From: plouff@kali.enet.dec.com (Wes Plouff) Subject: Re: CULTURE: Battletech Center makes me gag Date: 24 Feb 92 16:48:30 GMT Organization: Digital Equipment Corporation Normally I read this conference and resist the temptation to reply to the more provocative threads. But this once.... Since the esteemed moderator is so against Battletech as an acceptable use of VR technology, and presumably has uneasy feelings about the W Industries games also, answer this: What alternatives do "civilians" like myself have if they want to experience virtual reality environments for themselves? It takes no great intellectual stretch to see that arcade games would be one of the first commercial applications of virtual environments. After all, the point of a good computer game is to provide an exciting, enveloping experience, and Battletech certainly uses simulator/virtual reality technology to good effect. However, active conflict is only one way among many to pull a participant out of him/herself and into the simulation. Some months ago this group read about the fascinating artificial seaside panorama in the Netherlands. Where can one go to experience the modern-day equivalent? I would love to, for instance, stand atop Denali, walk through a rain forest, fly a hundred feet above Manhattan, explore a field from an ant's viewpoint, roam a mountain forest as an antelope. How do people active in the field propose making this kind of engrossing, non-violent activity widely available and commercially viable? Wes Plouff, Digital Equipment Corp, Maynard, Mass. plouff@kali.enet.dec.com "Every great economist had a political axe to grind." Lawrence Officer lecturing to U. of Chicago introductory microeconomics class