;                                      
; Random World File created by populate
;                                      
; Populate was written By Dusty Bedford 1994
;                                      
;Enemies                    Weight    When                            MAX#OF 
SERGEANT                    150.06         HARD_ONLY                     12 
IMP                          87.54                                       7 
BARREL                       37.53         HARD_ONLY                     5 
DEMON                        86.26         HARD_ONLY                     3 
IMP                          37.52         MEDIUM_AND_HARD               3 
CACODEMON                    46.67         HARD_ONLY                     1 
SERGEANT                    175.07         MEDIUM_AND_HARD               14 
ROCKET                        0.67         EASY_AND_MEDIUM               1 
SERGEANT                     75.03                                       6 
BACKPACK                      5.33         EASY_AND_MEDIUM               2 
CHAINSAW                      5.33         EASY_ONLY                     2L 
BARREL                       60.04                                       8 
BARREL                       37.53         MEDIUM_AND_HARD               5 
SHOTGUN                       8.00         EASY_ONLY                     3 
CHAINGUN                      8.00         EASY_ONLY                     2 
CLIP                          2.67                                       4 
LAUNCHER                      2.67                                       1 
ENERCELL                      6.00         EASY_AND_MEDIUM               3 
ROCKETS                       8.00         EASY_ONLY                     2 
SHOTGUN                       5.33                                       2 
PLASMA                        2.67         EASY_AND_MEDIUM               1 
SHELLBOX                      1.33         EASY_AND_MEDIUM               1 
LAUNCHER                      2.67         EASY_ONLY                     1 
;                                            
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
;                                            
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified.  Using the strict 
; standard requires that one or more of the   
; items in the list above not have a specified
; maximum number of objects.                  
;                                              
;PER    89   ;Strict standard for exact placement 
PER    75   ;Lowered Standard for easy placement
;                                            
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original  
; level.  You will have to supply your own above. 
;                                            
PRESERVE    PILLARS                          
PRESERVE    LAMPS                            
;                                            
; THRESHOLD determines what a MEGA-GOODIE is.  
; MEGA-GOODIES are used to make the level fair 
; if the generator places a lot of enemies in  
; the level.                                   
;                                              
THRESHOLD    75                                  
;                                              
; I.Q. Determines how intelligently the program  
; places objects in the effort to defeat you.   
; 250 is the default if it is not specified here. 
;                                              
I.Q.    250                                 
;                                              
; EVEN sets the point at which the program must begin 
; placing MEGA-GOODIES into the level, on the   
; basis of the hardest difficulty rating.          
; The MEGA-GOODIES give you a fighting chance,  
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level. 
EVEN    500                                 
;                                              
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects 
; this often makes the level impossible to finish
; or just ugly-looking.  Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;                  
SPREAD    15                                  
;                                              
