From: nordic@cats.ucsc.edu (Paul David Cattrone) Subject: TECH: 360 Degree Field of View Date: 6 Nov 1992 03:53:35 GMT Organization: University of California; Santa Cruz Hello all, my name is Paul Cattrone and I'm a student here at UC Santa Cruz majoring in CIS with a desire to work in the VR field after I graduate this year. I've been working on an idea for about two years now of diplaying a 360 degree field of view in a continuos manner onto the monitor screen. Well for about these two years I was stumped, and needless to say I was approaching it from the wrong direction, because the math was getting too out of hand. Recently I figured out what I was doing wrong and think I've found the solution. So for my graphics class final project I'm implementing my idea, calling it Global Vision, since the working idea stemmed from looking at a map. I personaly think this idea will benefit the VR community or give an alternative to the current method of viewing the world. Global Vision will give the viewer a 360 degree display of the 3d environment they are in. So you lets say you were inside of a house you would be able to see all four walls, ceiling and floor in a continuos fashion. I see this as a big benefit to people working in worlds with many activities going on around them. Global vision will let them be able to work on what is in front of them as well as see what is going on around them without having to turn their head. I don't see Global Vision as a solution for all worlds but for the above situation type of world, I see this as a viable alternative. I would like to get some input from you folks on the net about Global Vision. What do you think of the idea? (I know there's very little of the actual workings in the above, but just some feedback on the idea would be helpfull) Do you see 360 degree vision as a benefit to the worlds that you are working on? etc. Paul Cattrone nordic@cats.ucsc.edu