;                                      
; Random World File created by populate
;                                      
; Populate was written By Dusty Bedford 1994
;                                      
;Enemies                    Weight    When                            MAX#OF 
LAUNCHER                      2.20                                       ;1 
CHAINGUNNER                  77.50                                       5 
CHAINGUNNER                  15.50         HARD_ONLY                     1 
DEMON                        23.76         MEDIUM_AND_HARD               1 
KNIGHT                       21.70         MEDIUM_ONLY                   1L 
SHELLBOX                      2.20                                       2 
MEDIKIT                       8.82                                       4 
IMP                          51.67         DEAF/AMBUSHMEDIUM_AND_HARD    5 
IMP                          62.01         DEAF/AMBUSH                   6 
CHAINGUNNER                  77.50         DEAF/AMBUSH                   5 
STIMPAK                       2.20         DEAF/AMBUSH                   2 
SHOTGUN                       2.20                                       ;1 
ROCKETS                       3.31                                       1 
SHELLS                        1.10                                       1 
IMP                          31.00         MEDIUM_AND_HARD               3 
IMP                          10.33                                       1 
BULLETS                       2.20         DEAF/AMBUSH                   1 
SHELLS                        2.20         DEAF/AMBUSH                   2 
BERSERK                       2.20         DEAF/AMBUSH                   1 
CHAINGUNNER                  62.00         DEAF/AMBUSHMEDIUM_AND_HARD    4 
HELMET                        5.51         DEAF/AMBUSH                  ;5 ;This item is inocuous 
CHAINGUNNER                  62.00         MEDIUM_AND_HARD               4 
LAUNCHER                      2.20         MULTIPLAYER                   1 
BLUEBALL                      1.65         MULTIPLAYER                   1L 
PLASMA                        2.20                                       1 
BARON                        31.00         HARD_ONLY                     1L 
DEMON                        23.76         EASY_ONLY                     1 
IMP                          31.00         DEAF/AMBUSHHARD_ONLY          3 
CHAINGUNNER                  77.50         DEAF/AMBUSHHARD_ONLY          5 
DEMON                        23.76         HARD_ONLY                     1 
CHAINGUNNER                  15.50         EASY_AND_HARD                 1 
DEMON                        23.76         DEAF/AMBUSHHARD_ONLY          1 
SPECTRE                      71.29         DEAF/AMBUSHMEDIUM_AND_HARD    3 
SPECTRE                      47.53         DEAF/AMBUSHHARD_ONLY          2 
SPECTRE                      47.53         DEAF/AMBUSH                   2 
SKELETON                     23.25         DEAF/AMBUSHMEDIUM_AND_HARD    1L 
SKELETON                     23.25         DEAF/AMBUSHHARD_ONLY          1L 
BLUEBALL                      1.65         MEDIUM_AND_HARD               1L 
GARMOR                        3.31                                       1 
ENERCELL                      1.65         MEDIUM_AND_HARD               1 
CLIP                          1.50                                       10
;                                            
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
;                                            
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified.  Using the strict 
; standard requires that one or more of the   
; items in the list above not have a specified
; maximum number of objects.                  
;                                              
;PER    85   ;Strict standard for exact placement 
PER    51   ;Lowered Standard for easy placement
;                                            
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original  
; level.  You will have to supply your own above. 
;                                            
PRESERVE    PILLARS                          
PRESERVE    LAMPS                            
;                                            
; THRESHOLD determines what a MEGA-GOODIE is.  
; MEGA-GOODIES are used to make the level fair 
; if the generator places a lot of enemies in  
; the level.                                   
;                                              
THRESHOLD    75                                  
;                                              
; I.Q. Determines how intelligently the program  
; places objects in the effort to defeat you.   
; 250 is the default if it is not specified here. 
;                                              
I.Q.    250                                 
;                                              
; EVEN sets the point at which the program must begin 
; placing MEGA-GOODIES into the level, on the   
; basis of the hardest difficulty rating.          
; The MEGA-GOODIES give you a fighting chance,  
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level. 
EVEN    500                                 
;                                              
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects 
; this often makes the level impossible to finish
; or just ugly-looking.  Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;                  
SPREAD    15                                  
;                                              
