Class CSocketThreadManager Base ClassesData ItemsConstructorsDestructorsFunctionsCustom CodeGo to hierarchy chart    Prev page: Custom Code in Source After IncludesNext page: m_hInstance    Show member index
Class Declared in:
SocketThreadManager.h

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Copyright (c) 2000 Barak Weichselbaum <barak@komodia.com> All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS `AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Contact info: Site: http://www.komodia.com Email: barak@komodia.com

Hierarchy Chart Hierarchy Chart

'Base Classes' icon -- Shortcut to top of page. Base Classes

Public base class CSpoofBase

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Private data HINSTANCE m_hInstance Our instance
Private data int m_iThreadCount Our thread count
Private data CGenericCriticalSection * m_pCSection Our critical section
Private data ThreadData * m_pThreadData Our windows struct

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Public constructor

CSocketThreadManager( int iThreadCount, HINSTANCE hInstance )

ctor and dtor

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Public destructor virtual

~CSocketThreadManager()

'Functions' icon -- Shortcut to top of page. Functions

Private function void

CleanThreads()

Delete the thread structure
Public function void

DecreaseSocketCount( HWND hWindowHandle, BOOL bFreeze=FALSE )

Less socket in the system
Private function int

GetIndexByHWND( HWND hHandle ) const

Get the socket array position by the window handle
Private function int

GetMostAvailableThread() const

Get the freeiest thread
Public function HWND

GetWindowHandle()

Get the window handle
Private function static DWORD

SocketThread( LPVOID lpParameter )

Our thread function
Private function void

SpawnThreads()

Spawn the threads

'Custom Code' icon -- Shortcut to top of page. Custom Code

'Implementation Details' icon -- Shortcut to top of page. Implementation Details

File(s)
C:\dev\Komodia\SocketThreadManager.cpp
C:\dev\Komodia\SocketThreadManager.h
Header Includes
SpoofBase.h     
GenericCriticalSection.h     
GenericThread.h     
Source Includes
stdafx.h     for precompiled header directive
SocketThreadManager.h     
AsyncSocket.h     
OSManager.h     
Owner
LibV3
Last Modified
27-Jun-01 1:16:48 PM

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