From: kcreta@sedona.intel.com (Kenneth Creta)
Subject: TECH: Nintendo's U-Force
Date: Mon, 18 Jan 1993 17:02:01 GMT
Organization: Intel Corporation, ASIC in the Desert



I was looking in the local Toys R Us for a Power Glove.  Although they
didn't have any, they did have this item called U-Force.  Apparently,
there are 8 sensors in a configuration like so:

*----------*
|          |
|          |
|          |
*----------*
|          |
|..........| <-- Bending location
|          |
*----------*
|          |
|          |
|          |
*----------*

It had two options.  It would lay flat or bend at the location I specified.
Apparently, by wave a hand (or something) over these sensor, an event would
occur depending on the application (game).  By bending it, you have a cubic 
space to work with.

Has anyone tried this device in any primitive VR apps?  I don't know what
kind of output is generated.  I would imagine that if it's a digital signal
(hand over the sensor or not) it would be limited but still probably useful.

No more gloves for those of you who complain about it!

							Ken Creta
							kcreta@sedona.intel.com
