From: jojo@well.sf.ca.us (Johannes Nicholas Johannsen) Subject: CONF REPORT: Medicine Meets VR, June 1992 Date: Sun, 21 Jun 1992 06:03:27 GMT Crossposted from the WELL (192.132.30.2), well.sf.ca.us, vr conference: Topic 66: Medical Applications of VR # 37: Johannes Nicholas Johannsen (jojo) Thu, Jun 18, '92 (17:40) 72 lines Medicine Meets VR was a very information-intense conference, so its kind of surprising there isn't much posted about it. There were lots of doctors, about 150, plus 50 various flakes like myself, plus 50 presenting information to the crowd. The information varied from gross-out medical school films to obscure VR technologies to things only vaguely related to VR and medicine. There were lots of technology (medical and VR) overviews, and what seemed like hundreds of "definitions" of VR. One of the unofficial themes was the borderland between VR and telepresense. Jaron described VPL's borderland project with a Japanese construction company (the latest Cyberedge describes it pretty well) where when the dust clouds get too thick, VR takes over so the telepresence operator can keep working. Jaron pointed out this is much simpler than surgery, given the size and stability of buildings, plus the zillion VR architecture demos that exist. Lots of the doctors went on the same theme about how great the existing imaging technologies are for planning operations, but how the images are out of date once an operation begins. The solutions to this seemed to be real time imaging, near real time imaging, and a more sophisticated software approach which uses real time (ultrasound) imaging and correlates the deformation with a precalculated MRI, simulating a real time MRI. Telepresense operations are becoming very popular, but even though they are much better for the patient, they are much harder for the doctor. The doctors want force feedback, sound, and more natural controls over the instruments. The SRI project seemed to address this, except for the fact they weren't using the same instruments -- the endoscopic operation tools are controlled through a small hole in the patient which acts as a fulcrum, forcing some non-intuitive motions and limitations on the surgeon. Since there were 50 presentations, its impossible to mention them all, but here are a few: Fuchs from UNC gave an entertaining presention on the history and state of VR, and gave the first of the 25 different definitions of VR. His definition seemed to imply that the computation power required by VR could only be provided by monster one-of-a-kind computers made at, what a coincidence!, UNC. Lusted from Biocontrol Systems described two products based on technology that measures eye movement, muscle tension, and brain activity. The medical product I didn't understand, but the PC one lets you control a computer by moving your eyes and making funny faces. It costs $400 and is coming out in the fall. He showed a video tape of a guy playing a computer shoot-em-up game by just looking at the screen. Paul of Integrated Surgical Systems in Sacramento has a system which does great hip replacement operations. You can have your bone carved out by his nice little precision robot operated drill, or let a surgeon do it with a hammer and chisel. Currently only dogs have the precision machine option. Woof. An eye surgeon brought some realy back into the conference by saying microscopes are much better than electronics for his work, but he does need micromanipulators that correct for human dexterity errors in extremely delicate operations like retina surgery. His suggestions were to scale force and velocity to correct under/over shooting, tremor, jerkiness and inappropriate force. Dave Warner had a unique perspective in attempting to make patients actually feel better with technology, with actual examples. The video clips showed the glove talker for a stroke patient who couldn't talk otherwise, the eye controlling a computer for a paralyzed girl, manipulating virtual objects on a screen for helping the patient focus on a physical task, and an animated figure complete with facial expressions controlled by an actor used to cheer up kids in the hospital. One unoffical part of the conference I found interesting was the lunch time conversation, which revealed that doctors are forced to deal with extremely obscure economic and technology issues forced on them by insurance companies and lawyers. Even when a great new product comes along, doctor or patient