Following an attack on his cargo-ship by an army of homicidal beechwood armchairs Jacaranda Jim is forced to crashland on the strange world of Ibberspleen IV. Rescued from the burning wreckage by the mysteriously smug Alan the Gribbley, Jim has to do battle with manic-depressive deckchair attendants, the Ibberspleen Post Office and a very sinister network of dank caves. What is the secret of the floating sphere? Why has Alan been hypnotised? What would you do with a cucumber, a gin- spitting pirate and a piece of gristle? No, don't answer that. Version 2.0 of JACARANDA JIM includes longer descriptions, an improved parser and more puzzles. The puzzles towards the end of the game have been made significantly more challenging, with a greater degree of character interaction. If you have played previous versions of JACARANDA JIM then you may already have a number of SAVE files from that version. These SAVE files should NOT be loaded into this new version of JACARANDA JIM. From Version 2.0 onwards the SAVE file format has changed slightly to accomodate a series of new puzzles in the adventure game.