Anyone remember Nintendo? Very similar to the original Duckhunt, except I did not include that annoying laughing dog. (No additional hardware needed) | Duckhunt version 1.0 | Created by Brian Hill (bhill@qm.choate.edu), January 95. Remember spending all those hours after school playing Duckhunt? Well, you better plan on leaving some afternoons free this week, and the next, because this game is as addicting and as challenging as the original. Although there is only one duck you must shoot, you still get three tries. I don't have the knowledge or time to try and build a TI-82 compatible gun, so you will have to be satisfied with the one I have programmed into the game. When starting a new game, choose either the easy or hard level. In the hard level, you must be more accurate to hit the duck. To move the gun, press the left and right arrows. When you think that the gun is alighned with the duck, press enter to fire it. If you hit the duck, it will fall to the ground and points will be added to your score. If you miss three times, the duck will fly off the screen, and you will receive no points. There are levels to this game, and in each new level, you must hit more ducks. In the first level, you must hit 5 out of 20 ducks, in the second 10 out of 20, in the third, 14 out of 20, and so on. There are an infinite number of levels, so the game is not over until you have not met the requirement for that level. Model:TI-82 Memory-1751 No other programs required, only variables are used.