71 71/200 [3] Networked alt.games.doom Title: *** DOOM II Apocrypha *** Date: 3 Oct 1994 16:19:44 +0930 (5 days old) Origin: adam.com.au (Unknown) [?] From: rot13 @adam.com.au Internet Path: comair!nntp.crl.com!decwrl!decwrl!spool.mu.edu!agate!msuinfo!harbinger.cc.monash.edu.au!yarrinonnect.com.au!eve.adam.com.au!eve.adam.com.au!not-for-mail From: rot13@adam.com.au (Jas Przychodzen) Newsgroups: alt.games.doom Subject: *** DOOM II Apocrypha *** Message-ID: <36o9i8$1k7@eve.adam.com.au> Date: 3 Oct 1994 16:19:44 +0930 Organization: ADAM Pty Ltd. Lines: 372 NNTP-Posting-Host: eve.adam.com.au X-Newsreader: TIN [version 1.2 PL2] DOOM II - The apocrypha. This document details my personal opinion on DOOM II. No correpondence will be entered into and flames will be cheerfully obliterated from my immediate cyberspace. I have been watching with distaste what is happening to people who publish ANY text on DOOM II (pre-release). The person who even remotely hints at playing a pre-release version of DOOM II is immedietly crucified by the jelous have-nots. The argument is usually so malodourous and saturated with para-sexual references that it poster deserves an immediate kill file. Its core argument is piracy. To all those I have the following things to say: 1) Show me receipts for ALL your software on your HDDs. Including your shareware,utilities and op-sys. If you can not. Can it, you hypocrite! 2) I pirated WING COMMANDER, I also pirated DOOM (1). I also purchased the software afterwards. If I believe software is good enough *I* will pay for it (funds permitting). 3) All those vegetables who think DOOM II is not worth the money fall into one or more of the categories below. a) They play DOOM (or DOOM II) on the "Don't hurt me, Im a gonad-less coward" setting. - The levels are DIFFERENT on more challenging to play on ULTRAVIOLENCE - the "Testoterone soaked mucho bloodbath" setting. It makes a world of difference to your gameplay, tactics, logistics and adrenaline level whether you face a DEMON MASTERMIND or an EMPTY FLOOR (as is the case in "THE CRUSCHER"). b) They have no-clue what it takes to design a level. And DOOM II levels are very, very good. Allmost worth the price alone. Not only in the general feel (very important) but also in gameplay, design, monster placement, execution and new textures. c) Because of (a) they missed all of the new monsters. The monsters are what makes the game. Show me someone who didn't get scared the first time a pink deamon jumped at you from around a corner, roaring its digitally enhanced roar, and Ill show you a mental cripple. Well, the new monsters are WAY better. d) So there aren't any new weapons but one. The new twin-barrel shotgun is a killer short range weapon. And a makes a usefull nuisance weapon at long range. (Duh, You *DID* know that effectiveness of the shotgun varies with range!) BUT - If you ever get bored with existing weapons try using them imaginatively! Try: * Using the bazooka to kill monsters in confined spaces. I dont mean 'rebound' shots. I mean using it as your stock weapon. * Take on the big guys using a chainsaw or berserker fists ONLY. * Use the chaingun to snipe at enemies at long range. * Use the chaingun as a torch! Yes boys and girls! When in dark tunnels firing the chaingun will light up the corridor for a brief instant so you can acquire the bandits. (BTW. The pistol doesnt do as well but it uses the same ammo. Hmmm...) A word about the new monsters. HEAVY WEAPON DUDE - The Seargants older brother. Stockier, bolder (hairwise:), wears red pyjamas and carries the working equivalent of your Chaingun. Bad news at long range or snuggled up in a nook somewhere. Close up no problems. One shot does the job. HELL KNIGHT - A wannabee BARON of HELL. Shorter and wussier. Fires same bolts as his big bro though. Paler in color too. The quickiest way to tell it apart from the BARON is to wipe it out. If its quick. It was a HELL KNIGHT. If youre dead, its the BARON :-) THE REVENANT - A tall skeleton, wears football armour vest with an illegall, shoulder mounted missile set. The missiles are hero-seeking. In crowded areas you can wipe them off on corners. But do not be surprised when running on a big level one of these babies will fly up your anal passage just when you though you lost it (Large turning circle :). Good news, when you fight them up close, they dont fire missiles. Bad news, they are very good and fast with their fists :) Good