------------------------------ From: joeholms@DORSAI.COM(Joseph Holmes) Subject: File 2--Review of _CYBERPUNK_ Date: Mon, 24 Jun 91 15:38:40 PDT "Cyberpunk: Outlaws and Hackers on the Computer Frontier," is journalism's second mainstream book on hackers, although since 1984 when Steven Levy wrote his "Hackers," the definition has certainly changed. Cyberpunk is the story of three groups of "outlaw" hackers -- Kevin Mitnick, whom the authors call the "darkside" hacker, and his friends in California, Pengo and the other West German hackers who were pursued by Cliff Stoll in "The Cuckoo's Egg," and Robert Morris, the author of the worm that took down the Internet in 1988. The authors, Katie Hafner, technology and computer reporter for "Business Week," and John Markoff, computer industry reporter for "The New York Times," live up to both the best and the worst of journalism. The good news is that they've assembled a ton of new details, including the days leading up to Robert Morris's release of his worm into the Internet, and lots of information about Pengo, Hagbard Celine, and the other West German hackers visiting their Soviet connection. For that reason alone, the book is sure to sell well. On the other hand, there are passages in the book that leave the reader more than a little skeptical about the reporters' accuracy. Pittsburgh's Monroeville mall, for example, did not serve as the "set for the cult film 'Night of the Living Dead'"--that was "Dawn of the Dead." While that's hardly an important detail, such inattention does nothing to inspire confidence. And unfortunately, very little of the detail is put to any interesting use, since the book offers almost no analysis of the facts. There's no suggestion offered as to why Pengo, Mitnick, or Robert Morris did what they did (the authors could take a lesson from "The Falcon and the Snowman"--the book, that is, not the movie). Instead, Hafner and Markoff have apparently drawn their own conclusions about the Mitnick, Pengo, and Morris, and they seem to have written Cyberpunk to convince us that Kevin Mitnick is a shallow, vindictive, and dangerous genius, while Robert Morris is an innocent, misunderstood genius, more scapegoat than outlaw. While those conclusions might easily be true, we're never trusted to discover that from the facts alone. As they tell about the dangerous pranks and hacks by Mitnick, for example, they seem always ready to pass along every scary anecdote about his power over everything from computers to the phone company to security guards. No matter what the source (and it's usually impossible to tell what their sources were), they apparently believe every story they're told, even when the stories are obviously the bragging of the participants. On the other hand, when they discuss Morris, he gets the benefit of every possible doubt as they trace him from his loving upbringing through his trial and sentence. They mention, for example, Robert Morris's habit of ranging throughout various networks and computers using decyphered or stolen passwords, and they note, "Robert made a practice of breaking into only the computers of people he knew wouldn't mind." Incredibly, this is stated without the slightest bit of irony or skepticism. I myself have long believe that Morris was something of a scapegoat, but what I'd like to learn from a book like Cyberpunk are the facts to help me make up my mind about Morris, not apologies and half-baked conclusions. Cyberpunk is ostensibly about the people involved, not the science, so computer and science readers will be disappointed to find that it avoids explaining how phreaking and hacking works. I sorely miss Cliff Stoll's ability to clearly explain to nonprogrammers the technology behind all these exploits. Stoll, for example, easily explained how a hacker with a dictionary and a little patience could figure out a slew of encrypted passwords using simple logic rather than brute force. Because Cyberpunk doesn't bother to delve into such details, it misses the opportunity to involve the reader more deeply. The writing style will win no awards (Hugh Kenner's review of the book in the July Byte calls it "sledgehammer prose"). But of course, Cyberpunks will nevertheless be gobbled up by all the computer-literates -- the users and the hackers -- as well as a public ready to be scared by news of the new evil breed of young computer masterminds who are about to take over the world. Or at least the world's credit ratings. Downloaded From P-80 International Information Systems 304-744-2253