From: Michael Almquist Subject: Re: CONF: GE VR '92' Clarification Date: Thu, 2 Jul 92 11:30:48 PDT Organization: Human Interface Technology Lab >From: demodb@manchester.dab.ge.com >Subject: CONF: GE VR '92' Clarification > > Ships Controls Division (SCSD) in Daytona Beach, Florida, is the result of > 35 years of development of "visionics" simulation products and > training programs. Thanks for the clarification - as stated previously, this system was AMAZING!! I wonder what kind of price range were talking though. Mr. Economy showed a near-photorealistic scene that someone turned from a summer scene to a winter scene INTERACTIVELY and in REALTIME! I don't want to knock anyones efforts in writing a software-based graphical renderer (ie. 386REND or whatever its called plus others) because I know this is a VERY large and complex project BUT, I think the future (if you look at price/performance) is a hardware box between your OS and visual inclusive I/O device (or maybe just an "O" device - no "I"). GE, SGI, E&S, plus others have shown that this is realistic and can be affordable. Each year these hardware boxes get smaller, faster, and cheaper. What would happen if we could convice SGI to make a box that talked RS-232 in and RS-232 out for under $5k. (OK, I can see all of you retching - perhaps it should be SCSI in and NTSC out - but definately something *standardish*). I'm sure it could be done - how much does the SGI upgrade cost from an Indigo to the top-line Indigo (is that the Elan? or Crimson?). I'm sorry to be knocking anyones livelihood or profession but VR to me isn't a graphical rendering software system that has been tweaked to death to allow people to do "Fly Throughs". Give me an intermediate hardware graphics rendering box so that I can get on with more important things - like now what? how can a human utilize 3 space and become more productive? how can I string together CPUs (locally and remotely) to make an effective world? how do environments share data and negotiate manipulation? etc etc etc. The technology does exist to make a box/deck/whatever for VR now. The point that I was trying to make with my *history* posting is that the un-obtainable is usually obtainable 2 years from now. SO, 2 years from now I guess I'll buy a cheap old slow (by two years from now standards) Sun Viking multiprocessor system and a cheap old slow GE, SGI, E&S surplus graphics box and build myself a deck. Hopefully new gloves and HMDs won't put to much of a strain on my checkbook. Its understandable that the big guys (SUN, SGI, GE, E&S, etc) are sitting back and waiting to see what happens - they're the big guys cause they only put their money down on a sure thing (or semi-sure thing). The VR market just hasn't hit yet. But, "If you build it - they will come". - mike