Phoenix2-1 { ;This is the Phoenix formula as described by ;Shigehiro Ushiki. The other formulas come from ;Fractal programming in C. z = pixel, zold = (0.0, 0.0): zt = z * z + 0.56667 - 0.5 * zold, zold = z, z = zt; |z| < 4 } Phoenix2-2 { z = pixel, zold = (0.0, 0.0): zt = z * z + 0.288732 + 0.510029 * zold, zold = z, z = zt; |z| < 4 } Phoenix2-3 { z = pixel, zold = (0.0, 0.0): zt = z * z + 0.356338 - 1.209169 * zold, zold = z, z = zt; |z| < 4 } Phoenix2-4 { z = pixel, zold = (0.0, 0.0): zt = z * z - 0.550704 - 1.255014 * zold, zold = z, z = zt; |z| < 4 } Readme { ; This Fractint .FRM file (c) 1993 by: ; ; LRCMIKE@LRC.OLDSCOLLEGE.AB.CA ; ; Michael G. Wareman ; P.O. Box 1856 ; Olds, Alberta, Canada ; T0M 1P0 ; }