From: Subject: TECH: Power Glove interface/software? Date: Sun, 15 Nov 1992 04:05:38 EST Organization: Penn State University Ok, so I'm a VR rookie. I'm a newcomer among all of you Virtual Veterans of Reality. Though I suppose we're all just looking for the ultimate (Just say NO to drugs) high, right! So could anybody (or EVERYBODY) point me in the right direction....I'm standing here holding my powerglove in one hand and my soldering iron in the other, looking at my computer, scratching my head. I'm not an idiot, buy I figure 'Why should I spend weeks figuring out stuff that you guys already know and writing software that you guya alread have!?' I need to know the best (/easiest) way to build an interface for the Glove and where I can get this Power Glove software everybody's talking about (for a DOS machine). I'm also about to get my hands on a pair of Sega 3D glasses, so any info about them would also be REALLY nice. Oh, by the way, here's another question...Nintendo only sees the powerglove as UP, DOWN, LEFT and RIGHT. But the technology being used by the Glove seems to imply that it should be able to tell, with pretty good resolution, where the glove is positioned, AND HOW FAR (a position VECTOR as opposed to a compass direction). Am I right in assuming that this system is triangulating the position (or the offset position) of the Glove? If so, could we not, then, just take the outputs from each transducer on the "L" bar and have the computer do the math for us? Your help would be greatly appreciated, oh Mighty Gurus of all that is Virtual. Thanx. Tom Rusnock, TJR122@PSUVM.PSU.EDU