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Connect() |
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Public Function |
Declared in: TCPSocket.h |
virtual BOOL Connect( int iSourcePort, LPCSTR lpDestinationAddress, int iDestinationPort);
Connect to a remote system
try { //Quit if not ok if (!CheckSocketValid()) return FALSE; if (isRaw()) return SendRaw(iSourcePort,lpDestinationAddress,iDestinationPort,NULL,0,TCPFlag_SYN); else { //Set async notification int iResult; //Create the address sockaddr_in soSrc; //Set to 0 memset(&soSrc,0,sizeof(soSrc)); soSrc.sin_family=AF_INET; soSrc.sin_addr.s_addr=inet_addr(lpDestinationAddress); soSrc.sin_port=htons(iDestinationPort); iResult=connect(GetHandle(),(sockaddr*)&soSrc,sizeof(soSrc)); //Check the result if (iResult==SOCKET_ERROR) { //Check is it blocking error so we can ignore #ifdef WIN32 if (WSAGetLastError()!=WSAEWOULDBLOCK) #else if (errno()!=EWOULDBLOCK) #endif SetLastError("Connect"); else iResult=!SOCKET_ERROR; } else SetLastError("Connect"); if (iResult!=SOCKET_ERROR) //Save where we are connected m_ConnectedTo=soSrc; return iResult!=SOCKET_ERROR; } } ERROR_HANDLER_RETURN("Connect",FALSE)
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Site content copyright © 2001 Barak Weichselbaum. See the About page for additional notices. This page last updated: 27 Jun 2001. |