PRODUCT FACT SHEET Product Description: A real-time simulation that combines building a kingdom and conquering opponents. Target Audience: Primary: Males 14-20; Secondary: Males 21-35. Features/Benefits: Players build a settlement with a complete economic system that the computer keeps track of. As the player strategically decides where to place new roads and buildings, the computer keeps the serfs busily working at such tasks as building the buildings, mining the mines, and carrything the pigs to market. Players fill their kingdom with 24 different building types, including a castle, factories, cottages, armories, mines, smithies, farms and mills. Five food staples are available to keep the serfs strong and efficient. There are fish to be caught in the lakes. Pigs to be raised by the pig farmers. Corn and flour to be grown and given to the baker to make bread. There are five natural resources - coal, iron, gold, granite and wood - to be used to make weapons to protect the kingdom. Serf City has many different tools to make the busy day of the serf that much easier. The serfs use axes, shovels, saws, picks, hammers, hatchets and scythes. As in any community there are many jobs to be performed. In Serf City there are 21 different job titles, such as Geologist, Butcher, Baker, Knight, Woodcutter, Fisherman and Consruction Worker. Each has an important role in keeping the settlement thriving. For easy management and evaluation of the different empires, Serf City has graphs and charts that measure the strength of a settlement and track the progress or digression over time. Settlements may feud with one another and battles will be fought between Knights of varying skill levels. See settlement disoolve in an inferno as one takes over another. User-friendly mouse or keyboard interface enables players to move anywhere they want in their kingdom with minimal effort. One or two players can challenge the computer in building the largest settlement. Continuous background music and superb sound effects such as birds chipring, pigs squealing, and the sound of an ax chopping a tree, heighten the fantasy mood.