/*
 * Copyright (c) 1990, 1991 Stanford University
 *
 * Permission to use, copy, modify, distribute, and sell this software and its
 * documentation for any purpose is hereby granted without fee, provided
 * that the above copyright notice appear in all copies and that both that
 * copyright notice and this permission notice appear in supporting
 * documentation, and that the name of Stanford not be used in advertising or
 * publicity pertaining to distribution of the software without specific,
 * written prior permission.  Stanford makes no representations about
 * the suitability of this software for any purpose.  It is provided "as is"
 * without express or implied warranty.
 *
 * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
 * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
 * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
 * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#ifdef __GNUG__
#pragma interface
#endif

/*
 * StateVarView state variable view.
 */

#ifndef unidraw_stateview_h
#define unidraw_stateview_h

#include <IV-2_6/InterViews/scene.h>
#include <Unidraw/enter-scope.h>

#include <IV-2_6/_enter.h>

class StateVar;

class StateVarView : public MonoScene {
public:
    virtual ~StateVarView();
    virtual void Update();

    StateVar* GetSubject();
protected:
    StateVarView(StateVar*);

    virtual void Init();
    virtual boolean Stale();
    virtual void Reconfig();
protected:
    StateVar* _subject;
private:
    friend class StateVar;
    virtual void SetSubject(StateVar*);
};

#include <IV-2_6/_leave.h>

#endif
