SuperFly Release 2.0 October 1, 1992 Nels Anderson 92 Bishop Drive Framingham, MA 01701-6515 U.S.A. Oh, yuck! The flies are swarming into the house. Armed with only your trusty fly swatters (in limited supply unfortunately) and whatever else you can find around the house you are off to battle the insect infestation. Yet for every fly you swat it seems like more just pour in. There's only one solution...get the Super Fly! SuperFly is an action game with multiple rounds of play. The object on each round is to swat the Super Fly itself, and each round presents different obstacles that make it increasingly difficult to end the insect menace. In addition to the main fly swarm you'll run into a variety of other insects that will also get in your way. SuperFly shouldn't require much instruction to play, though there is strategy involved especially as you get further into the game and the bugs get smarter. Your main object should always be to swat the Super Fly which will advance you to the next round. The Super Fly looks distinctly different from the other flies so he's not hard to find. If you're like most people you'll want to jump right into the game rather than wading through instructions. There's no reason not to; play a few games and then come back here for some tips and full details on the game. SuperFly runs in 640x350, 16 color graphics mode so an EGA or VGA video card and monitor is required. Play is done with the keyboard so no other special equipment is required. You can also play with a mouse or joystick though the keyboard seems to work best. SuperFly is distributed as Shareware -- this allows you to try it before you buy it, but if you continue to use the game you are expected to register. When you register, please let me know what version you have (it's right on the title screen) and I'd also be interested to know where you got it from. Please, make sure you put your name and address on your letter! Or you can use the registration form in the file "orderfrm.txt". Just copy the file to your printer, fill it out, and mail it. You can also print an order form from within the game itself by selecting the Help function (hit the F1 key). If you're not familiar with the Shareware concept please read the file "sharewre.txt". The registration is $15, for which I will send you a disk with the latest version along with a set of tips that will help you win the game. Or for $22 you can get the "deluxe" version which includes a copy of the latest version of the game in a binder with printed instructions. Please include $2 shipping with your registration, or $4 for the deluxe version or for shipping outside North America. If you need 3.5" diskettes be sure to mention this on your registration; there is a $2 extra charge for 3.5" diskettes. If you live in the U.K. you can register through Nildram Software. Please print the file "ukorder.txt" for an order form all ready to go or just send #12.95 to: Nildram Software 26 Stanley Hill Avenue Amersham Bucks HP7 9BD If you have any suggestions or discover any problems with the program you can reach me via the Xevious BBS (PCBoard) system (300/1200/2400/9600/14400 HST/v.32, 8N1) at 508-875-3618. Leave a C)omment to the sysop to reach me. Xevious is the official support BBS for all my software and the latest versions are always available for downloading there. There is also a support conference for people to exchange game tips or ask questions. J)oin conference #31 and check out the latest tips. Also check B)ulletin #1 for the list of latest versions of all my software. You can also reach Xevious through RelayNet. If there's a RelayNet board in your area send a routed message to me at node XEVIOUS. The Shareware conference would be the best choice, but if that's not available try TPascal, Games or even Common. I'm also available through CompuServe's email system. Send email to me at 71020,2613. Or join me and many other Shareware authors in the Shareware forum (GO SHAREWARE). Internet users can reach me at 71020.2613@compuserve.com. ***************************************************************************** * PLAYING THE GAME * ***************************************************************************** OBJECT: The final object of SuperFly is to eliminate the insect invasion in your house. In shorter terms, though, the object is simply to make it from round to round with your swatter intact. To do this you must seek out and swat the Super Fly before being surrounded by the bugs. STARTING THE GAME: You start SuperFly by running the file fly.exe, that is, you should type "fly" on the DOS command line. SuperFly has several command line options. The first allows you to disable sound (you can later turn sound back on using the F3 key, Sound On/Off option). Use the option " -s" for no sound. Another option lets you set the level of difficulty. Use the option " -d#" where # is 1 for normal difficulty, 2 for advanced and 3 for expert. You can also select difficulty levels within the game using the F5 key. You can also select your control device from the command line. Use " -k" to select keyboard, " -m#" to use the mouse, and " -j" to