After you read the user's guide in the zbasic.txt file,
take a look at example1.zba
It demonstrated almost every function and statement in
Zbasic version 0.1
I do not have a sufficent example for Zbasic 0.2 functions,
but I am working on a Pong game, using some functions that
will be available in version 0.3.
If you know the commands, you should be able to follow what
the program does fairly eassily. Then, take a look at example1.asm,
the assambled version, as it was done by the Zbasic compiler you
now have. As you can see, it is over 5 time longer, and virtually
ununderstandable. Compile the example by typing: 
tasm -80 -g3 -r8 -q example1.asm
string85 example1
(You must have both TASM (tasm.exe) and string85.com.)
Transfer the example.85s file to your calculator, and you
should be able to run it from Zshell. At first, the screen
should be blank. Then, use the arrow key to move the "Move"
around the screen. Press "2nd" to make it move horizontally on its
own. Press "+" to speed it up and "-" to slow it down. Press "alpha"
to stop it. Pressing "1" will draw a box on the screen. "0" will erase
it. "4" will draw a short line. Pressing "exit" will return you
to Zshell.



