You have chosen Door #3 on "Let's Make a Deal". Monte Hall has shown you the zonk behind Door #1. Should you keep Door #3 or switch to Door #2? Program: MONTE Author: John P. Powers (jpp@cpdvax.csc.ti.com) Date: May 9, 1993 Program MONTE simulates the three-door choice Monte Hall offers contestants on "Let's Make a Deal." Before you are three doors. Behind two of the doors are zonks--prizes no one would want. Behind one of the doors is a really big prize like a trip to Hawaii or a TI calculator a year for life! You choose which door you think hides the big prize, then Monte shows you what's behind one of the other doors--always a zonk--never the good prize. Then he asks if you want to keep the door you chose or switch to the last remaining door. Should you keep your original choice or switch? This program let's you generate hundreds of winning doors and contestant choices. The program counts how many times the contestant wins and loses assuming (s)he always switches. Does it make any difference if the contestant keeps the original door or switches? Run this simulation and find out. If it doesn't matter whether you keep your door or switch, the win/lose ratio should be about 1:1 over a large number of runs. The program prompts for the number of trial runs. It then displays a stream of WIN or lose messages up the screen as each trial is tested. When the run is complete, a summary of the number of wins and losses is displayed. Note: This program tests the assumption that the contestant always switches after Monte shows one of the zonks. You may have to convince yourself that the logic of this simulation actually models the win/lose decision based on the "switch" behavior. You might want to change the program to model the "keep" behavior. Or to prompt for KEEP or SWITCH behavior at the beginning of the program. Each time through the loop, a winning door and a contestant's chosen door is generated. If the contestant chooses the winning door, then switching to any other door is obviously the wrong decision and results in a loss. This is tested by CDOOR==WDOOR in the program. If however, the contestant has chosen one of the zonks, then switching results in a win (the Else part of the CDOOR==WDOOR test).