From: stgprao@xing.unocal.com (Richard Ottolini) Subject: TECH: summary of article on VR entertainment Date: Tue, 12 May 1992 04:27:50 GMT Message-ID: <1992May12.042750.22602@unocal.com> Organization: Unocal Corporation, Anaheim, California "Serious Entertainment" by Rick Cook in May 92 Computer Graphics World p. 40-48 Companies and games mentioned: (read article for details) Horizon Entertainment (St. Louis) "Virtuality" $60K 'pulpit' Games include Harrier Flight, Battle Sphere, Dactyl Nightmare, and Legend Quest Permanent locations in Berkeley, Penn Station (NY) and Union Station (St Louis). Virtual World Entertainment (Chicago) "Battletech" $750K 'cbs' Sega (Japan) "R360" flight simulator - 360 degree rotation Cyber Studio, Alameda CA, system integrator Sphere Software, Alameda, CA, software Spectrum Holobyte, software W Industries (Nottingham, UK), systems TExas Instruments (Dallas), home VR Abrams-Gentille Entertainment (NY), toy software Perception Circus (Osaka, Japan), theme parks solam system race car aquarium acting studio Disney Studios (Burbank) Univeral City (LA) Lucas Arts Hughes Aircraft Simgraphics Engineering (South Pasadena, CA), toy VR [MODERATOR'S NOTE: Thanks, Richard, but isn't this a bit schematic? Anyway, the article in CGW is the third of a fine three-part series on the topic. Also of note is the editorial by John Gantz, "Virtual Market." -- Bob Jacobson]