use a joystick. When selecting the mouse you can, optionally, also select the mouse sensitivity. This is equivalent to setting the sensitivity with the F6 command during the game. Use a number between 1 and 50 for the sensitivity; 24 is the default value if you don't include a number. For example, using " -m50" would select the mouse with maximum sensitivity. If you don't select your control device from the command line you'll be prompted for your selection before the game starts. For example, to start the game normally you would type: fly at the DOS command prompt. To start the game with sound disabled, you would type: fly -s You can use multiple command line options. For example, to play the game with sound off and at expert level, you would type: fly -s -d3 Command line option summary: -s Sound off -d# Difficulty level is #, where # is 1, 2 or 3 -k use Keyboard -j use Joystick -m# use Mouse; if # is included, set mouse sensitivity to #, where # is between 1 and 50 SCORING: You score 10 points for each fly you swat. Later rounds introduce additional types of bugs. Roaches are worth 20 points. Spiders are worth 40 points; if the spider was laying down webbing you get an additional 10 points for each web section he had placed. A caterpillar appears twice during the game. Swatting him earns no points but gives you an extra swatter. When you swat the Super Fly you get a bonus and go on to the next round. You can recognize the Super Fly because he is green whereas normal flies are light blue. There are also bonus rounds that come after rounds 5, 10 and 15. There are no tricks here. The object is simply to survive as long as possible before being surrounded. The Super Fly will not appear so just swat bugs as long as you can. The normal scoring per bug is in effect for the bonus rounds so you can really add to your score. HALL OF FAME: At the end of the game the high score hall of fame will be displayed along with your score. If your score is in the top ten you'll be prompted to enter your name for inclusion in the list. The hall of fame is in the file "flyofame.scr" and if you ever wish to clear the high score list all you have to do is delete this file. You can also view the hall of fame at any time during the game by pressing the F8 key. STRATEGY: At the start of the game you have a supply of three fly swatters. You must use your swatter to swat the flies and other bugs that appear. Use the arrow keys on your keyboard (or your mouse or joystick) to move your swatter around. You can only move in four directions (left, right, up, down) while the bugs can move in any direction. This is important because in some rounds you'll find screens that the flies can go through but you can't. To swat a bug you must get next to it and then hit the arrow key that would move you toward the bug. The swatted bug remains on the screen as an obstacle which you must then avoid. When using a mouse you just slide the mouse in the direction you want to move or swat. Using a joystick you just push the joystick handle in the direction you want to move. Holding down either joystick button will make the swatter move at half speed for better control. It isn't necessary to swat every bug you see. Remember, the goal is only to swat the Super Fly so that you can go on to the next round. The Super Fly does not appear right at the beginning of the round, though, so you'll have to swat other bugs until he does finally show up. Once the Super Fly appears it may actually be better not to swat other bugs, as that only increases the number of bugs on the screen and makes it harder for you to move around. A good strategy is to try to swat bugs so the bodies form a line; the idea is that the swatted bugs should limit your movements as little as possible. Try to keep the center of the screen clear if possible. Also make sure not to block all the entrances, because if the Super Fly can't get in you'll never be able to swat him and move on to the next round. Twice during the game a caterpillar will appear which you can swat to earn an extra swatter. When your swatters run out the game is over. You lose a swatter whenever you are completely surrounded, whether by bugs or by walls. Thus it's important to keep from getting trapped in a corner. Some rounds will have additional objects that may help or hinder you. Be sure to pick up any items you find. As soon as you swat the Super Fly you'll advance to the next round. If you get yourself completely surrounded you will automatically restart the current round over again, assuming you still have swatters left. If you get into what you consider an impossible position, you can abandon your swatter by hitting the "A" key. This has the same effect as if the bugs had surrounded you. GENERAL: SuperFly has a number of options that you can use. Most can be used at any time during the game. Help (F1): To get some basic information on playing the game, hit the F1 key at any time. A one screen help message will appear that explains the basics of the game. From the help screen you can also choose to view the complete game instructions (the file you're now reading). Hit the "D" key