;                                      
; Random World File created by populate
;                                      
; Populate was written By Dusty Bedford 1994
;                                      
;Enemies                    Weight    When                            MAX#OF 
IMP                          39.31                                       16 
IMP                          98.27         HARD_ONLY                     40 
DEMON                        79.09         HARD_ONLY                     14 
DEMON                        67.79                                       12 
DEMON                        28.25         MEDIUM_AND_HARD               5 
BFG9000                       1.05                                       1L 
ROCKETS                      15.70                                       ;4 
MEDIKIT                       3.14                                       6 
BULLETS                       4.19                                       8 
SKELETON                     11.05                                       2L 
ARACHNOTRON                  22.06                                       1L 
BLUEBALL                      0.79                                       2L 
PLASMA                        0.52                                       1L 
CELLPACK                      4.72                                       9 
POTION                        9.17                                      ;35 ;This item is inocuous 
SHELLS                        3.67                                       14 
IMP                           4.91         DEAF/AMBUSH                   2 
CLIP                          0.52                                       ;4 
IMP                          51.59         DEAF/AMBUSHHARD_ONLY          21 
HELMET                       14.15                                      ;54 ;This item is inocuous 
TROOPER                      88.44                                      ;36 ;This item is inocuous 
SERGEANT                     27.02         MEDIUM_AND_HARD               11 
SERGEANT                     19.65         HARD_ONLY                     8 
TROOPER                       7.37         MEDIUM_AND_HARD              ;3 ;This item is inocuous
TROOPER                      54.05         DEAF/AMBUSH                  ;22 ;This item is inocuous 
FLYSKULL                      2.95                                       2 
SHOTGUN                       0.52                                       1 
SHELLBOX                      0.52                                       2 
STIMPAK                       6.02                                       23 
IMP                          34.39         MEDIUM_AND_HARD               14 
SERGEANT                      2.46         EASY_ONLY                     1 
SKULLSPITTER                 34.39         HARD_ONLY                     5L 
SPECTRE                      45.19         HARD_ONLY                     8 
SPECTRE                      11.30         MEDIUM_AND_HARD               2 
CHAINGUN                      0.79                                       1 
STIMPAK                       1.05         MEDIUM_AND_HARD               4 
GARMOR                        1.57                                       2 
SKELETON                      5.53         HARD_ONLY                     1L 
SKELETON                      5.53         MEDIUM_AND_HARD               1L 
ROCKET                        0.79                                       ;6 
SERGEANT                     19.65         DEAF/AMBUSHMEDIUM_AND_HARD    8 
CELLPACK                      1.05         MEDIUM_AND_HARD               2 
CYBORG                       21.61         MEDIUM_AND_HARD               1L 
SKULLSPITTER                  6.88         MEDIUM_AND_HARD               1L 
FLYSKULL                      4.42         EASY_ONLY                     3 
SKULLSPITTER                  6.88                                       1L
FLYSKULL                     20.64         HARD_ONLY                     14 
LAUNCHER                      0.52                                       1L 
ARACHNOTRON                  88.25         HARD_ONLY                     4L 
TROOPER                       4.91         DEAF/AMBUSHMEDIUM_AND_HARD   ;2 ;This item is inocuous
SERGEANT                      9.83         DEAF/AMBUSH                   4 
TROOPER                      19.65         HARD_ONLY                    ;8 ;This item is inocuous
BACKPACK                      0.52                                       ;1 
ENERCELL                      0.39                                       1 
CHAINGUNNER                  14.74         DEAF/AMBUSHMEDIUM_AND_HARD    4L 
BERSERK                       1.05                                       2 
BARMOR                        0.79                                       1L 
INVULN                        1.05                                       2 
IMP                           4.91         DEAF/AMBUSHMEDIUM_AND_HARD    2 
ARACHNOTRON                  44.12         MEDIUM_AND_HARD               2L 
INVISO                        0.52                                       1 
CHAINSAW                      0.52                                       1L 
FLYSKULL                      2.95         MEDIUM_AND_HARD               2 
SUPERSHOTGUN                  0.52         MULTIPLAYER                   1 
BACKPACK                      2.10         MULTIPLAYER                   ;4 
MEGABALL                      0.52                                       1L 
BARON                         7.37         EASY_ONLY                     1L 
;                                            
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
;                                            
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified.  Using the strict 
; standard requires that one or more of the   
; items in the list above not have a specified
; maximum number of objects.                  
;                                              
PER    479   ;Strict standard for exact placement 
;PER    407   ;Lowered Standard for easy placement
;                                            
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original  
; level.  You will have to supply your own above. 
;                                            
PRESERVE    PILLARS                          
PRESERVE    LAMPS                            
;                                            
; THRESHOLD determines what a MEGA-GOODIE is.  
; MEGA-GOODIES are used to make the level fair 
; if the generator places a lot of enemies in  
; the level.                                   
;                                              
THRESHOLD    75                                  
;                                              
; I.Q. Determines how intelligently the program  
; places objects in the effort to defeat you.   
; 250 is the default if it is not specified here. 
;                                              
I.Q.    250                                 
;                                              
; EVEN sets the point at which the program must begin 
; placing MEGA-GOODIES into the level, on the   
; basis of the hardest difficulty rating.          
; The MEGA-GOODIES give you a fighting chance,  
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level. 
EVEN    500                                 
;                                              
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects 
; this often makes the level impossible to finish
; or just ugly-looking.  Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;                  
SPREAD    15                                  
;                                              
