter the position in hex!

<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^B5:98,B4,B6,D0
 Cmd C. Set volume [Volume:$00-$40]
 ----------------------------------
 Usage: $C + new volume

 Well, this old familiar command will
 set the current volume to your own
 selected. The highest volume is $40.
 All volumes are represented in hex.
 (Programmers do it in hex, you know!)

 Example: C-300C10  C is the command,
       10 is the volume (16 decimal).



<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^B6:98,B5,B7,D0
 Cmd D. Pattern-break
 [Pattern-pos:00-63, decimal]
-----------------------------
 Usage: $D + pattern-position

 This command just jumps to the next
 song-position, and continues play
 from the patternposition you specify.

 Example: C-300D00  Jump to the next
     song-position and continue play
            from patternposition 00.
      Or: C-300D32  Jump to the next
     song-position and continue play
    from patternposition 32 instead.
<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^B7:98,B6,B8,D0
 Cmd E0. Set filter [Range:$0-$1]
 --------------------------------
 Usage: $E0 + filter-status

 This command jerks around with the
 sound-filter on some A500 + A2000.
 All other Amiga-users should keep out
 of playing around with it.

 Example: C-300E01  disconnects filter
                 (turns power LED off)

          C-300E00  connects filter
                  (turns power LED on)

<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^B8:98,B7,B9,D0
 Cmd E1. Fineslide up [Range:$0-$F]
 ----------------------------------
 Usage: $E1 + value

 This command works just like the
 normal portamento up, except that
 it only slides up once. It does not
 continue sliding during the length of
 the note.

 Example: C-300E11  Slide up 1 at the
               beginning of the note.

 (Great for creating chorus effects)

<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^B9:98,B8,BA,D0
 Cmd E2. Fineslide down [Range:$0-$F]
 ------------------------------------
 Usage: $E2 + value

 This command works just like the
 normal portamento down, except that
 it only slides down once. It does not
 continue sliding during the length of
 the note.

 Example: C-300E26  Slide up 6 at the
               beginning of the note.



<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^BA:98,B9,BB,D0
 Cmd E3. Glissando Ctrl [Range:$0-$1]
 ------------------------------------
 Usage: $E3 + Glissando-Status

 Glissando must be used with the tone-
 portamento command. When glissando is
 activated, toneportamento will slide
 a halfnote at a time, instead of a
 straight slide.

 Example: C-300E31  Turn Glissando on.

          C-300E30  Turn Glissando off.


<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^BB:98,BA,BC,D0
 Cmd E4. Set vibrato waveform
 [Range:$0-$3]
 ----------------------------
 Usage: $E4 + vibrato-waveform

 Example: C-300E40  Set sine(default)
               E44  Don't retrig WF
          C-300E41  Set Ramp Down
               E45  Don't retrig WF
          C-300E42  Set Squarewave
               E46  Don't retrig WF
          C-300E43  Set Random
               E47  Don't retrig WF


<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^BC:98,BB,BD,D0
 Cmd E5. Set finetune [Range:$0-$F]
 ----------------------------------
 Usage: $E5 + finetune-value

 Example: C-300E51  Set finetune to 1.

 Use these tables to figure out the
 finetune-value.

 Finetune: +7 +6 +5 +4 +3 +2 +1  0
    Value:  7  6  5  4  3  2  1  0

 Finetune: -1 -2 -3 -4 -5 -6 -7 -8
    Value:  F  E  D  C  B  A  9  8

<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^BD:98,BC,BE,D0
 Cmd E6. PatternLoop [Loops:$0-$F]
 ----------------------------------
 Usage: $E6 + number of loops

 This command will loop a part of a
 pattern.

 Example: C-300E60  Set loopstart.

          C-300E63  Jump to loop 3
          times before playing on.




<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^BE:98,BD,BF,D0
 Cmd E7. Set tremolo waveform
 [Range:$0-$3]
-----------------------------
 Usage: $E7 + tremolo-waveform

 Example: C-300E70  Set sine(default)
               E74  Don't retrig WF
          C-300E71  Set Ramp Down
               E75  Don't retrig WF
          C-300E72  Set Squarewave
               E76  Don't retrig WF
          C-300E73  Set Random
               E77  Don't retrig WF


<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^BF:98,BE,C0,D0
 Cmd E9. Retrig note [Value:$0-$F]
 ---------------------------------
 Usage: $E9 + Tick to Retrig note at.

