Chapter 22: MechWarrior 2 and NetMech

Voted by PC Entertainment as 1995's "Game of the Year", MechWarrior® 2 combines arcade action with elements of role-playing and simulation games to create an intense virtual battle experience through texture-mapped 3D animation and realistic sound. Generally based on the FASA board games BattleTech® and MechWarrior, the game's scenario derives more specifically from the Trial of Refusal depicted in the novel Bred for Warby Michael Stackpole.

The Scenario

The year is the distant future, 3057, and two rival Clans vie for supremacy. Clan Jade Falcon fights for the forceful domination of Terra; The Wolf Clan fights to protect Terra from the scourges of war. Both Clans are mighty; each is determined it fights for right.

Players assume the role of MechWarriors, an elite group of fighters who "strap on" and pilot the Clans' BattleMechs, two-legged fighting machines laden with armor and a complement of brutal weaponry. The Clan for which a player chooses to fight during any session of play is up to the player. An equal number of missions is included for both Clans, so players can play one side and then the other, meeting each Clan's very different mission objectives.

The game allows for two modes of play. In the career mode, players garner honor points and compete for rank within the Clans. In the instant action mode, the play is the thing-the play action that is, with no concern for rank, career, or honor, just destruction and coming back alive.

Strategic Approaches to the Game

New recruits to the game will do fine if they keep one thing in mind before they go rushing into the fray: Battles are not won and lost on the battlefield, but instead on the training field. And MechWarrior 2 offers a superior training program complete with training missions. It is on the Clan training grounds where players can experiment with the 15 different BattleMech models and the 20 different pieces of weaponry available for use.

As each weapon offers different capabilities, so too the BattleMechs differ in their size and maneuverability. Since a MechWarrior must select, customize, and configure the BattleMech he will take into each mission, an intelligence of the machinery and weaponry, plus savvy skills, will be vital to surviving.

The Clan assigns missions, the MechWarrior does not choose. It is important, therefore, for the player to read the mission briefing and understand the mission objectives before preparing a BattleMech and adventuring out of the Clan hall. Know, too, the missions are timed, and though it is possible to run through a mission dodging exchanges with the enemy Clan, this in-and-out tactic garners few honor points.

When engaged in combat, keep in mind that a legless BattleMech is a lame BattleMech and an armless BattleMech is often disarmed. Also, be aware that the armor on the back of a BattleMech is the weakest-this is true of your BattleMech as well as your enemy's. Watch your back and aim for your opponent's.

Lastly, recognize that with all the fire power (emphasis on fire) a BattleMech normally carries, the machine can heat up rather quickly and become a hazard to the MechWarrior at the controls. Take care not to overheat; the results can be fatal.

Game Controls

The action in MechWarrior 2 is fast and furious, so it is no surprise that a player's reactions on the keyboard need to be somewhat fast and furious, too. In fact, the computer keyboard control codes are somewhat as complicated as the controls which might be expected inside an actual BattleMech. Tables 22.1 through 22.6 lists the codes.

Table 22.1

Cockpit Weapon Controls


CodeAction
SpacebarFires the selected weapon
EnterCycles through available options to select a weapon or weapons group
\ (backslash)Toggles between chain fire and group fire
Shift+1, 2, or 3Adds a weapon to a weapons group
Num Lock, /, * (on the keypad)Fires weapons group
KJettisons ammunition
TCycles through all targets
RReturns to previous target
ETargets nearest enemy
FIdentifies nearest friend, or Starmate
QTargets object in reticle
IInspects targeted object
Ctrl+TTurns targeting off

Table 22.2

Heads Up Display (HUD) System Controls


F1Cycles through the multifunctional display
F2Toggles the radar display between normal and full screen
F5Toggles damage display; indicates any damage the BattleMech has sustained
F6Toggles HTAL (Head/Torso/Arms/Legs) damage display; reports any damage to armor
F11Toggles HUD (Heads Up Display); enables/DisablesHUD
UUses menu; reports systems status
F12Reviews mission objectives

Table 22.3

Camera Controls


F4Toggles target display; targets angle
F7Toggles rear view
F8Down view
F9Weapon view
F10Weapon view after launch