to view the game documentation. Then use the Page Up, Page Down and up or down arrow keys to move around within the file. You can also use the Home key to go back to the beginning or the End key to go to the end. Hit the Esc key when done. You can also print an order form by hitting the "P" key. You'll be asked where your printer is connected (e.g., LPT1) and you should select the correct answer by hitting the corresponding number key. If in doubt, try using the default ("PRN") by just hitting the Enter key. Info (F2): Hitting F2 puts up a single screen that provides some information on the game, the author and how to register. Hit any key to clear the info message. Sound On/Off (F3): Hitting F3 at any time during the game will toggle the sound on or off. You can use the option whenever you wish. You can also disable sound when starting up the game using a command line option; see the section on Starting The Game for details. Skip Rounds (F4): This option can only be used at the very start of the game, before you've moved your swatter. Many experienced game players find that after a while the first few rounds of a game get tedious as they've played them so many times they are no longer a challenge. Using this option you can skip up to nine rounds. This will effect your final score to some extent, however as soon as you finish the first round you skipped to you will be awarded the bonus points for all the rounds you skipped. Select Difficulty Level (F5): The game defaults to "normal" difficulty level. To play a more challenging game, use the Advanced or Expert settings. The higher levels will require you to swat more bugs before getting to the Super Fly but you will also get higher bonuses for finishing a level. You can also select difficulty through a command line option; see the section on Starting The Game for details. The level you set remains active from game to game until you change it and you can only change difficulty level at the start of a game. Set Mouse Sensitivity (F6): This command is only available if you're playing using a mouse. Because each mouse is different, and each player is different, it's desirable to be able to control how quickly the mouse responds to your movements. Setting the sensitivity lower will require you to move the mouse further in relation to how far the swatter moves on the screen. Raising the sensitivity will naturally do just the opposite. You may want to experiment with different sensitivities as it can greatly affect the difficulty of the game. You can also set sensitivity through a command line option; see the section on Starting The Game for details. Select Keys (F7): This command is only available if you're playing using the keyboard. Not everyone likes playing using the arrow keys. For example, if you're left-handed you may prefer using keys on the left side of the keyboard. Whatever your reasons, if you don't like the default keys for swatter movement, pause, and abandon swatter you can change them with this option. Show Hall of Fame (F8): If you set a high score you are automatically shown the hall of fame at the end of the game. If you want to see the high score list at any other time just press the F8 key. Shell to DOS (F10): If you wish to temporarily break to DOS without quitting the game, just hit F10. When you're done, type "exit" and you'll be back in the game right where you left off. This command requires that you have sufficient extra memory. If it doesn't seem to work there probably isn't enough memory available. Abandon Swatter (A): Sometimes during the game you will find yourself in a situation that is hopeless yet you are not quite completely surrounded by flies so the game will not automatically end the round. If you ever get in a situation like this, hit the "A" key to abandon your swatter. If you have any swatters left you will start the same round over again just as if you had been completely surrounded. Pause Game (Space): If you need to pause the game for any reason, just hit the space bar. The game will remain paused until you hit a key. Quit Game (ESC): To end the game and exit to DOS at any time, hit the ESC (escape) key. You'll be asked if you want a new game or to quit playing. ***************************************************************************** * NOTE TO USERS OF SUPERFLY V1.0 * ***************************************************************************** The only consistant complaint I got about the original version of SuperFly was that it was "too hard". I don't know...I finished the game several times during testing and I know of others who have finished it as well, including one seven year old boy who did it completely by himself without the hints file or anything. Anyway, what I've done is make the default ("normal") level of play easier. Level 2 ("advanced") is equivalent to the default level in v1.0. Level 3 ("expert") is now equivalent to level 2 in v1.0. ***************************************************************************** * REGISTRATION * ***************************************************************************** Please remember that SuperFly is not free software. As