TO INSTALL SIEGE Click "Done" to close this text window. Choose "Yes" when you are asked if you wish to install Siege. Exit IE and close Windows. Change to the directory where you installed Siege (the default is C:\IE\SIEGE). Type SIEGE. The first time you run this, the game will give you the opportunity to configure the game for your sound card. ABOUT SIEGE Siege is Mindcraft's classic strategy game of siege warfare in the fantasy world of Gurtex. You control soldiers, engineers, archers and more in a variety of scenarios revolving around the capture – or defense – of a castle. For additional information about the game, check the MANUAL directory on the root of your IE disc. This contains the complete game manual in Windows Write format. Additions/Clarifications to Game Manual: A New option to the Menu Bar has been added: CHANGE SPEED. This allows the player to slow down the speed of the program on their computer by selecting a number between 0 and 4 (0 is the fastest, 4 the slowest). A difficulty level setting has been added which will appear when starting a scenario. The options vary from 0=Wimpy to 8=Hopeless. The setting affects the number of total troops that can be deployed on the field at any time. A setting of 2 equals 300 troops maximum for each side, while a setting of 8 equates to 100 for the player and 500 for the computer opponent. To have engineers place flags, select the ENGINEER command and if the engineer group is carrying flags then they will automatically head to the castle's flag base and place a flag. Purple Wizards and Zorlims heal (increase hit points) of friendly troops in their immediate vicinity. They do not need to be in the same group to heal, in fact it is a wise idea to put them in their own groups only, and move them around the battlefield as needed. ------------------------------------------------------------------------- Scenarios are rated toward the attacker or defender as if the game were being played with the computer controlling both sides. This is a true balanced game. Depending on your play style, the game balance in each scenario could switch to either the attacker or defender. Use the suggested outcomes in the manual simply as a guideline. ------------------------------------------------------------------------- "SIEGE" - KEYBOARD EQUIVALENTS The Opening Screen keyboard commands are highlighted and are listed in the game manual. The Command Icon keyboard equivalents are shown on the icon (the A on the Attack Icon, for example) and are also covered in the game manual. The Menu Bar hot keys for the orders menu selection are list on the menu bar. 1 = Fire at Will 6 = Escort 2 = Extended Patrol 7 = Release 3 = Reinforce 8 = Split 4 = Relieve 9 = Double Time 5 = Replace 0 = Full Retreat Listed below, however are keyboard equivalents not listed in the game manual and not identified on the game screens. F1, F2, F3 = Zoom directly to a view : F1 = 16 x 16 tile view (individual soldiers) LOCAL VIEW F2 = 4 x 4 tile view (red & blue blocks) AREA VIEW F3 = 1 x 1 tile view (red & blue points) CASTLE VIEW Q = Quit Game in progress --------------------------------------------------------------------------- - Special Note for 486/50 Mhz machines and Sound Blaster soundcards - Problems may occur with Sound Blaster soundcards when attempting to play music on a 486 machine running at 50 Mhz speed. Included with "SIEGE" are 2 files: ICD.EXE and ICE.EXE - the former to disable the internal cache on the 486 and the latter to reenable the cache. Usage: icd - disables the internal cache ice - enables the internal cache ** WARNING: IF YOU DO NOT HAVE A 486 COMPUTER, DO NOT RUN THESE PROGRAMS!! ** Thanks to Michael Spertus - CompuServe #70313,2520 for these programs. ------------------------------------------------------------------------------ - SIEGE v1.1 Changes - Computer playing Attacker in scenario Usk644 used to "lock up," now fixed. Re-targeting rules for the "Extended Patrol" order changed to disregard retreating enemy units. ------------------------------------------------------------------------------ - SIEGE v1.2 Changes - Various improvements to the Computer Opponent to speed play and make the Attacker and Defender more challenging. The Fire At Will order will target an area with friendly troops if there is a 2:1 ratio of Enemy:Friendly in the area.