;                                      
; Random World File created by populate
;                                      
; Populate was written By Dusty Bedford 1994
;                                      
;Enemies                    Weight    When                            MAX#OF 
IMP                          16.94                                       6 
BARMOR                        1.81                                       2 
TROOPER                      12.70         DEAF/AMBUSHHARD_ONLY         ;5 ;This item is inocuous
SERGEANT                    208.89                                       74 
IMP                           2.82         DEAF/AMBUSH                   1 
MEDIKIT                       1.20         DEAF/AMBUSH                   2 
CLIP                          0.30         DEAF/AMBUSH                   2 
POTION                        2.41                                      ;8 ;This item is inocuous 
HELMET                        6.62                                      ;22 ;This item is inocuous 
BARREL                      364.24                                       215 
SHELLS                        6.32                                       21 
BARREL                       35.58         DEAF/AMBUSH                   21 
POTION                        1.20         DEAF/AMBUSH                  ;4 ;This item is inocuous 
POTION                        0.30         DEAF/AMBUSHHARD_ONLY         ;1 ;This item is inocuous
HELMET                        0.30         DEAF/AMBUSH                  ;1 ;This item is inocuous 
STIMPAK                       0.30         DEAF/AMBUSH                   1 
SHELLBOX                      0.30         DEAF/AMBUSH                   1 
BULLETS                       0.60         DEAF/AMBUSH                   1 
ROCKETS                       1.81         MULTIPLAYER                   2 
CHAINGUN                      0.90         MULTIPLAYER                   1 
BULLETS                       2.41         MULTIPLAYER                   4 
SHELLBOX                      0.90         MULTIPLAYER                   3 
SERGEANT                     16.94         DEAF/AMBUSHHARD_ONLY          6 
SHELLBOX                      0.60                                       2 
SHOTGUN                       1.20                                       2 
MEDIKIT                       0.60                                       1 
POOLOFBLOOD                   0.29                                       4 
DEADPLAYER                    0.10                                       1 
BONES2                        5.08                                       1 
BACKPACK                      0.60                                       1 
BLUEBALL                      0.60                                       1 
CACODEMON                    10.54                                       1 
LAUNCHER                      0.60                                       1 
ROCKETS                       3.61                                       4 
DEMON                        32.45                                       5 
;                                            
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
;                                            
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified.  Using the strict 
; standard requires that one or more of the   
; items in the list above not have a specified
; maximum number of objects.                  
;                                              
PER    428   ;Strict standard for exact placement 
;PER    363   ;Lowered Standard for easy placement
;                                            
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original  
; level.  You will have to supply your own above. 
;                                            
PRESERVE    PILLARS                          
PRESERVE    LAMPS                            
;                                            
; THRESHOLD determines what a MEGA-GOODIE is.  
; MEGA-GOODIES are used to make the level fair 
; if the generator places a lot of enemies in  
; the level.                                   
;                                              
THRESHOLD    75                                  
;                                              
; I.Q. Determines how intelligently the program  
; places objects in the effort to defeat you.   
; 250 is the default if it is not specified here. 
;                                              
I.Q.    250                                 
;                                              
; EVEN sets the point at which the program must begin 
; placing MEGA-GOODIES into the level, on the   
; basis of the hardest difficulty rating.          
; The MEGA-GOODIES give you a fighting chance,  
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level. 
EVEN    500                                 
;                                              
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects 
; this often makes the level impossible to finish
; or just ugly-looking.  Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;                  
SPREAD    15                                  
;                                              
