char *
TunesFile(s) 
	char *s;
/*
** Look for 's' in each directory in the 'TunesPath',
** and return the full path if found, NULL if not.
** The returned path name is a pointer to static storage;
** copy it if necessary.
*/
{
  char *SearchPath(), *TunesPath();
  return SearchPath(TunesPath(), s);
}
