------------------------------------------------------------------------ DOOM(c) & DOOM II(c) Add-on Level, CIRCLE1.WAD & CIRCLE2.WAD ------------------------------------------------------------------------ CIRCLE1.WAD - DOOM1(c) Level CIRCLE2.WAD - DOOM II(c) version of the above level including special features DESCRIPTION: Designed to allow easy escape and ambushes, four main rooms connected by passages to each other surround a central room. Around this is a loop of dim tunnels dug into the earth. Secret doors and teleports. FEATURES: Specifically designed for Deathmatch but can be played in single and Co-operative modes as well. - Many entrances and exits allow for quick kills, easy escapes or ambushes - Teleporters to many locations throughout the level - Secret weapons and powerups - Doors are recessed to make sure you can get through them quickly when in trouble - Linedef triggered doors stop other players from determining your location by which doors are open - Came 7th in the top Deathmatch levels guide [X] Deatmatch [X] Co-op [X] Single player [X] Extra Graphics STATISTICS: Built with DEU4.3-5.21gcc, node built with BSP1.1. Took over 12 Hours to build plus a further 10 hours of playtesting in deathmatch to make it perfect. This level can be used in any electronic medium (eg. Disk, CD-ROM) as long as this text file is included and the Author contacted about such uses. This level can also be used as a base for other levels. AUTHOR'S ADDRESS: alphatek@yoyo.cc.monash.edu.au {Prefered address} dgri4@mfs01.cc.monash.edu.au dgri4@eng3.cc.monash.edu.au ------------------------------------------------------------------------