From: jpc@tauon.ph.unimelb.edu.au (John Costella) Subject: Re: SCI: Constructing 3d surface model of an object? Date: Fri, 29 Jan 93 21:47:28 EST > From: sureshk@suntzu.wpd.sgi.com (suresh krishnajois) > Subject: SCI: Constructing 3d surface model of an object? > > Could any of you help me with the following: > > Is there a technique using which one can scan the surface of an object > and construct a 3D surface model of the object for incorporation into > computer graphics models and thereafter into VR products? > > The technique should be analogous to terrain (contour) mapping using > aerial remote sensing. or contour mapping of the oceans using sonar > depth sounding. > > What I am looking for is a technique by which one can point a scanning > device at an object; the device should scan the surface of the object > and generate a contour map in a computer. The accuracies should be of > the order of 0.1 mm or better. :-) You can always use a Scanning Tunnelling Microsocope if you get really desperate. But perhaps 1-atom accuracy is a little *too* accurate for your purposes. Would be nice, though, for chemists to be able to scan in their own terrain. :-) Anyone linked an STM up to VR gear yet? (I know about the molecular docking but I'm thinking more of a `nanocopier': scan in your favourite material and then walk over its surface, avoiding protruding atoms ...) A few guys here built their own home-brew STM for about $1000 a few years ago, but I think it's been pulled apart again. John ---------------------------------------------------------------------------- John P. Costella School of Physics, The University of Melbourne jpc@tauon.ph.unimelb.edu.au Tel: +61 3 543-7795, Fax: +61 3 347-4783 ----------------------------------------------------------------------------