# DO NOT DELETE THIS LINE -- mkdep uses it.
# DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY.

anytopl.o: ../anytopl.c ../../../../../include/polylistP.h \
   ../../../../../include/bboxP.h ../../../../../include/geomclass.h \
   ../../../../../include/geom.h ../../../../../include/handle.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/reference.h ../../../../../include/3d.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/plane.h ../../../../../include/hplane3.h \
   ../../../../../include/line.h ../../../../../include/hline3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/radians.h \
   ../../../../../include/create.h ../../../../../include/appearance.h \
   ../../../../../include/vert.h ../../../../../include/color.h \
   ../../../../../include/pick.h ../../../../../include/bbox.h \
   ../../../../../include/polylist.h ../../../../../include/bezierP.h \
   ../../../../../include/bezier.h ../../../../../include/mesh.h \
   ../../../../../include/meshflag.h ../../../../../include/list.h \
   ../../../../../include/meshP.h ../../../../../include/quadP.h \
   ../../../../../include/quad.h ../../../../../include/vectP.h \
   ../../../../../include/vect.h ../../../../../include/listP.h \
   ../../../../../include/instP.h ../../../../../include/inst.h ../plutil.h
plcombine.o: ../plcombine.c ../../../../../include/polylistP.h \
   ../../../../../include/bboxP.h ../../../../../include/geomclass.h \
   ../../../../../include/geom.h ../../../../../include/handle.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/reference.h ../../../../../include/3d.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/plane.h ../../../../../include/hplane3.h \
   ../../../../../include/line.h ../../../../../include/hline3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/radians.h \
   ../../../../../include/create.h ../../../../../include/appearance.h \
   ../../../../../include/vert.h ../../../../../include/color.h \
   ../../../../../include/pick.h ../../../../../include/bbox.h \
   ../../../../../include/polylist.h ../plutil.h
plconsol.o: ../plconsol.c ../../../../../include/geomclass.h \
   ../../../../../include/geom.h ../../../../../include/handle.h \
   ../../../../../include/ooglutil.h ../../../../../include/porting.h \
   ../../../../../include/reference.h ../../../../../include/3d.h \
   ../../../../../include/point.h ../../../../../include/hpoint3.h \
   ../../../../../include/plane.h ../../../../../include/hplane3.h \
   ../../../../../include/line.h ../../../../../include/hline3.h \
   ../../../../../include/point3.h ../../../../../include/transform.h \
   ../../../../../include/transform3.h ../../../../../include/radians.h \
   ../../../../../include/create.h ../../../../../include/appearance.h \
   ../../../../../include/vert.h ../../../../../include/color.h \
   ../../../../../include/pick.h ../../../../../include/polylist.h \
   ../../../../../include/bbox.h ../../../../../include/polylistP.h \
   ../../../../../include/bboxP.h ../plutil.h

# IF YOU PUT ANYTHING HERE IT WILL GO AWAY
