;                                      
; Random World File created by populate
;                                      
; Populate was written By Dusty Bedford 1994
;                                      
;Enemies                    Weight    When                            MAX#OF 
IMP                          94.97                                       18 
IMP                          42.21         MEDIUM_AND_HARD               8 
IMP                          36.93         HARD_ONLY                     7 
SERGEANT                      5.28         DEAF/AMBUSH                   1 
SERGEANT                     31.66         DEAF/AMBUSHMEDIUM_AND_HARD    6 
IMP                           5.28         DEAF/AMBUSHMEDIUM_AND_HARD    1 
IMP                          15.83         DEAF/AMBUSHHARD_ONLY          3 
DEMON                        24.27         DEAF/AMBUSHHARD_ONLY          2 
SERGEANT                     63.32         MEDIUM_AND_HARD               12 
SERGEANT                     42.21         HARD_ONLY                     8 
STIMPAK                       3.38                                       6 
SHELLS                        0.56                                       1 
CLIP                          1.13                                       ;4 
BARREL                       63.33                                       ;20 
DEMON                        24.27                                       2 
DEMON                       109.20         MEDIUM_AND_HARD               9 
DEMON                        24.27         HARD_ONLY                     2 
SHELLBOX                      1.13                                       2 
BULLETS                       6.75                                       6 
MEDIKIT                       6.75                                       6 
POTION                        9.00                                      ;16 ;This item is inocuous 
HELMET                       15.19                                      ;27 ;This item is inocuous 
CHAINGUN                      1.69                                       1 
TROOPER                      19.00                                      ;4 ;This item is inocuous 
INVISO                        1.13         MULTIPLAYER                   1 
GARMOR                        1.69                                       1 
IMP                          15.83         DEAF/AMBUSH                   3 
TROOPER                       4.75         DEAF/AMBUSH                  ;1 ;This item is inocuous 
SPECTRE                      48.53         DEAF/AMBUSHHARD_ONLY          4 
SPECTRE                      60.66         HARD_ONLY                     5 
LAUNCHER                      1.13                                       1 
ROCKETS                       3.38                                       2 
SERGEANT                     10.55                                       2 
SPECTRE                      12.13         DEAF/AMBUSH                   1 
SPECTRE                      12.13                                       1 
SPECTRE                      24.27         MEDIUM_AND_HARD               2 
SPECTRE                      12.13         DEAF/AMBUSHMEDIUM_AND_HARD    1 
BACKPACK                      1.13                                       1 
SHOTGUN                       1.13                                       1 
CHAINSAW                      1.13                                       1L 
;                                            
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
;                                            
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified.  Using the strict 
; standard requires that one or more of the   
; items in the list above not have a specified
; maximum number of objects.                  
;                                              
PER    200   ;Strict standard for exact placement 
;PER    169   ;Lowered Standard for easy placement
;                                            
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original  
; level.  You will have to supply your own above. 
;                                            
PRESERVE    PILLARS                          
PRESERVE    LAMPS                            
;                                            
; THRESHOLD determines what a MEGA-GOODIE is.  
; MEGA-GOODIES are used to make the level fair 
; if the generator places a lot of enemies in  
; the level.                                   
;                                              
THRESHOLD    75                                  
;                                              
; I.Q. Determines how intelligently the program  
; places objects in the effort to defeat you.   
; 250 is the default if it is not specified here. 
;                                              
I.Q.    250                                 
;                                              
; EVEN sets the point at which the program must begin 
; placing MEGA-GOODIES into the level, on the   
; basis of the hardest difficulty rating.          
; The MEGA-GOODIES give you a fighting chance,  
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level. 
EVEN    500                                 
;                                              
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects 
; this often makes the level impossible to finish
; or just ugly-looking.  Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;                  
SPREAD    15                                  
;                                              
