                    ---------------------------------
                            Super Breakout 2.0 
                              for ZShell 4.0

                    (c) Stephane JANTZEN - 11/21/1995
                        jantzen@scinfo.u-nancy.fr
                    ---------------------------------


Here is Super Breakout for ZShell 4.0. As Rob and Dan and Magnus told : just
one recompilation and it's made ! Good job, pals.


Contents of the archive :
-------------------------

  - brkout.txt : this file 
  - brkout.85s : the executable file for ZShell 4.0


Overview :
----------

  Always the same old Breakout-like game !  

Keys :
------

  - left and right arrows to move the paddle,
  - 2nd to launch the ball and each time the game waits for an entry,
  - Alpha to pause the game and blank the screen (back to the game with 2nd)
    (The idea is (c) me - 1995, even if there is no copyrighted name for it.
    OK Magnus ? :)
  - Exit to quit the game (when not waiting)

Levels :
--------

  25 levels are provided. If you have ideas, here is the way the levels are
  coded : 6 lines of twelve bricks, each of them on two bits :
  00 for no brick, 01 for normal brick, 10 for unbreakable brick and 11 re- 
  served for future bonus brick (not implemented yet). So here is for exam-
  ple the first level definition :
  
        .db     $00,$00,$00     ; bottom line 
        .db     $54,$41,$15                       
        .db     $44,$41,$10
        .db     $44,$45,$14      
        .db     $44,$51,$10            
        .db     $54,$41,$15     ; top line

  Just notice that lines are defined from the bottom of the screen to the        
  top. There is no limitation on the number of levels that can be included 
  in the game : feel free to send me your own levels in this format, the 
  "thanks" section of this file is really too small !

Next features :
---------------
 
  - Probably a level editor (let me know if this is really useful)
  - maybe a score table (I don't like them : they're size-consuming and
    always contain the same initials :)
  - Bonus bricks a la Arkanoid
  - Speed levels.

 Do you all prefer Super Breakout in its rather small actual form, or would
 you like a bigger, more sophisticated version ?
  
Thanks to :
-----------

  - The ZShell development team, just guess why ?
  - Rob Taylor, for the solution of an old bug
  - You, for playing this game
  - You, for telling me why you love/hate this game

Disclaimer :
------------

  You are free to copy and distribute this program, but only in its integral,
  unmodified archive form (brkout.zip). For the same reasons as ZShell 4.0,
  I would appreciate to be notified if you plan to put this archive on your
  ftp site or www page.

History :
---------

  - 10/95 : First release.
  - 11/95 : Version 2.0. Added ROMs 6.0 -> 8.0 compatibility.Removed little
            bugs
  - 11/95 : Version 2.0 for ZShell 4.0. Added ROMs 9.0 -> 10.0 compatibility.


-- Stephane JANTZEN, 11/21/1995

Please send any comments, suggestions or flames to : jantzen@scinfo.u-nancy.fr

