;                                      
; Random World File created by populate
;                                      
; Populate was written By Dusty Bedford 1994
;                                      
;Enemies                    Weight    When                            MAX#OF 
BLUEBALL                      1.15                                       2 
IMP                          24.26         MEDIUM_AND_HARD               9 
IMP                          13.48         HARD_ONLY                     5 
DEMON                         6.20                                       1 
IMP                          21.56                                       8 
SERGEANT                     45.82         DEAF/AMBUSH                   17 
SERGEANT                     24.26         DEAF/AMBUSHMEDIUM_AND_HARD    9 
DEMON                        43.38         DEAF/AMBUSHMEDIUM_AND_HARD    7 
DEMON                        37.18         DEAF/AMBUSHHARD_ONLY          6 
SPECTRE                      12.39         DEAF/AMBUSHMEDIUM_AND_HARD    2 
BARREL                       35.58         DEAF/AMBUSH                   22 
MEDIKIT                       6.32         DEAF/AMBUSH                   11 
INVISO                        1.15         DEAF/AMBUSH                   2 
CHAINGUN                      0.86         DEAF/AMBUSH                   1 
BACKPACK                      1.15         DEAF/AMBUSH                   2 
IMP                          48.51         DEAF/AMBUSHMEDIUM_AND_HARD    18 
SPECTRE                      61.97         DEAF/AMBUSHHARD_ONLY          10 
TROOPER                      12.13         DEAF/AMBUSH                  ;5 ;This item is inocuous 
TROOPER                      14.55         DEAF/AMBUSHMEDIUM_AND_HARD   ;6 ;This item is inocuous
MEDIKIT                       2.87         DEAF/AMBUSHEASY_AND_MEDIUM    5 
SHELLS                        4.02         DEAF/AMBUSH                   14 
BULLETS                       2.87         DEAF/AMBUSH                   5 
SHELLBOX                      2.01         DEAF/AMBUSH                   7 
LAUNCHER                      0.57         DEAF/AMBUSH                   1 
SHOTGUN                       0.57         DEAF/AMBUSH                   1 
STIMPAK                       3.74         DEAF/AMBUSH                   13 
STIMPAK                       1.15         DEAF/AMBUSHEASY_AND_MEDIUM    4 
TROOPER                      19.41                                      ;8 ;This item is inocuous 
TROOPER                       7.28         MEDIUM_AND_HARD              ;3 ;This item is inocuous
SERGEANT                     24.26         MEDIUM_AND_HARD               9 
SERGEANT                     18.87         HARD_ONLY                     7 
SPECTRE                      18.59         HARD_ONLY                     3 
BARMOR                        0.86         DEAF/AMBUSH                   1 
GARMOR                        2.59         DEAF/AMBUSH                   3 
HELMET                       15.52         DEAF/AMBUSH                  ;54 ;This item is inocuous 
POTION                        9.77         DEAF/AMBUSH                  ;34 ;This item is inocuous 
IMP                          21.56         DEAF/AMBUSH                   8 
SHELLS                        2.30                                       8 
MAP                           0.86         DEAF/AMBUSH                   1L 
ROCKETS                       1.72         DEAF/AMBUSH                   2 
LAVISOR                       0.43         DEAF/AMBUSH                   1 
CLIP                          0.86         DEAF/AMBUSH                   6 
RADSUIT                       1.29         DEAF/AMBUSH                   1 
SERGEANT                     40.43         DEAF/AMBUSHHARD_ONLY          15 
RADSUIT                       2.59                                       2 
MEDIKIT                       1.72                                       3 
STIMPAK                       0.29                                       1 
BULLETS                       1.15                                       2 
IMP                          24.26         DEAF/AMBUSHHARD_ONLY          9 
DEMON                         6.20         DEAF/AMBUSH                   1 
BARREL                        3.23         DEAF/AMBUSHHARD_ONLY          2 
ROCKET                        0.14         DEAF/AMBUSHMEDIUM_AND_HARD    1 
SHELLS                        0.57         DEAF/AMBUSHMEDIUM_AND_HARD    2 
CLIP                          0.43         DEAF/AMBUSHMEDIUM_AND_HARD    3 
MEDIKIT                       0.57         DEAF/AMBUSHMEDIUM_AND_HARD    1 
STIMPAK                       0.86         DEAF/AMBUSHMEDIUM_AND_HARD    3 
SPECTRE                      30.99         MEDIUM_AND_HARD               5 
SPECTRE                      12.39                                       2 
POTION                        1.15         DEAF/AMBUSHHARD_ONLY         ;4 ;This item is inocuous
HELMET                        2.87         DEAF/AMBUSHHARD_ONLY         ;10 ;This item is inocuous
GARMOR                        0.86         DEAF/AMBUSHHARD_ONLY          1 
SHELLBOX                      0.29                                       1 
BACKPACK                      0.57                                       1 
POTION                        1.44                                      ;5 ;This item is inocuous 
ROCKETS                       1.72                                       2 
DEMON                        30.99         HARD_ONLY                     5 
MEDIKIT                       1.15         MEDIUM_AND_HARD               2 
SHELLS                        0.57         MEDIUM_AND_HARD               2 
ROCKET                        0.14         MEDIUM_AND_HARD               1 
MEDIKIT                       1.15         DEAF/AMBUSHHARD_ONLY          2 
SHELLBOX                      0.29         DEAF/AMBUSHHARD_ONLY          1 
;                                            
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
;                                            
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified.  Using the strict 
; standard requires that one or more of the   
; items in the list above not have a specified
; maximum number of objects.                  
;                                              
PER    431   ;Strict standard for exact placement 
;PER    366   ;Lowered Standard for easy placement
;                                            
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original  
; level.  You will have to supply your own above. 
;                                            
PRESERVE    PILLARS                          
PRESERVE    LAMPS                            
;                                            
; THRESHOLD determines what a MEGA-GOODIE is.  
; MEGA-GOODIES are used to make the level fair 
; if the generator places a lot of enemies in  
; the level.                                   
;                                              
THRESHOLD    75                                  
;                                              
; I.Q. Determines how intelligently the program  
; places objects in the effort to defeat you.   
; 250 is the default if it is not specified here. 
;                                              
I.Q.    250                                 
;                                              
; EVEN sets the point at which the program must begin 
; placing MEGA-GOODIES into the level, on the   
; basis of the hardest difficulty rating.          
; The MEGA-GOODIES give you a fighting chance,  
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level. 
EVEN    500                                 
;                                              
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects 
; this often makes the level impossible to finish
; or just ugly-looking.  Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;                  
SPREAD    15                                  
;                                              
