From: zyda@aquarius.cs.nps.navy.mil (Michael Zyda) Subject: LORE: SIMNET versus NPSNET Date: 17 Aug 92 19:54:30 GMT Organization: Naval Postgraduate School, Monterey CA Some people get wrapped up in history of projects and the "first" to do things and this seems to be the thread of the BBN/SIMNET versus NPSNET argument. The Naval Postgraduate School demoed the first simulator, the FOG-M, in November 1986. We networked it to a vehicle simulator in June 1987. This was on IRIS-2400's! Yes, we did not have textured terrain and yes, the pictures were not very complex but it was clear that if we continued working along the line we were, then eventually we could just "buy" the faster workstation and get higher speeds or add more picture detail (the path inevitably chosen). This seemed clear to me in 1986 BUT probably not to the DARPA SIMNET Project Managers making hardware decisions. The DARPA guys wanted to "for sure" arrive at a working piece of hardware so they contracted out a special piece of hardware design work sometime in 1983-84. We had a different attitude at NPS. I looked and did not see staff to design/build special hardware. I instead went the other way, which is buy the best workstation you can and see how far you can go... We heard about SIMNET in about 1989 when we had a distinguished visitor who stopped by our lab and said that what we had built by that time (the Moving Platform Simulator - MPS) "looked like SIMNET". It is kind of silly in retrospect not to have heard of the SIMNET project earlier but we had a sponsor with particular needs, USACDEC, - the requirement was to build a networked simulator to receive live testing data and generate a 3D display. We started receiving DARPA money (in very small pieces) about that time. MPS became NPSNET about March 1990 when we learned how to read SIMNET databases. It is relatively recently that we have learned SIMNET and DIS networking and integrated those with NPSNET. NPSNET systems with that level of support are now at some 31 different sites. In reality, NPSNET and SIMNET are independent developments that have "merged" through the use of networking and database standards. By the way, the goal of the NPSNET project is not just to replicate SIMNET but to go beyond SIMNET. We want a piece of public domain and documented code that we can play with and hand out without restrictions, something that BBN probably can't do. We have some really fun looking things coming down the road with NPSNET, things I tried to summarize in my posting last week. Things our sponsors and students (typically 10 years into their military career) think would be useful/cool to add into the system. The project is really to put nice toys and appropriate classes into the students' hands, give them some guidance and see how far they get. I hope this clears up any misconceptions people have about NPSNET versus SIMNET and their respective origins. Michael Zyda Associate Professor of Computer Science Naval Postgraduate School Principal Investigator of the NPSNET Research Group