with all Shareware you are expected to pay for it after you've given it a reasonable trial. The registration price for SuperFly is $15, for which you'll receive by return mail a copy of the latest version, a set of game hints and another Shareware game to try out. A deluxe version of SuperFly is also available. This includes a storage case, printed manual plus the registered version of the game. This version is available for $22. Please note that the actual software in the regular and deluxe versions is exactly the same. Please include $2 shipping/handling with your order. Please include $4 for the deluxe version or for shipping outside of North America. If you need 3.5" disks please include an extra $2. ***************************************************************************** * INCLUDED FILES * ***************************************************************************** The following files are included in SuperFly: FLY.EXE The runnable program FLY.DOC This file FLY.PIC Pictures used by the game FLYLOGO.PCC More pictures HOUSE.PCC Title screen picture ARGHFLY.PCC More of title screen picture DOOR.PCC More of title screen picture SELECT.PCC Control device selection picture ORDERFRM.TXT Ready to print registration form UKORDER.TXT Order form for UK residents SHAREWRE.TXT Information on Shareware FILE_ID.DIZ Brief program description for BBS use VENDOR.TXT Information for disk vendors, etc., on distributing SuperFly FLY.TXT A brief description of the game and other software available from the same author You are free to pass this program along to friends, give it to user groups, upload to BBSes, etc. with the understanding that anyone who continues to use the game is required to register it. All these files MUST be included when distributing this program. If you archive the program for distribution through BBSes, please use the name SFLY20.ZIP (or .LZH, .PAK, etc. as appropriate). ***************************************************************************** * THANKS TO... * ***************************************************************************** Thanks to Dick Olsen for providing the inspiration for SuperFly. Dick has now come up with the initial idea for several of my games. Also thanks to Greg Lanoue for various additional ideas as well as for creating several of the levels and insects. Thanks also to David Pabst for several suggestions that are included in the game. Finally, thanks to all those people who helped with the testing of SuperFly. ***************************************************************************** * DISCLAIMER OF WARRANTY * ***************************************************************************** This software is sold "as is", without any warranty as to performance or any other warranties whether expressed or implied. Because of the many hardware and software environments into which this program may be used, no warranty of fitness for a particular purpose is offered. The user must assume the entire risk of using the program. Any liability of the seller will be limited exclusively to product replacement or the refund of the registration fee. ***************************************************************************** * ASSOCIATION OF SHAREWARE PROFESSIONALS * ***************************************************************************** This software is produced by Nels Anderson who is a member of the Association of Shareware Professionals (ASP). ASP wants to make sure that the shareware principle works for you. If you are unable to resolve a shareware-related problem with an ASP member by contacting the member directly, ASP may be able to help. The ASP Ombudsman can help you resolve a dispute or problem with an ASP member, but does not provide technical support for members' products. Please write to the ASP Ombudsman at 545 Grover Road, Muskegon, MI 49442, USA or send a CompuServe message via email to ASP Ombudsman 70007,3536. FAX: 616-788-2765. _______ ____|__ | (R) --| | |------------------- | ____|__ | Association of | | |_| Shareware |__| o | Professionals -----| | |--------------------- |___|___| MEMBER ***************************************************************************** * AVAILABLE SOFTWARE * ***************************************************************************** Other software which I've either written or contributed to: MAHJONGG: Solitaire game played with Chinese tiles. Supports EGA and Hercules graphics; mouse optional. See reviews in December 1988 "PCWorld" and April 1989 "Compute!". Additional tile sets are also available separately. TMATCH: Tile Match is another solitaire game that uses the same colorful tile sets originally created for Mah Jongg. It's based on concentration solitaire or "memory" but adds a wide variety of features. Play it solitaire, against the computer or with up to four players. EGATREK: Space strategy battle game, using hi-res EGA graphics, based on the classic minicomputer game. Winner of Public Brand Software's 1988 software contest. Chosen best game of its type by "Shareware" magazine, July 1990. SHOOT: "Shooting Gallery" tests your aim and reflexes in a number of different