From: diego@minerva.st.dsi.unimi.it (Diego Montefusco)
Subject: Re: INFO?: VR directional sensor functionality
Date: Sun, 13 Dec 92 00:49:06 CET


In <9212100948.AA29498@ghost.dsi.unimi.it>, on Dec 9, you wrote:

> From: bellcore!thumper.bellcore.com!pgoudas@uunet.UU.NET
> Subject: INFO?: VR directional sensor functionality
> Date: Tue, 8 Dec 92 14:42:48 GMT
> Organization: Morristown Research and Engineering
> 
> 
>         I recently had the pleasure of using the Dactyl Nightmare VR game system
> with a friend of mine.  Ever since I tried this I have been plagued with the
> question, how does the system detect head and hand movements.
>         The hand interface is not a glove, instead it is a gun.

I'm quite sure Virtuality systems use common Polhemus tracking systems.

Diego


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