
#include "resource.h"

ICON IDM_MAIN sample3.ico

BITMAP 10000 "..\\..\\resource\\bubble1.bmp"
BITMAP 10001 "..\\..\\resource\\bubble2.bmp"

BITMAP IDM_PLAY play.bmp
BITMAP IDM_HALT halt.bmp
BITMAP IDM_BACK back.bmp
BITMAP IDM_PLUS plus.bmp
BITMAP IDM_MIN min.bmp
BITMAP IDM_SEL sel.bmp