rounds of shooting. Uses MCGA graphics mode for 256 colors and and also requires a mouse. CIPHER: A word puzzle game involving solving quotations that have been encrypted. Runs in EGA or VGA graphics mode with or without a mouse, or in text mode. A version for Microsoft Windows ("Cipher for Windows") is also available. MOUSTOOL: A collection of utilities for Turbo Pascal programmers wishing to incorporate mouse input in their programs. Sample programs included for both EGA and CGA graphics. Used extensively within CIPHER. BASSTOUR: (Written by Dick Olsen). Game that simulates a fishing tournament, including rod and lure selection. Runs in EGA/CGA/Hercules graphics modes. Uses many of the utilities from MOUSTOOL. Sorry, I cannot accept orders for this game; please contact the author directly. BASSMAP: Companion program for BassTour which allows lakes to be created or modified. - - - - - SuperFly is copyright (c) 1990,1992 by Nels Anderson. All rights reserved. SuperFly Release 2.0 October 1, 1992 Nels Anderson 92 Bishop Drive Framingham, MA 01701-6515 U.S.A. DESCRIPTION: SuperFly is an action game in which your home has been invaded by a swarm of flies and other nasty bugs. It includes 20 different rounds with a variety of obstacles. There are three levels of difficulty and a number of game options. To get started, either read the .doc file or just start up the game and view the help screen. REQUIREMENTS: SuperFly runs in 640x350, 16 color graphics mode so an EGA or VGA card is required. SuperFly requires 256k of memory. SHAREWARE: SuperFly is distributed as Shareware. You are free to try the game and make copies for others. If you continue to use the game, however, you must pay the author a registration fee of $15 (#12.95 in the U.K.; see UKORDER.TXT for details); in return you'll receive a copy of the latest version of the program, a set of game hints, and possibly another game to try out. A deluxe version with binder and printed manual is available for $22. Disk vendors please see the file VENDOR.TXT for distribution details. Shipping is $2 on the standard version and $4 for the deluxe version or for shipping outside North America. Please include $2 extra for 3.5" diskettes. FILES: The files included in SuperFly v2.0 are as follows: FLY.EXE SuperFly program FLY.DOC Documentation (instructions) FLY.TXT This file FLY.PIC Pictures used by the game FLYLOGO.PCC More pictures HOUSE.PCC Title screen picture ARGHFLY.PCC More of title screen picture DOOR.PCC More of title screen picture SELECT.PCC Control device selection picture ORDERFRM.TXT Ready to print registration form UKORDER.TXT Order form for U.K. residents FILE_ID.DIZ Brief program description for BBS use SHAREWRE.TXT Information on Shareware VENDOR.TXT Information for disk vendors, BBSes, etc. All these files MUST be included when distributing this program. If you archive the program for distribution through BBS's, please use the name SFLY20.ZIP (or .LZH, .PAK, etc. as appropriate). SUPPORT: Support for this software is provided through the )(evious BBS. Call 508-875-3618 (300/1200/2400/9600/14400 HST/v.32, 8N1) and leave a C)omment for the sysop. The latest version will always be available there first. Mail support is also available; please include an SASE with your request. Finally, you can contact the author through CompuServe's mail system. Address to Nels Anderson [71020,2613]. AVAILABLE SOFTWARE: Other software which I've either written or contributed to: EGATREK: Space strategy battle game, using hi-res EGA graphics. Based on the classic minicomputer game, including maps, graphics, communications and even a view outside the ship. Winner of Public Brand Software's 1988 software contest. "...simply an amazing program, full of surprises and strategic challenges." -- ProGamer Magazine, Series 2, Volume 8 "EGATrek is such a well-designed game, if you don't have EGA hardware, it's a good reason to upgrade." -- Shareware Magazine, July-August 1990 MAHJONGG: Addictive solitaire game played with Chinese tiles. Very easy to learn but always a challenge to win. Many game options including timed games, tournaments, etc. Also allows loading optional tile sets (tile editor included). Supports EGA and Hercules graphics; mouse optional. "Gorgeous board and tiles, challenging and addictive play." -- PCWorld Magazine, December 1988 "...a visual feast and a mental workout." -- Compute! Magazine, April 1989 TMATCH: A variation on concentration solitaire or "memory", but adds multiple player version (up to four players) or play against the computer. Many scoring and difficulty settings allow use by any age player. Uses the same tiles for playing pieces as Mah Jongg solitaire and includes the tile editor. TILESETS: Several collections of tile sets created by various Mah Jongg fans are available. Each collection includes at least ten tile sets. Requires Mah Jongg v3.3 or later or any version of Tile Match. CIPHER: A word puzzle game, yet it uses hi-res VGA or EGA graphics to run (mouse optional). Also will run in text mode. Includes over 30 puzzles to solve; registered version comes with over 200 additional puzzles. You can also