
Hey folks, Check it out!

Maelstrom 1.4.1 -- Linux version

	You pilot your ship through the dreaded "Maelstrom" asteroid
belt -- the deadliest stretch of space known to mankind.  Everywhere
massive asteroids jostle for a chance to crush your ship, and deadly
shinobi fighter patrols persue you across the asteroid belt.  As you
penetrate deeper, you find lost cannisters, left by unlucky convoys
and pirate raiders.  Old shinobi mines, still active, hunt your ship
as you deftly avoid spinning black holes.

Version 1.1.2:  Third Public Release:
        *       Fixed a slight slowdown bug in mixer.cc (Thanks to
                John Seng <jseng@nwu.edu> for catching it.)
        *       Fixed the "white border" problem on some vga cards (trident)
                (Thanks to Antti J Tanskanen <atanskan@cc.helsinki.fi>)
        *       Fixed a bug in the cheat code, when you enter zero lives.
							(Sorry folks. :^)
        *       Fixed a problem with Maelstrom_sound exiting with signal 11.
        *       Added Makefile variable toggling compiling SVGA support.
        *       Added "all-time high" Maelstrom-Scores file.
        *       Speeded up the screen fade.
	*	Speeded up Maelstrom with compiler optimization.
	*	Better installation, and new 'uninstall' Makefile option
Plus!
	*	Work is in progress on ports to Solaris 2, IRIX 5, and
		HPUX 10... Let me know if you want to help! :)
 

NEW!  I'm creating an all-time high scores file to release with this
      version of Maelstrom.  So, if you want to have your score possibly
      in the next release, zap your current high scores and play the
      new version.  Send me your new score file and I'll merge it with
      the all-time high scores.

---
Note: To send your scores file:

cd /usr/local/lib/Maelstrom
uuencode Maelstrom-Scores Maelstrom-Scores.new >/tmp/scores
mail slouken@cs.ucdavis.edu </tmp/scores
---

	This is a port of the high resolution "asteriods" style arcade
game written by Andrew Welch for the Macintosh.  It is now freely supported
on the Linux platform, courtesy of Sam Lantinga (slouken@cs.ucdavis.edu).


Let me know how it goes for you. :)

See ya!
	-Sam Lantinga			(slouken@cs.ucdavis.edu)