 This command will retrig the same note
 before playing the next. Where to
 retrig depends on the speed of the
 song. If you retrig with 1 in speed 6
 that note will be trigged 6 times in
 one note slot. Retrig on hi-hats!

 Example: C-300F06  Set speed to 6.
          C-300E93  Retrig at tick 3
                    out of 6.

<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^C0:98,BF,C1,D0
 Cmd EA. FineVolsl up [Range:$0-$F]
 ----------------------------------
 Usage: $EA + value

 This command works just like the
 normal volumeslide up, except that
 it only slides up once. It does not
 continue sliding during the length
 of the note.

 Example: C-300EA3  Slide volume up 1
        at the beginning of the note.



<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^C1:98,C0,C2,D0
 Cmd EB. FineVolsl down [Range:$0-$F]
 ------------------------------------
 Usage: $EB + value

 This command works just like the
 normal volumeslide down, except that
 it only slides down once. It does not
 continue sliding during the length of
 the note.

 Example: C-300EB6  Slide volume down
      6 at the beginning of the note.



<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^C2:98,C1,C3,D0
 Cmd EC. Cut note [Value:$0-$F]
 ------------------------------
 Usage: $EC + Tick to cut note at.

 This command will cut the note
 at the selected tick, creating
 extremely short notes.

 Example: C-300F06  Set speed to 6.
          C-300EC3  Cut at tick 3
                    out of 6.

 Note that the note is not really cut,
 the volume is just turned down.

<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^C3:98,C2,C4,D0
 Cmd ED. NoteDelay [Value:$0-$F]
 -------------------------------
 Usage: $ED + ticks to delay note.

 This command will delay the note
 to the selected tick.

 Example: C-300F06  Set speed to 6.
          C-300ED3  Play note at tick 3
                    out of 6.

 If you use ED0, the note will be
 delayed a little anyway. You can play
 the same note on two channels, delay
 one, and get a nice flanging effect.
<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^C4:98,C3,C5,D0
 Cmd EE. PatternDelay [Notes:$0-$F]
 ----------------------------------
 Usage: $EE + notes to delay pattern.

 This command will delay the pattern
 the selected numbers of notes.

 Example: C-300EE8  Delay pattern 8
           notes before playing on.

 All other effects are still active
 when the pattern is being delayed.



<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^C5:98,C4,C6,D0
 Cmd EF. Invert Loop [Speed:$0-$F]
 ---------------------------------
 Usage: $EF + Invertspeed

 This command will need a short loop
 ($10,20,40,80 etc. bytes) to work.
 It will invert the loop byte by byte.
 Sounds better than funkrepeat...

 Example: C-300EF8 Set invspeed to 8.

 To turn off the inverting, set
 invspeed to 0, or press ctrl + Z.


<-- CHORD MAKER   UP/DOWN   KEYBOARD -->
^C6:98,C5,00,D0
 Cmd F. Set speed [Speed:$00-$FF]
 --------------------------------
 Usage: $F + speed

 This command will set the speed of the
 song.

Vblank: Range 01-FF - Normal timing

   CIA: Range 01-1F - Set vblank speeds
                      with CIA timing.
   CIA: Range 20-FF - Set BPM speeds,
                      range 32-255.
  Both: Range 00    - STOP song.

<-- CHORD MAKER      UP     KEYBOARD -->
^D0:A8,00,D1,E0
                KEYBOARD
                --------
 The keymap on Protracker is a standard
 US keymap. The font has been enhanced
 and redrawn a little, so you now have
 a lot more special characters than
 before. Remember to always use the
 left shift and alt, as the right ones
 are used for other things.

