;                                      
; Random World File created by populate
;                                      
; Populate was written By Dusty Bedford 1994
;                                      
;Enemies                    Weight    When                            MAX#OF 
BARON                        17.14                                       1L 
BARON                        17.14         HARD_ONLY                     1L 
CACODEMON                   213.36                                       8 
CACODEMON                   106.68         MULTIPLAYER                   4 
CHAINGUN                      2.29                                       1 
BFG9000                       3.05         MULTIPLAYER                   1L 
PLASMA                        1.52         MULTIPLAYER                   1 
LAUNCHER                      1.52         MULTIPLAYER                   1 
BLUEBALL                      1.52                                       1 
DEADPLAYER                    1.20                                       5 
STIMPAK                       2.29                                       ;3 
SHOTGUN                       4.57                                       3 
SERGEANT                     71.46         DEAF/AMBUSHMEDIUM_AND_HARD    10 
SERGEANT                    107.19         DEAF/AMBUSH                   15 
SERGEANT                     42.87         DEAF/AMBUSHHARD_ONLY          6 
TROOPER                      32.16         DEAF/AMBUSHHARD_ONLY         ;5 ;This item is inocuous
TROOPER                      32.16         DEAF/AMBUSHMEDIUM_AND_HARD   ;5 ;This item is inocuous
TROOPER                       6.43         DEAF/AMBUSH                  ;1 ;This item is inocuous 
TROOPER                      12.86                                      ;2 ;This item is inocuous 
DEADPLAYER                    0.24         DEAF/AMBUSH                   1 
MEDIKIT                       1.52         DEAF/AMBUSH                   1 
STIMPAK                       0.76         DEAF/AMBUSH                   ;1 
LAVISOR                       1.14                                       1 
INVULN                        1.52                                       1 
SPECTRE                      16.43                                       1 
SERGEANT                      7.15         HARD_ONLY                     1 
SPECTRE                      32.86         MEDIUM_AND_HARD               2 
SERGEANT                     28.58                                       4 
IMP                          28.58         DEAF/AMBUSHMEDIUM_AND_HARD    4 
IMP                          57.17         DEAF/AMBUSH                   8 
GARMOR                        2.29                                       1 
SHELLS                        6.86                                       ;9 
CACODEMON                    53.34         DEAF/AMBUSH                   2 
DEMON                        49.29         DEAF/AMBUSH                   3 
DEMON                        49.29         DEAF/AMBUSHMEDIUM_AND_HARD    3 
SPECTRE                      16.43         DEAF/AMBUSH                   1 
MEDIKIT                      12.19                                       8 
BULLETS                       3.05                                       2 
BACKPACK                      1.52                                       1 
SHELLBOX                      0.76                                       1 
SERGEANT                     21.44         MEDIUM_AND_HARD               3 
DEMON                        65.73         MEDIUM_AND_HARD               4 
BARON                        17.14         MULTIPLAYEREASY_AND_MEDIUM    1 
RADSUIT                       3.43                                       1 
CACODEMON                    26.67         DEAF/AMBUSHHARD_ONLY          1 
IMP                          21.44         MULTIPLAYERDEAF/AMBUSH        3 
SERGEANT                     21.44         MULTIPLAYERDEAF/AMBUSHMEDIUM_AND_HARD    3 
SERGEANT                     14.29         MULTIPLAYERDEAF/AMBUSH        2 
DEMON                        16.43         MULTIPLAYERDEAF/AMBUSH        1 
DEMON                        32.86         MULTIPLAYERDEAF/AMBUSHMEDIUM_AND_HARD    2 
BARON                        17.14         MULTIPLAYER                   1L 
;                                            
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
;                                            
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified.  Using the strict 
; standard requires that one or more of the   
; items in the list above not have a specified
; maximum number of objects.                  
;                                              
PER    152   ;Strict standard for exact placement 
;PER    129   ;Lowered Standard for easy placement
;                                            
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original  
; level.  You will have to supply your own above. 
;                                            
PRESERVE    PILLARS                          
PRESERVE    LAMPS                            
;                                            
; THRESHOLD determines what a MEGA-GOODIE is.  
; MEGA-GOODIES are used to make the level fair 
; if the generator places a lot of enemies in  
; the level.                                   
;                                              
THRESHOLD    75                                  
;                                              
; I.Q. Determines how intelligently the program  
; places objects in the effort to defeat you.   
; 250 is the default if it is not specified here. 
;                                              
I.Q.    250                                 
;                                              
; EVEN sets the point at which the program must begin 
; placing MEGA-GOODIES into the level, on the   
; basis of the hardest difficulty rating.          
; The MEGA-GOODIES give you a fighting chance,  
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level. 
EVEN    500                                 
;                                              
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects 
; this often makes the level impossible to finish
; or just ugly-looking.  Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;                  
SPREAD    15                                  
;                                              
