From: gwertzma@husc10.harvard.edu (James Gwertzman) Subject: SOCIETY: VR - from a "kid" perspective Date: 17 Apr 92 02:33:09 EDT Message-ID: <1992Apr17.023311.11208@husc3.harvard.edu> Organization: Harvard University Science Center I resent the way generalizations are being thrown about in the discussion of Virtual reality regarding "kids". I'm a freshman in college, interested in VR, and I can say that I have grown up surrounded by the high-tech products of our day. Television, computers, etc. I am also an avid nature lover, and I spend as much time as possible outdoors. I am ALSO an avid technology freak, very interested in VR. I have spent quite a bit of time with my friends and roomates debating precisely the issues now being bandied about. Using William Gibson's novels as a starting point, we've discussed the possibilities of technology so advanced that one can not tell the difference between a simulated world and the real one. I can honestly say I disbelive in this possibility, but we'll use it as a hypothetical starting point. 1) Will people spend much of their time in a VR world, if possible? This concept scares us. Drugs form a type of escape from this world, and among a small percentage of the population, are used for precisely this purpose. But imagine the "drug" possiblities of VR! Forget LSD, if it is possible to experience a fantasy world, safely, and where you possess god-like powers! 2) Is VR a good thing, given this possibility? Is this even a valid question? The day man stops following his curiosity as far as is possible is the day the human race becomes stagnant. Just because something represents possible dangers is no reason not to pursue it. I admit there are possible outcomes which might seem undesirable. But there are also possible outcomes which I view as highly desirable. Take the concept of "cyberspace" wherein data may be manipulated in a three dimensional world. Much attention is placed on relational databases these days, and I forsee a use of this VR technology as a way to find links between information in a way never before possible. In Gordon Dickson's "The final Encyclopedia" he discusses a repository for all the information known to man, used by researches to draw links between information (say poetry, and pottery) that yield new ways of viewing the universe. 3) What is the ultimate goal of man's evolution anyway? How do we know that someday we will find a way to leave our bodies behind altogether, and evolve into creatures of pure energy (I know, cliched SF, but just hold back your disbelief for one more paragraph). If this is indeed possible, somewhere down the line, then it seems that VR may very well be an evolutionary step in that direction. Everyone agrees that physican evolution has slowed down now that man can alter his environment. I don't believe that evolution has stopped however, not at all. I believe very strongly that we will grow in someway, intellectually. The rapid rise in importance over the past decade of computers shows how powerful a tool they can be. Might not a new way of interfacing with them prove equally important?