 High notekeys:  2 3   5 6 7   9 0   =
                Q W E R T Y U I O P [ ]

 Low notekeys:    S D   G H J   L ;
                 Z X C V B N M , . /
<-- EFFECT CMDS     DOWN     GENERAL -->
^D1:A8,D0,D2,E0
 F1 - Choose lo octave(From C-1 to G-3)
 F2 - Choose hi octave(From C-2 to B-3)

      F3 - Cut   (sample)
      F4 - Copy  (sample)
      F5 - Paste (sample)

 shft+F3 - Cut track to buffer
 shft+F4 - Copy track to buffer
 shft+F5 - Paste track-buffer to track

  alt+F3 - Cut whole pattern to buffer
  alt+F4 - Copy whole pattern to buffer
  alt+F5 - Paste patt-buffer to pattern

<-- EFFECT CMDS   UP/DOWN    GENERAL -->
^D2:A8,D1,D3,E0
 ctrl+F3 - Cut commands to buffer
 ctrl+F4 - Copy commands to buffer
 ctrl+F5 - Paste cmd-buffer to track

 F6 - Go to patternposition 0
 F7 - Go to patternposition 16
 F8 - Go to patternposition 32
 F9 - Go to patternposition 48
 F10- Go to patternposition 63

 shft+F6-F10 - Store current patternpos-
               ition on selected F-key
  alt+F6-F10 - Play pattern from the
               stored patternposition
 ctrl+F6-F10 - Record from stored patpos
<-- EFFECT CMDS   UP/DOWN    GENERAL -->
^D3:A8,D2,D4,E0
Esc - Exit DiskOp/EditOp/PLST/PsetEd/
           Setup/Help etc...

 shft+Return  - Insert blank note at
                cursorposition and move
                the others down. Notes
                beyond patternposition
                63 will be lost!
 shft+Bckspce - Delete note above
                cursorposition and move
                the others up. You can
                NOT do this if you're
                at patternposition 0!


<-- EFFECT CMDS   UP/DOWN    GENERAL -->
^D4:A8,D3,D5,E0
 alt+Return    - As above, but with
                 all 4 tracks
 alt+Backspace - As above, but with
                 all 4 tracks

 ctrl+Return    - Push cmds one down
 ctrl+Backspace - Drag cmds one up

 ctrl+0-9 - Select how many slots PT
            will jump down each time
            you insert a note (this is
            only in Edit-mode)

      Tab - Move cursor to next track
 Shft+Tab - Move cursor to prev track
<-- EFFECT CMDS   UP/DOWN    GENERAL -->
^D5:A8,D4,D6,E0
  alt+cursor right - patternnumber up
  alt+cursor left  - patternnumber down
 shft+cursor right - song-position up
 shft+cursor left  - song-position down
 ctrl+cursor left  - samplenumber up
 ctrl+cursor right - samplenumber down

 BackwardsSingleQuote (The key over
 TAB, you know?) - Go to CLI

      Help - Go to help or plst screen
 shft+Help - Toggle between Help or
             PLST on Help key

 Space - Toggle between Stop/Edit-mode
<-- EFFECT CMDS   UP/DOWN    GENERAL -->
^D6:A8,D5,D7,E0
 < (beside Z) - Kill DMA & Volumes to 0
  right Amiga - Play Pattern
    right Alt - Play Song
  right Shift - Record
    Caps Lock - Toggle Keyrepeat on/off

      Del - Delete note under cursor
  alt+Del - Delete command only
 shft+Del - Delete note and command

 shft+0-9 - Store current command on
            selected key
  alt+0-9 - Insert command in current
            track

<-- EFFECT CMDS   UP/DOWN    GENERAL -->
^D7:A8,D6,D8,E0

 On Numeric pad:

          0 - Select Sample $0
    1st row - Select Sample $1-$4
    2nd row - Select Sample $5-$8
    3rd row - Select Sample $9-$c
    4th row - Select Sample $d-$f
 Just Enter - Select Sample $10

 Holding Enter + the other keys, will
                 select sample $11-$1F

 Period (.) - Kill current sample

<-- EFFECT CMDS   UP/DOWN    GENERAL -->
^D8:A8,D7,D9,E0
 Left Amiga (Plus keys below) -
 Transposing like in Edit Op. Screen 1
   Sample/Track        Sample/Pattern
   ----------------------------------
   1 - Note Up         2 - Note Up
   Q - Note Down       W - Note Down
   A - Octave Up       S - Octave Up
   Z - Octave Down     X - Octave Down

