T \ T R \ O O \ W U \ E B \ R L \ E \ D \ Thank you for obtaining a copy of Troubled Tower! Having problems? Make sure that you used the -d option after pkunzip. Example Pkunzip -d tt.zip c:\tt. Okay? The Storyline: You are Jack `Calculator' Hayes, a mild mannered attorney. Until one day... Shane Conway Computer Designs, a large company, is also a front for a C.I.A. base held underneath the building. A secret militia group, led by the mysterious Master Dinkins, takes the building by storm. As you are walking down the street to get a cappuchino from the local coffee shop, you hear gunfire from inside the building. Remembering all those self-defense classes you took in the third grade, you enter the building. Loading Instructions: Once the game is installed on your hard drive, you may load it in a multitude of ways. 1. Type "TT". This will load the game without sound and music. This is the proper loading procedure when you haven't got a sound blaster compatible sound card. 2. Type "TT S1". This will load the game with sound but without music. 3. Type "TT T". This will load the game with music but not sound. 4. Type "GO". This will load with music and sound. Playing Instructions: As Jack Hayes, you know a multitude of attack techniques. Actually, you know how to kick. Also, while outside, you may jump. Hold down the 0 button until the jump meter is all the way up, and release. You will shoot until the air. You may also kick while in the air for a large attack. Keys to use: Keypad: 8: Forward 2: Back 4: Left 6: Right 0: Jump (while outside) 1: Strafe Left 3: Strafe Right Cheat Codes: See Registration Other Keys: Ctrl: Shoot (or kick) Enter: Pick up or drop item (see inventory) S: Enter inventory P: Pause Weapons (once obtained): 4: Machine Gun 7: Shotgun Inventory: If you see an item lying on the ground, move over it and hit enter. If you can pick it up, it will appear in one of the boxes beneath the screen. Hit S to enter your inventory. Hit enter over an item to either use it or drop it. Keycards are used automatically. Keycard: During the game you will need to get the red keycard. Once you have it, any locked door will open. Documents: If you pick up a document you can read it. This will clue you in on Master Dinkins plan. Tips: Check lockers for items. Kick doors that won't open. Read all documents for tips (and storylines) Registration: If you enjoyed playing this game, please mail a donation of more than $5 to me: Shane Conway Computer Design 209 E. Polk St. Crandon, WI 54520 This will enable me to create better shareware versions of games (like adding a save/load feature), and keep me operating games. Also, if you include a SASE, I will send you: 1. Cheat Codes 2. Info on new products. AND PLEASE!: 1. Pass this game around to anyone who has a computer 2. Mail me with comments; I'd love to hear them; no matter how bad. 3. Play my games often. COMING SOON (OR NOW AVAILABLE) Master Dinkins: LOOSE! Yes, Master Dinkins escaped from the tower, and now it is up to you, Jack `Calculator' Hayes, to track him down in, you guessed it, his mansion. Features: MORE GUNS MORE ENEMIES A SAVE/LOAD FEATURE BETTER GRAPHICS MORE LEVELS Price: $19.95 L.A.: THE DEAD TOWN L.A. has been hit by a gas bomb, rendering all of it's inhabitants sniveling zombies. You, Robert `Notepad' Hayes, son of Jack Hayes, must escape via a shuttle. Features: Large cityscape; buildings to enter SAVE LOAD FEATURE MORE ENEMIES BETTER GRAPHICS Price: $29.95 Note: Nothing above is written in stone. It all depends on feedback from this game. Also, the above games are not shareware. They will be more complex and better then this game. LEGAL NOTICE: You may distribute this game in it's original form, but may not modify it or sell it for money. THANKS A LOT!