Newsgroups: comp.sys.ibm.pc.games.action Subject: Syndicate Review Date: Wed Jul 14 23:12:02 1993 OK, this is for everyone who has E-mailed me wanting to know more, and those who haven't who also want to know. Syndicate comes on 5 1.44 3.5 inch disks, it is 12 M , and uses the same compression/installation software as space hulk does (Volume names with spaces etc) It requires 594K conventional RAM, and 3 M EMS. The intro is superb, incorporating the the same style seen in the game (it is 3.5 M long), Rayshaded and quite smooth (although a tad slow) MY computer is a 486/33 with 8M RAm and an ET-4000 video card (ISA). The games starts with a menu, where you can choose the name and icon/ colour of your country--fairly minor details, but nice. Load/save game options for ten games, and a restart game option. Once you begin mission, you are presented with a map of the world. The Countries are different, they are territories governed by Syndicates (Cyberpunk type Multi-national Corps.) They are slightly different to what we are familiar with, eg Australia consists of 3 territories incorporating NZ. (The NSW mission requires the complete elimination of the corrupt Police force--Quite topical really...) Once owned a country can have its Tax levels adjusted to provide income, but the social status must be maintained. This ranges from Very Happy to Rebellious. Once rebellious, the mission must be replayed. Missions/Territories can only be played if you own an adjacent territory. After a mission is selected, a mission briefing is given, detailing the background and objective. Hints and tips (which are required reading) have to be bought. A map of the area can have its detail increased for more money too. It looks like the Space-Hulk map on the action screen. After this, come the player modification/ equipment screen. This is where you equip your players, select team members and invest in research. The players start out basic, and you have the ability to add cyborg body parts. These are: Brain: respsonds faster to given situation Eyes: sees better Heart: Drugs have longer effect Legs faster movement Arms: less encumberance Chest: Take more damage + self destruct REsearch is nicely done. It shows a graph of the projected completetion vs time. Completeion time can be speed up by injecting more funds. Without it you can't get chunky weapons and mods. Weapons consist of: Pistol: basic Shotgun: nice pump action sound Persuadeatron: 'Persuades' characters to follow you- needed for some missions Uzi- Mini-gun: So much fun.... Long RAnge Rifle: good for sniping with Laser: Very Deadly and accurate Flamethrower: Short range, must fun to use on crowds - watch 'em burn & scream. Guass Gun: Missile launcher, effect like flamethrower. Misc items consist of medpaks, shields, ID cards, and scanners( which dont seem to work) Now come the action: In 640*400*16 colours, 2/3 of the screen is for the game area and the rest for character status, and scanner. Cyborgs are controlled individually or as a group by selecting them, and clicking on the map where you want to go. Each cyborg has four meters: Health, Intelligence (alertness), Adrenallin (for speed), and Perception ( accuaracy). setting IPA levels to max makes for a sort-of Super cyborg, but how long this lasts depends on what level of mods he has. The cities are all different, and are in a 3D isometric view, coming from Bullfrog, who love this viewpoint, they are very detailed. Mission usually range from assinations, to eliminations, to rescues and kidnapps. With the assinations, you have to direct your team to a point on the map, indicated by a radar type blip (hard to explain)- but original (I think) The game is fun, missions challenging, but It ended to soon. It has some great sounds, and end of mission animations (like the intro). It is very polished and high quality, and well worth playing. One problems I encountered was that I did not exit properly, the last saved game would be corrupt (using smartdrv). Also, some of the equipment available did not do anything: This was the ID card- police still shot me (how do you use it) and the scanner, which didn't seem nessecary (is it?) Adam -------------------------------