   All/Track           All/Pattern
   -------------------------------
   3 - Note Up         4 - Note Up
   E - Note Down       R - Note Down
   D - Octave Up       F - Octave Up
   C - Octave Down     V - Octave Down
<-- EFFECT CMDS   UP/DOWN    GENERAL -->
^D9:A8,D8,DA,E0
 ctrl+A - Toggle channel on/off
 ctrl+B - Mark block
 ctrl+C - Copy block to buffer
 ctrl+D - Delete block, drag notes up
 ctrl+E - expand track
 ctrl+F - toggle filter on/off
 ctrl+G - Boost all samples
 ctrl+H - Transpose block up
 ctrl+I - Insert block, push notes down
 ctrl+J - Join-paste block
 ctrl+K - Kill to end of track
 ctrl+L - Transpose block down
 ctrl+M - Toggle multikeyboard on/off
 ctrl+N - Re-mark last block
 ctrl+O - Contract track
<-- EFFECT CMDS   UP/DOWN    GENERAL -->
^DA:A8,D9,DB,E0
 ctrl+P - Paste block
 ctrl+Q - Unmute all channels
 ctrl+R - Restore F6-F10 positions
 ctrl+S - Toggle split keyboard on/off
 ctrl+T - swap tracks
 ctrl+U - undo last change
 ctrl+V - Filter all samples
 ctrl+W - Polyphonize block
 ctrl+X - Cut block to buffer
 ctrl+Y - Backwards block
 ctrl+Z - Restore Effects

      ' - Autoinsertmacro down
      # - Autoinsertmacro up
          (The key beside return)
<-- EFFECT CMDS   UP/DOWN    GENERAL -->
^DB:A8,DA,DC,E0
  alt+A - Monitor/Start sampling
  alt+B - Boost sample
  alt+C - Toggle channel 3
  alt+D - Go to Disk Op.
  alt+E - Go to Edit Op.
  alt+F - Filter sample
  alt+I - Toggle AutoinsertEffect on/off
  alt+K - Delete current sample/track
  alt+M - Toggle metronome on/off
  alt+Q - Quit Protracker
  alt+R - Resample
  alt+S - Go to Sampler screen
  alt+T - Tuning Tone
  alt+V - Toggle channel 4
  alt+X - Toggle channel 2
<-- EFFECT CMDS   UP/DOWN    GENERAL -->
^DC:A8,DB,DD,E0
  alt+Y - Save all samples
  alt+Z - Toggle channel 1

 alt+shift+M - Set metrochannel to
               current channel

  alt+"\" - Copy command above cursor
            to current patternposition.
  alt+"=" - Copy command above cursor
            to current patternposition
            and add one to the value.
  alt+"-" - Copy command above cursor
            to current patternposition
            and subract one from the
            value.
<-- EFFECT CMDS   UP/DOWN    GENERAL -->
^DD:A8,DC,00,E0
      \ - Toggle keypad mode (dots!)
 Return - Step one note forward
 Backspc - Step 0 note backward
 Amiga+Backspc - Step 1 note backward
  Alt+any key on keypad - tune drumpad










<-- EFFECT CMDS      UP      GENERAL -->
^E0:D0,00,E1,01
             GENERAL INFO.
             -------------
 Making Music
 ------------
 Any piece of music written with Pro-
 tracker is built up from patterns.
 Each pattern is built up from four
 tracks, one for each of the amiga's
 audiochannels.

 A pattern is 64 lines long. The magni-
 fied line is always the one you edit.
 If you need shorter patterns, use the
 patternbreak effect command.

<-- KEYBOARD     DOWN     PROTRACKER -->
^E1:D0,E0,E2,01
 A track is built up like this:

     32  C-3 01 C20
     /   \_/ |/ \_/
    /    /   |    \
  Pos Note Sample Effect cmd.

 The C-3 is the note being played at
 patternposition 32. 01 is the sample-
 number, and the three last digits are
 the effect command, in this case, set
 volume to $20 (C-Command, 20-Value).

 Protracker holds a table with info
 about the sequence in which the patt-
<-- KEYBOARD   UP/DOWN    PROTRACKER -->
^E2:D0,E1,E3,01
 erns will be played. With the "Pos"
 gadget you determine your position in
 the table. With "Pattern" you define
 what pattern to play at that position.
 "Length" defines the total size of the
 table. The full sequence of Patterns
 is the Song. A song is built up from
 up to 64 different patterns, each
 being played at up to 128 different
 positions.

 The small gadgets labeled "I" and "D"
 are Insert and Delete. With them you
 can Insert or Delete a position from
 your song. The length of your song
<-- KEYBOARD   UP/DOWN    PROTRACKER -->
^E3:D0,E2,E4,01
 will be adjusted automatically.
 Remember that the length of your song
 always must be one more than the last
 position, since the first position
 is 0.

