SHIPROCK: A Frank Lloyd Wright House This Doom 1 level is a replica of the Rose Pauson residence, designed by Frank Lloyd Wright. The house was built in Phoenix in 1939, and a fire from the living-room fireplace destroyed it in 1942. The concrete structure became known as Shiprock, and remained until 1980. By creative placement of teleporters, I have allowed the player to walk through both floors of the house with only a slight discontinuity. This level is intended as a tour of the house. No monsters are included at any level, but deathmatch equipment is available in Ultra-Violence mode for those who _insist_ on playing war games inside a work of art. To play this level properly, you will have to install the accompanying DeHackEd 2.3 patch file. DeHackEd is available at all Internet Doom archives, or if you got this level on a CD, it might be on that CD. Note that if you set up DeHackEd incorrectly, you could permanently change your DOOM.EXE, and I will not be held accountable! Once the patch is installed, start Doom with the command doom -file wadpath\shiprock.wad -warp 1 1 -skill 1 substituting the modified DOOM.EXE filename for "doom" and the correct path of shiprock.wad for "wadpath". Note: The patch lowers the player width to fit through narrow halls, and suppresses the teleport flash. ================================================================ Credits : My father for the idea and the floorplan; Frank Lloyd Wright; the authors of all the editors I used; Matt Fell for the Doom Specs; and, of course, id. References : For pictures and information about the house, see Storer, William Allin. _The_Frank Lloyd_Wright_Companion_. Chicago: U of Chicago P, 1993. Guerrero, Pedro E. _Picturing Wright_. San Francisco: Pomegranate, 1994. Pfeiffer, Bruce Brooks. _Frank_Lloyd Wright_Drawings_. New York: Abrams, 1990. ================================================================ * Construction * Base : Floor plan and photographs of the house Editor(s) used : DEU, BSP, DeHackEd Known Bugs : There are some see-through walls you cannot walk through. These are not bugs, they're glass windows. * Copyright / Permissions * Recipients may NOT use this level as a base to build additional levels. Recipients MAY use the stairway mechanism used to link multiple floors in their own levels. Recipients MAY distribute this level in any format, including non- electronic formats, provided that this text is included in the distribution. The author accepts no obligation for costs relating in any way to such distribution.