news, because they have little flesh on their umm... skeletons they get real co-operative after a relatively brief dance. Called Revenant cause you wanna fall on your knees and pray the first time you see it. PAIN ELEMENTAL - What happens when ugly Cocodemons are ostrecised from their peer group. Looks like a Coco with a real bad complexion , ugly attitude and peculiar dietary habits. It spews lost souls. You want to negotiate a settlement REAL QUICK with this guy. Just when you thought your worries are over it EXPLODES 2-3 lost souls who fly at warp factor 9, SURPRISE!!!! right at you. NANCUBUS - Build like a brick outhouse, and the color of its contents. This guy seems to use his body fat to fuel his flamethrowers. This is deduced from his cyber enhanced grunts, pipes out of his back and the gurgly sound his body makes when it hits the ground. Not a good plan to stick around its front. When it fires, it fires a fan of flames about 30-45 degrees. Good idea to be behind a piece of furniture when it greets you warmly. ARACHNOTRON - A juvenile DEAMON MASTERMIND (Final level of doom) with pretty Bambie blue eyes and a frigging plasma rifle between its legs and a goddamned fussion power plant somewhere in its body. How else do you explained unlimited full auto fire! These guys DO NOT conserve energy. Takes about 3 grenades to dis-assemble. ARCH-VILE - Ugh! I hate this evil-dude! The mad exhibistionist runs around naked, very quickly around the place. Giggles then proceeds to set you on fire. Then to ruin your day BIGTIME, it lifts you into the air and throws you. REAL annoying when you just spend 10 sweat and blood soaked minutes to get on that ledge. This bad dude is REAL bad because a) It doesnt have to AIM and you cant dodge its fire (unless you get out of line of sight). b) It spoils your placement. c) Its real hard to quick. The best time to shoot it is when youre burning. Not good for aim :-) As far as I could ascertain, there is no truth in the pre-pre-release rumour that ARCHVILE resurrects monster. ICON OF SIN - There were are arguably two genuienly scary sounds in DOOM 1 and 2. The first is the walk of a Cyberdeamon the second the spitting sound this momma makes when it ejects a cube. Icon of sin is a big (4-5 stories) high deamon head spitting magical cubes. The cubes convert to monsters. Any monsters but Cyberdeamons and Masterminds (Although I would not vouch for this on NIGHMARE, but then who will complete DOOM 2 on nightmare!!!) Some helpful (Hopefully) hints and info. * Do not shoot everything in sight. Kill only immediate threats or threats you know you will have to face. Gratituous firing will mean you will run out of ammo. I did this at level 10. Another player got to 12 and got stuck. Use your chainsaw and barzerker wherever reasonably possible. * The first 5 levels make for great deathmatches. Later the meat is just too hard to find. * Strafe. * I will give all my earthly possesion to the person who completes DOOM 2 without loosing a life, without prior knowledge of the levels. The warped people at ID came up with some really ugly surprises. a) If its too good to be true, it probably is. b) Greed kills c) Watch your back. Things happen behind it. * Whenever possible, stirup the monsters then close the lid and let the soup simmer for a while. Why do all the hard work yourself. Fact: Cyberdeamon and Mastermind do not work well as a team, especially when one is firig into the other (Lv:GOTCHA!). Fact: A herd of Arachnotrons will fry a Mastermind. (Score Arachnotrons:1 Mastermind:4 - Arachnotrons WIN!) * Think - Some levels are puzzles. Took me a while to crunch the CRUSHER (pun intended, sue me). * Real men (and persons, sorry perdoughters, sorry perperso... Aw!) play ULTRAVIOLENCE setting. * One little publicised cheat setting is IDFA (Same as IDKFA but without the keys). Another is IDMUSsomething - lets you change the music. Though it keeps crashing my doom :-(. All the other cheats are as in DOOM but IDSPISPOPD became (thank god) IDCLIP. ================================================== Freelance Information Technology Consultant - Real world computer hexpertise Cyberspace : jas.przychodzen@adam.com.au and 3:800/805 Copperspace: +61-15393904 GCM/P d++(--) h++ s++:++ p1++ au+ !v C++>++++ VC++(++++$) N++ V-- po++ D++ Disclaimer: If I had an employer his opinions would be mine, and mine alone ===========================================================================