 The "Are you sure ?" requester
 ------------------------------
 In addition to the gadgets, you can
 use "Y" or Return for Yes,
 and "N" or ESC for No.

 The Clear requester
 -------------------
 In addition to the gadgets you can use
<-- KEYBOARD   UP/DOWN    PROTRACKER -->
^E4:D0,E3,E5,01
 "A" for All, "O" for Song, "S" for
 samples and "C" or ESC for Cancel.

 The text-input routine
 ----------------------
 Now this is really simple. Clicking on
 a textline will enable you to edit it.
 Some text lines are longer than they
 seem, so use the arrowkeys to scroll
 back and forth in the text. The text-
 input mode is just like an ordinary
 text editor. You can use backspace,
 delete, space and such. In text-input
 mode you can also use the numeric pad
 for entering numbers. Pressing the
<-- KEYBOARD   UP/DOWN    PROTRACKER -->
^E5:D0,E4,E6,01
 right mousebutton will clear the text-
 line and exit the editing. Use ESC or
 return to just exit.

 The numbergadgets
 -----------------
 Click on them and type in the value
 (Hex or Dec).ESC or return aborts.

 Passing arguments from Workbench/CLI
 ------------------------------------
 When starting from CLI, you can type a
 modulename with a pathname(optional)
 as an argument. The modulename will be
 added to the modulepath stored in the
<-- KEYBOARD   UP/DOWN    PROTRACKER -->
^E6:D0,E5,E7,01
 current config-file.
 E.g. If the modulepath is ST-00:modules
 and you pass crap/mod.fake as an
 argument, then the module
 ST-00:modules/crap/mod.fake will be
 loaded. When starting from Workbench,
 you can click on a project icon twice
 and the selected module will be loaded
 (presuming that the icon's default tool
 is PT2.3A.The module will be loaded
 from the modulepath in the current
 config-file regardless of in which
 directory the moduleicon is located.
 That is, you can have all modules in a
 directory and the icons in another
<-- KEYBOARD   UP/DOWN    PROTRACKER -->
^E7:D0,E6,E8,01
 directory to prevent PT from loading
 all .info files into the file-list when
 you select LOAD MODULE.
 Pressing the moduleicon once, and
 holding shift while double-clicking on
 the PT2.3A icon also works as above.

 Tips 'n tricks
 --------------
 When inserting, pasting or join-pasting
 hold down shift to keep the cursor from
 jumping to the end of the block.
 e.g. shft+ctrl+P


<-- KEYBOARD   UP/DOWN    PROTRACKER -->
^E8:D0,E7,E9,01
 Holding shift while pressing ctrl+K
 (kill to end of track) will kill to
 start of track instead.
 Holding shift while pressing ctrl+
 shift-a will solo the current channel.

 Use Esc or right mousebutton to exit
 from a lot of things.

 Effect tips
 -----------
 You can set the volume without playing
 a note. e.g. ---01000
 This will set the volume for sample 1
 without trigging the note.
<-- KEYBOARD   UP/DOWN    PROTRACKER -->
^E9:D0,E8,EA,01
 Or try trigging the sample and sliding
 the volume down. e.g. C-301A08
                       ---01A08
                       ---01A08
 This will create a strange arpeggiato
 effect, like on "Cream of the earth"
 by Romeo Knight / RSI.








<-- KEYBOARD   UP/DOWN    PROTRACKER -->
^EA:D0,E9,EB,01


 Pointer Colors
 --------------

 Gray      - Nothin's happening.
 Yellow    - Playing song / pattern.
 Green     - Disk action.
 Blue      - Edit / record.
 Magenta   - Waiting for something
             (text, number etc.).
 Cyan      - Select entry or delete.
 Red       - Something went wrong.


<-- KEYBOARD   UP/DOWN    PROTRACKER -->
^EB:D0,EA,00,01

 Drumpad
 -------

 Use backspace '\' to toggle modes.
 One or more dots will appear to
 the right of the freemem display.

 No dots: Normal keypad.
   1 dot: Drumpad.
  2 dots: Drumpad - Edit/Rec possible.

 Use Alt + keypad key to set note.


<-- KEYBOARD      UP      PROTRACKER -->