enter your own puzzles. A Windows version is also available. SHOOT: "Shooting Gallery" is a colorful arcade game with several different rounds to test your aim and reflexes, including skeet, quick draw, carnival type shooting range and a wild west shootout. Uses 320x200, 256 color mode and a mouse to play. Requires VGA or MCGA. Selected as one of the top ten EGA/VGA shareware games of all time. -- PsL News, Public (software) Library, October 1990 "Shooting Gallery is seven rounds of pure fun!" -- Patrick Grote "...one of the most entertaining, colorful, action-packed and challenging games I have seen." -- Vulcan's Compute Monthly, August 1990 SUPERFLY: An action game using hi-res EGA/VGA graphics. Chase the flies and other insects through twenty different rounds. Includes three levels of difficulty, hall of fame, shell to DOS, etc. Supports keyboard, mouse, joystick. "...so habit forming you'd better not start playing if you have anything else to do." -- PC Magazine, vol. 10 #17 (10/15/91) "RATING: 10.0" (highest rating) -- Patrick Grote MOUSTOOL: A collection of utilities for Turbo Pascal programmers wishing to incorporate mouse input in their programs. Sample programs included for both EGA and CGA graphics. SOUNDPAS: A collection of utilities for Turbo Pascal programmers to add music and sound effects to their programs. Includes units for interrupt and real time sounds. BASSTOUR: (Written by Dick Olsen). Game that simulates a fishing tournament, including rod and lure selection. Runs in EGA/CGA/Hercules graphics modes. Uses many of the utilities from MOUSTOOL. BASSMAP: Companion program for BassTour which allows lakes to be created or modified. EGA and CGA versions provided. These programs are probably available on your favorite BBS or from your favorite disk vendors. To register them or to order direct, use the form in the file "orderfrm.txt" which is all ready to print. The "deluxe" version includes the registered software on diskette, plus a binder and printed manual (some programs also include quick reference cards). The standard version includes just the diskette with the registered software. You can also use your VISA or MasterCard to order on-line thru the support BBS, Xevious, at 508-875-3618. Use "DOOR 15" to order. - - - - - SuperFly is copyright (c) 1990,1992 by Nels Anderson. All rights reserved. _______ ____|__ | (R) --| | |------------------- | ____|__ | Association of | | |_| Shareware |__| o | Professionals -----| | |--------------------- |___|___| MEMBER INSTANT REGISTRATION FORM Just copy this file to your printer, fold, tape, and mail. See the file FLY.TXT for program descriptions. Quantity Description Price Total +--------+------------------------------+-----+-----+ | | Tile Match | $15 | | SuperFly v2.0 was +--------+------------------------------+-----+-----+ acquired from: | | "Deluxe" Tile Match | $22 | | +--------+------------------------------+-----+-----+ | | Tile set collections: | $5 | | [ ] friend | | 4 available with ten tile | per | | [ ] free BBS | | sets per disk | disk| | [ ] pay BBS +--------+------------------------------+-----+-----+ [ ] disk vendor | | Mah Jongg solitaire | $15 | | [ ] rack in store +--------+------------------------------+-----+-----+ [ ] user group | | "Deluxe" Mah Jongg | $22 | | [ ] other (describe) +--------+------------------------------+-----+-----+ | | EGATrek | $15 | | Name of vendor, BBS, +--------+------------------------------+-----+-----+ store, etc.: | | "Deluxe" EGATrek | $22 | | _____________________ +--------+------------------------------+-----+-----+ | | CIPHER | $15 | | Mail to: +--------+------------------------------+-----+-----+ Nels Anderson | | "Deluxe" CIPHER | $22 | | 92 Bishop Drive +--------+------------------------------+-----+-----+ Framingham, MA | | Shooting Gallery | $15 | | 01701 U.S.A. +--------+------------------------------+-----+-----+ | | "Deluxe" Shooting Gallery | $22 | | SHIPPING: $2 for +--------+------------------------------+-----+-----+ any number of non- | | SuperFly | $15 | | deluxe programs. +--------+------------------------------+-----+-----+ $4 for deluxe ver- | | "Deluxe" SuperFly | $22 | | sions and shipping +--------+------------------------------+-----+-----+ outside of North | | Charge for EACH 3.5" disk | $2 | | America. +--------+------------------------------+-----+-----+ | SHIPPING/HANDLING @ $2 OR $4 |$2/$4| | <-----+ +-----+-----+ Minimum credit card order: $15 TOTAL | | Make checks payable to: Nels Anderson +-----+ Disk Size: ___ 5.25" ___ 3.5" (add $2 extra for EACH 3.5" disk ordered) ^^^^ Payment: _____ Check (U.S. funds only) ______ VISA ______ MasterCard Card Number: _______ _______ _______ _______ Expiration Date: ________ Signature: _________________________ (credit card orders must be signed) Name: __________________________________________________________________ Address: _______________________________________________________________ City/State/Zip: ________________________________________________________ Comments, suggestions: SuperFly v2.0 +-----+ |Place| |Stamp| |Here!| +-----+ Nels Anderson 92 Bishop Drive Framingham, MA 01701-6515