This directory contains Release 4 of Dave Stampe and Bernie Roehl's fast 3D screen rendering package, REND386. The package runs only on 386 or 486 based systems (it WILL NOT WORK on 286s and below!) with VGA displays. If you're only interested in the demo, just get demo4.zip; if you're going to be doing software development with the package, get devel4.zip as well (you need demo4.zip in either case). For development work, you'll need to have Turbo C++ 1.00 or above, or Borland C. For some modules you'll also need TASM. If you want to start writing drivers for other video modes and pointer devices, get the drkit.zip file as well. The applications directory contains programs written using the REND386 library. The converters directory contains several different types of conversion programs that deal with .PLG files. The floatsrc directory contains source code for a much older, all-C floating- point version of the code. You should probably download and read the read.me file in that directory before bothering to retrieve anything else from there. The irit directory contains a fairly recent version of Gershon Elber's IRIT solid modelling environment. There's a converter to take the output of that package and convert it to .PLG format for use with the rend386 demo. The plgfiles directory contains objects that people have built. The polyblit directory contains the source code for an older version of Dave Stampe's polygon blitter routines as used in REND386. The utils directory contains utilities that people have written to work with REND386. For more information about rend386, send mail to broehl@sunee.uwaterloo.ca or dstampe@sunee.uwaterloo.ca (there's also a mailing list... send mail to rend386-request@sunee.uwaterloo.ca to be added to it).