Table 22.4

BattleMech Pilot Controls


1 through 0Accelerates the BattleMech (0 = 100%) and slows the BattleMech to a stop
+, -Increases, decreases throttle
Left & Right ArrowsSteers left and right
BackspaceReverses direction
< or >Twists the BattleMech's torso
/Recenters the BattleMech's torso
MRecenters the BattleMech's legs under its torso
JEngages jump jets (when applicable) To steer the jump jets, use the 6-key "home" portion of the keypad
NSelects a NAVigation point
ATurns autopilot on and off
VTurns MASC on and off
SEngages manual shutdown or restart
OOverrides automatic thermal shutdown
Ctrl+Alt+EEjects the MechWarrior pilot from the BattleMech
Ctrl+ETurns auto-ejection on and off
Ctrl+Alt+XInitiates self-destruct
Ctrl+F1 or Ctrl+BAllows MechWarrior to command Starmates
Ctrl+F2 or Ctrl+F3Determines command point 1 or 2

Table 22.5

Pilot View Controls


ZZooms in
Shift+ZZooms out
Ctrl+ZResets zoom magnification
7 (on the keypad)Glance to the left
9 (on the keypad)Glance to the right
Ctrl+Arrow KeysControls pilot line of vision
LTurns low light amplification on and off
WTurns enhanced imaging on and off
F3Turns satellite uplink on and off
XZooms in on satellite uplink image
Shift+XZooms out on satellite uplink image
CTurns External Tracking Cameras (XTC) on and off
Ctrl+Arrow KeysControls External Tracking Cameras's line of vision

Table 22.6

Other Controls


EscReveals options/battle parameters menuAlt+P or Alt+PausePauses gameCtrl+QAborts or exits a missionCtrl+PSnaps a screen shot

Cheat Codes To a MechWarrior, "war is life" and honor is all. There is no honor in cheating, but here are some of the game's cheat codes just the same. To activate these cheats, a player must be actively involved in a mission, and the codes must be typed while the Ctrl+Alt+Shift keys are depressed (see Table 22.7).

Table 22.7

Cheat Codes


CodeAction
BLORBTurns invulnerability on and off
CIAProvides unlimited ammunition
COLDMISERTurns heat tracking on and off
DORCSIntroduces the "dorcs" who created the game
ENOLAGAYNukes the area, killing everything vulnerable
FLYGIRLInstalls jump jets on BattleMechs without them
FRONTMakes rearview camera a frontview camera
Ctrl+Left Arrowturn left
Ctrl+Right Arrowturn right
Ctrl+Up Arrowincrease altitude
Ctrl+Down Arrowdecrease altitude
Zzoom in
Shift+Zzoom out
GANKEMDestroys the object targeted
HANGAROUNDEnables player to stay at mission site after the mission has been completed or time has run out
MEEPMEEPEnables time compression
UNMEEPMEEPDisables time compression
MICHELINDisplays bounding spheres on targets
MIGHTYMOUSEProvides unlimited jump jet power
TINKERBELLPositions external camera to view a fixed area
XRAYProvides ability to see through objects
ZMACKEnables time expansion


NetMech and Multiplayer Action


You must run MechWarrior 2 along with NetMech in order for 2 or more users to play. With NetMech true multiplayer action in MechWarrior 2 is possible, allowing up to eight players to simultaneously shoot it out for the honor and glory of their respective Clans. In addition to opening up the multiplayer capability of the game, NetMech also includes 15 new missions.

While every player in a multiplayer session must each be running the same version of NetMech, only one player needs to have a full copy of MechWarrior 2 to host the other players participating in the session. The MS-DOS version of NetMech is currently available free for download from the Activision corporate site at http://www.activision.com/netmech/index.html.

NetMech/Mechwarrior 2 play is currently supported at DWANGO http://www.dwango.com/enter.html and by Kali (http://www.axxis.com/kali/). Mechwarrior 2 head-to-head action can be found at MPlayer Gameway ( http://www.mplayer.com/). For more information on these services see Chapter 13 on network gaming.